Quanlain 350 Posted June 11, 2018 Share Posted June 11, 2018 Oh god, my man Limbo is going to become the Beyond the God Tier if all is going to happen Link to post Share on other sites
JadenRagnarok 28 Posted June 11, 2018 Share Posted June 11, 2018 24 minutes ago, [DE]Rebecca said: the duration of the ability has been shortened overall - from base 30 seconds to 15 seconds i love everything in this post other than this at least lower it it by 25-35% not 50% >< 3 Link to post Share on other sites
Malziel 524 Posted June 11, 2018 Share Posted June 11, 2018 While I'm very, very happy about Limbo's new QoL changes, why in the world do you have to nerf the duration of Stasis? This is patently uncalled for and a slap in the face to anyone that enjoys playing Limbo. I hope that this nerf won't make it to live, this is very disappointing. 2 Link to post Share on other sites
oldversions 591 Posted June 11, 2018 Share Posted June 11, 2018 25 minutes ago, [DE]Rebecca said: To put Limbo's Stasis in a more cooperative position, it has been changed to only stop-time for Enemies. All Ally gear will continue to function. But, because complete time-halting for enemies within the Rift is akin to godly power, the duration of the ability has been shortened overall - from base 30 seconds to 15 seconds. This is of course affected by Mods. As a Limbo main... DEAR GOD, THANK YOU!!!!! I'll gladly take the duration reduction if it makes people stop *@##$ing when I bring Limbo into missions. 2 Link to post Share on other sites
Vanille 1,485 Posted June 11, 2018 Share Posted June 11, 2018 (edited) 9 minutes ago, StamFFS said: Now how will we unlock the riven challenge which needs to get X headshot kills while air gliding? 😧 Get a cc frame in a survival with plenty space to do a high bulletjump and glide and shoot at them? I've always done them like that, never thought about Limbo's cata and stasis Lol. As for the changes, I already said sometime ago if they ever changed Limbo's stasis + cataclysm to work without affecting ally bullets, that'd be completely broken. He's gonna be the ultimate cheese frame now for every comp. Not that I'm against it, but it's gonna need a nerf I bet (even though he already got hit by a 50% duration one). Edited June 11, 2018 by Kiwinille Link to post Share on other sites
WhiteMarker 12,589 Posted June 11, 2018 Share Posted June 11, 2018 Just now, Malziel said: While I'm very, very happy about Limbo's new QoL changes, why in the world do you have to nerf the duration of Stasis? This is patently uncalled for and a slap in the face to anyone that enjoys playing Limbo. I hope that this nerf won't make it to live, this is very disappointing. If they didn't shorten the duration, then this change would be straight up a buff for Limbo. And Limbo doesn't need buffs, considering he can render any enemy in the game helpless. The shorter duration is fine. Just mod for some duration and you are set. I mean, Limbo doesn't really need strength that much. So it's easy to go for some duration... 1 Link to post Share on other sites
(XBOX)The Neko Otaku 4,604 Posted June 11, 2018 Share Posted June 11, 2018 Give limbo's banish a target system like ash with bladestorm to prevent accidentally hitting teammates in large groups 2 Link to post Share on other sites
Frenjo 260 Posted June 11, 2018 Share Posted June 11, 2018 17 minutes ago, Qamelion said: What Limbo needs is to banish enemies into the rift with his 1, while he is already in the rift. ..and of cource vice versa. It allows a faster play style. Since years I always try to banish enemies in/out into my "current world". This mechanic is also great for teamplay. When an enemy is currently in the rift you can immediately bring him back into the normal world. Result is that your teammates can activly kill the enemy and don't get upset with you as a Limbo player. We asked for this so many times during the initial rework thread, as banish initially behaved that way, but that got nowhere. Link to post Share on other sites
TheEternalJester 747 Posted June 11, 2018 Share Posted June 11, 2018 29 minutes ago, [DE]Rebecca said: To put Limbo's Stasis in a more cooperative position, it has been changed to only stop-time for Enemies. No offense, but I question why this wasn't how it was supposed to be originally. Link to post Share on other sites
Darkvramp 1,410 Posted June 11, 2018 Share Posted June 11, 2018 2 minutes ago, oldversions said: As a Limbo main... DEAR GOD, THANK YOU!!!!! I'll gladly take the duration reduction if it makes people stop *@##$ing when I bring Limbo into missions. except there is no need for a nerf........................ 1 Link to post Share on other sites
Guest Posted June 11, 2018 Share Posted June 11, 2018 (edited) Can we have old banish back as well please? The new cone brings unwanted enemies and such into the rift. We already have Cactaclysm for that. Banishing from across planes has always been way better. Edited June 11, 2018 by Guest Link to post Share on other sites
