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[DE]Danielle

Dev Workshop: Virtual Cursor Action Plan

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This update introduced a new serious bug. You can't uneqip a weapon/companion and leave the slot empty. Nothing happens.

 

Edit: So you have to click the empty slot then click off the menu to uneqip. Makes no sense.

Edited by (PS4)KodevEx
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I knew there going to be issues and I knew you would fix them asap, so I just took the past few days off. I'll download tonight since most people seem ok with it. 

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The button shortcuts are back! But still, the option to turn the cursor off would be nice. The old way wasn’t broke, so why fix it? Glad you guys are listening though! 🙂

Also, coloring frames is still a tad frustrating without the option to spin and look at what your coloring in 360°

Edited by (PS4)mrbacon_123
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Having these shortcuts for Keyboard+Mouse as well as controllers for PC would unify platform UI. Can we see these fixes be assimilated into the PC build aswell?

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1 minute ago, (PS4)TheLeroy81 said:

Can't unequip weapons to an empty slot now guys.

Yea it's bugged. Click the empty slot then on your warframe(off the menus) to remove weapon. Obviously a bug but good thing there's a workaround.

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Is it weird that I kinda want to get a controller now? Friends have been telling me for ages to stop playing PC games on keyboard/mouse.

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So the way they're fixing this new UI is to make it more like the old one they just replaced.

Why don't you just completely remove the cursor like you should, DE? This is a console, not a PC. Cursors on have no place on consoles. Don't try to save this system. Just remove it.

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1 minute ago, (PS4)KodevEx said:

Yea it's bugged. Click the empty slot then on your warframe(off the menus) to remove weapon. Obviously a bug but good thing there's a workaround.

Cheers mate, that'll do for now.

 

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Some good changes and It's good to see they have listened to some of the problems raised. I still outright dislike having a cursor, it still feels awkward using it with a controller. Another issue that I haven't seen resolved is in the alerts/events tab via the navigation map the d-pad doesn't work at all, you are forced to use the cursor to select missions that needs to change so the d-pad works there as well. It doesn't seem like they've fixed the leave squad issue either you still need to use the cursor to leave the squad instead of d-pad select.

 

Edited by (PS4)LostInTheVoid_
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13 minutes ago, ENGINEEEEER said:

Changes for controller users on PC too?

Sure are! Mentioned in OP:

Quote

PC Tenno, you can expect these changes in a future update (along with the D-Pad support originally announced in the dedicated Dev Workshop).

 

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A couple more hotfixes and we should be back to normal and playable with an optional cursor,  just make it so the d pad can be used like before and the left right stick are optional. At least the shortcuts are back. Not gonna lie when I read the initial patch notes and read the changes felt like it was super condescending. Lol also anyone having crashing issues useing Tenno or when you finish a mission crashing on the mission reward screen before flying back to your ship?

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The hotkeys are nice to have back. I still have to click an extra button just to preview cosmetic items. Holding a trigger to rotate my Frames while in the Arsenal is frustrating. Drag and drop for equipping mods is still painfully slow. The old "snap to" system was great. But it does not change the fact that this "Virtual Cursor" is not needed or wanted on a console that doesn't use a mouse to navigate.

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It's a good start. Off hand I still notice the on the mod load out screen for a warframe or weapon if you use the d-pad to move the cursor from your load out to the remaining mods below the L1 and R1 functions don't change until you move the cursor with the stick.

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13 minutes ago, (PS4)KodevEx said:

This update introduced a new serious bug. You can't uneqip a weapon/companion and leave the slot empty. Nothing happens.

  

Edit: So you have to click the empty slot then click off the menu to uneqip. Makes no sense.

On our radar, working on a fix to hopefully deploy early tomorrow. 

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It's something at least. As I've said in the previous post, we are console gamers and like to play using a controller. Please don't force keyboard and mouse mechanics on us. If we wanted that experience we would play on PC.

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The colour palettes also need another look at, the cursor / d-pad selection for this area is very sluggish and clunky doesn't feel smooth at all. I think that's down to the cursor deciding to select the scroll bar just before you can actually get to the colour selections. 

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With all due respect DE, PC and consoles are completely different platforms and they operate as such. I understand that unifying the UI between them will make your jobs much easier, but at the expense of fluidity of one platform over the other. I can't speak for all console users but I would be in favor of scrapping the idea even if it meant longer periods between updates. I don't want my gaming experience to mirror a PC style game play even if it meant updates would be closer to the PC times. If that were the case I would just play on PC. But that's just the voice of one Tenno. Only time will tell the affect this will have on your console base.

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Greatly appreciate the speedy response to community feedback. Just wondering if there is a fix coming for the menu navigation. Would love it if I could still use the dpad to leave squad when trying to quickly grind through missions. Having to us the cursor takes too long and I find I’m racing against a timer to leave. Thanks for being a company that listens to your player base. Love the game. 

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