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Necro's 4Th Skill


TeddyBear
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I'd like utility abilities instead of click-bang abilities.

Why not both? Like stuff that damages enemies and absorbs health at the same time? Not in the same way as Link mind you.

 

Also I don't think he will be a summoner/necromancer cause his looks reeks of decay to me, so lowers enemy armors and stuff like that.

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Why not both? Like stuff that damages enemies and absorbs health at the same time? Not in the same way as Link mind you.

 

Also I don't think he will be a summoner/necromancer cause his looks reeks of decay to me, so lowers enemy armors and stuff like that.

But aren't necromancers suppose to summoners as being magic users?
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Why not both? Like stuff that damages enemies and absorbs health at the same time? Not in the same way as Link mind you.

 

Also I don't think he will be a summoner/necromancer cause his looks reeks of decay to me, so lowers enemy armors and stuff like that.

As much as I like the whole "press 4 for rape" its getting boring.

I understand that regular enemies are suppose to crumble like paper but I'd really like something else.

Even if its just visually different.

 

Like say a flesh golem spawning and just attacking everything in sight.

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But aren't necromancers suppose to summoners as being magic users?

 

Not quite. Necromancy has been hollywooded into reviving corpses and killing goats.

Necromancy is a form of magic to communicate with the dead, usually to foretelling or solving issues that only the decesead had the knowledge.

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Not quite. Necromancy has been hollywooded into reviving corpses and killing goats.

Necromancy is a form of magic to communicate with the dead, usually to foretelling or solving issues that only the decesead had the knowledge.

Yes i know that from google as well.
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I like jpvi1207's idea with a slight change, let me set the scene, Necro is doing infested defense on IO-Jupiter,   and it's wave 4,  he lets a group gather around the pod you have two leapers, three chargers and one ancient. Now he hits 4 and all of a sudden all the invested around the pod are being drawn and absorbed into one hulking beast that now starts to kill anything around it that is an enemy, the beast will last as long as it has energy from the things it's made up of. I think that would be cool, if I get a chance today maybe i'll make an idea sketch of the hulking beast:)

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i'd love to see utility powers.

 

One i was kicking around would be a direct damage boost to the necro frames weapons (maybe allies as well) for every enemy killed within a certain time frame.  

 

Sounds boring, ultimate abilities should look awesome!

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necromancy:

 

surrounds necro with an aura of a radius of 20m.(similar to world on fire)

 

any enemies killed within the radius is resurrected as an undead servant to necro.

 

duration of aura is 15 seconds. when the aura disappears, all enemies within the aura will be dealt 500 armor ignore damage.

 

all undead die when the aura disappears.

Edited by rangeless
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necromancy:

 

surrounds necro with an aura of a radius of 20m.(similar to world on fire)

 

any enemies killed within the radius is resurrected as an undead servant to necro.

 

duration of aura is 15 seconds. when the aura disappears, all enemies within the aura will be dealt 500 armor ignore damage.

 

all undead die when the aura disappears.

 

 

that's worthless for that amount of time.

what they gonna do kill maybe 2 guys before the skill ends?

 

 

i think a better ulti would be:

 

Plague:

 

creates a heavy mist/cloud in a very  wide area for a reasonable amount of time.

enemies are slowed and continually lose health while in the cloud.

 

if an enemy dies from health loss to the cloud he bursts , covering any nearby enemies with infected sick.

enemies  affected by sick are weakened , take x2 damage.

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