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Since We Can Now Fight Vor And Kril At The Same Time...


AfroGamerNinja
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Huh? So just a planet of bosses?

 

That's right. A planet where all missions are all assassinations (one for each boss), with the last mission being a gauntlet where you fight all the bosses (not at the same time). For the last mission, think of it like a defense mission: you go on an arena-shaped map. You meet Vor there. You beat him and then, you're offered to either leave with a mod/doubled resources/Void keys/Stalker-themed alternate helmets for each frame or go to the next boss, which is randomnized. It will then culminate with the final three: the Stalker, J3-Golem's new form and maybe a Orokin boss, but not before you trying to fend off a legitimate pack of spacedropped Hyenas.

 

However, you may ask for the Stalker if it's appearence will affect this gauntlet. Maybe, maybe not. Maybe the Stalker will wound/disable a boss just to make a last stand because of how many times you beat him, culminating with you killing him (which will guarantee a drop from one of his weapons, in exchange for him to override a Nightmare mission as a invincible being who already killed everyone), which will cause the wounded boss to retry as part of the Final Three.

 

And for the Stalker Nightmare override? Simple. Think of it like your horror games. You get in, trying to recover whatever you were sent to snatch, only to see the Grineer/Corpus/Infested occupying the area already killed, with blood stains, arrows shot, malfunctioning doors and all those gimmicks. You have to save the hostage? Don't get your hopes up: chances are, the Stalker already killed him. You must recover an artifact? Go get it and get out ASAP. You must capture someone? Subdue the guy before the Stalker kills him. And did I mention that if he kills you, you automatically fail the mission?

 

P.S.: If you work for DE, please tell me what you think.

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How would that make sense lore-wise?

An infested Orokin ship crashed there before the event of the game, the Corpus, learning this, try to get their hands on potential artifacts, but the Grineer came in to see if they can reverse-engineer Orokin technology to make super-soldiers. Meanwhile, the Infested that was present in the wreckage is spreading on the planet as usual.

 

And considering the gravity of that discovery, all the personel of both the Corpus and the Grineer (and a body double of Vay Hek) went in to claim dibs on the discovery first.

 

Anyway, of course, that might be a possibility. But hey, maybe I'll rewrite that in the future.

Edited by AfroGamerNinja
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That's right. A planet where all missions are all assassinations (one for each boss), with the last mission being a gauntlet where you fight all the bosses (not at the same time). For the last mission, think of it like a defense mission: you go on an arena-shaped map. You meet Vor there. You beat him and then, you're offered to either leave with a mod/doubled resources/Void keys/Stalker-themed alternate helmets for each frame or go to the next boss, which is randomnized. It will then culminate with the final three: the Stalker, J3-Golem's new form and maybe a Orokin boss, but not before you trying to fend off a legitimate pack of spacedropped Hyenas.

 

However, you may ask for the Stalker if it's appearence will affect this gauntlet. Maybe, maybe not. Maybe the Stalker will wound/disable a boss just to make a last stand because of how many times you beat him, culminating with you killing him (which will guarantee a drop from one of his weapons, in exchange for him to override a Nightmare mission as a invincible being who already killed everyone), which will cause the wounded boss to retry as part of the Final Three.

 

And for the Stalker Nightmare override? Simple. Think of it like your horror games. You get in, trying to recover whatever you were sent to snatch, only to see the Grineer/Corpus/Infested occupying the area already killed, with blood stains, arrows shot, malfunctioning doors and all those gimmicks. You have to save the hostage? Don't get your hopes up: chances are, the Stalker already killed him. You must recover an artifact? Go get it and get out ASAP. You must capture someone? Subdue the guy before the Stalker kills him. And did I mention that if he kills you, you automatically fail the mission?

 

P.S.: If you work for DE, please tell me what you think.

 

Ooooooohhh... I like the sound of those stalker missions... as for the planet of bosses... it would be a cool idea if we could find a way for it to fit the lore

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Which is precisely why it should never happen.

 

Why not ? To be fair I already gotten almost all frames except Frost Prime cos I can't be arsed to do more old void missions.

 

Not to mention the extra D messes up the slot that I usually put the Flow / stretch mod in (standard set up 4 abilities, redirection, constitution, flow, continuity, stretch and streamline for max snowglobe duration + range and avanlanche freeze efficiency due to huge range boost).

 

It is always ok to make it easier for the new guys.

Edited by fatpig84
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