Serenna187 219 Posted June 11, 2018 Share Posted June 11, 2018 vor 28 Minuten schrieb [DE]Rebecca: Titania! Dex Pixia will use SECONDARY mods! Since there are no dual-primaries in game, we felt it was best to use Secondary Mods to not only buff, but also be consistent! And Limbo... To put Limbo's Stasis in a more cooperative position, it has been changed to only stop-time for Enemies. All Ally gear will continue to function. But, because complete time-halting for enemies within the Rift is akin to godly power, the duration of the ability has been shortened overall - from base 30 seconds to 15 seconds. This is of course affected by Mods. Hooray for Dex Pixia buff,now bring Magnum Force in line with its counterparts to not indirectly nerf it anyway So weapon use while stasis is on is legit now?You just replaced a salt dispenser with sugar.BUT the stasis duration nerf adds absolutely nothing,if you use it,you chill your nuggets anyway and having to recast it after 40,or 80 sec changes nothing,a pointless nerf 1 Link to post Share on other sites
-BM-Inservio 112 Posted June 11, 2018 Share Posted June 11, 2018 Ugh will you puh-LEASE change Limbo's ult to stop it affecting buttons? 90% of the reason I don't play with Limbo's in party is that they think trolling elevator buttons is funny. 3 Link to post Share on other sites
Guest Posted June 11, 2018 Share Posted June 11, 2018 14 minutes ago, StamFFS said: Now how will we unlock the riven challenge which needs to get X headshot kills while air gliding? >survival mission (I like the ones in the Void) >find a dead end >wait for enemies to rush in in line >jump, aim, shoot I always do that challenge with this method using either a fully auto weapon or tigris prime. Link to post Share on other sites
Serenna187 219 Posted June 11, 2018 Share Posted June 11, 2018 Gerade eben schrieb -BM-Inservio: Ugh will you puh-LEASE change Limbo's ult to stop it affecting buttons? 90% of the reason I don't play with Limbo's in party is that they think trolling elevator buttons is funny. operators aren't affected by the rift,,,a simple work around 5 Link to post Share on other sites
Praxxor 3,710 Posted June 11, 2018 Share Posted June 11, 2018 31 minutes ago, Aldrr said: Now this should be interesting How duration changes, will need some personal testing >.< Currently limbo is one of my go-to mobile defense / rescue frames, especially for sorties, where he can lock down the area for an extended duration, allowing my Tenno to waltz around and hack things without getting shot at. Cataclysmic Continuum is your friend 1 Link to post Share on other sites
(XBOX)CrissTeu 3 Posted June 11, 2018 Share Posted June 11, 2018 noo me gusto Link to post Share on other sites
Gabriel_Urs 54 Posted June 11, 2018 Share Posted June 11, 2018 31 minutes ago, skysarmy said: welp, can't do 3 headshots during aimglide any more, it seems I mean, they'll be all standing still, just slap an aim glide mod on and you're good to go as long as you don't have parkinson's 1 Link to post Share on other sites
(PSN)big_eviljak 2,637 Posted June 11, 2018 Share Posted June 11, 2018 AWSOME! Cant wait for limbo change! Link to post Share on other sites
ProfRandus 1 Posted June 11, 2018 Share Posted June 11, 2018 13 minutes ago, MarrikBroom said: So wait... Titania's going to have two exalted weapons that need forma on both no, her exalted weapon is dual smg now, basically exalted dual grakata Link to post Share on other sites
Miser_able 12,135 Posted June 11, 2018 Share Posted June 11, 2018 Will Limbo also no longer stop his own projectiles? Cause that was my favorite part of that ability. If it's going to be removed could it at least be made into an augment? 1 Link to post Share on other sites
OvisCaedo 3,326 Posted June 11, 2018 Share Posted June 11, 2018 Wow. I did not even realize Limbo's time stop HAD a 30 second base duration, that's... completely absurd. Even cut in half, 15 seconds before duration mods sounds like it should be way more than enough for any usage. Still enough time to kill everything that's stunned, and way more than enough time to regen the energy if you just want to use it for perpetual lockdown. 3 Link to post Share on other sites
Andrew 74 Posted June 11, 2018 Share Posted June 11, 2018 How are we not going to have problems with Stasis timing if Stasis and Cataclysm have the exact same time? Leave it as it is, Limbo makes players think on how to use a frame. If you're going to change Stasis duration change Cataclysm duration aswell, many limbo players are used to Stasis and Cataclysm having the same duration or don't change it at all. Link to post Share on other sites
Synpai 2,470 Posted June 11, 2018 Share Posted June 11, 2018 How will Exalted weapon's get affinity? Link to post Share on other sites
Miser_able 12,135 Posted June 11, 2018 Share Posted June 11, 2018 Just now, ProfRandus said: no, her exalted weapon is dual smg now, basically exalted dual grakata She also has an exalted melee. Link to post Share on other sites
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