I logged in today and found something a bit disappointing. What I thought was a small but meaningful buff was actually a bug that had been reversed in the latest patch. In the most recent patch (Beasts of the Sanctuary: Hotfix 22.20.8) Zephyr had a bug fixed which had been present in the last patch. The bug was that Zephyr's 3rd and 4th abilities' casting animations did not interrupt movement, sprinting, firing, or reloading. I understand that, for gameplay and balance reasons, having Zephyr