Kajyi Posted June 16, 2018 Share Posted June 16, 2018 As you can see I clearly have my crosshair on the trooper and you can see the light effects on the guns so I am shooting, but it's like the bullets don't even exist or just fly through. This is not an exclusive bug for Dex Pixia. I've also encountered the same problem with the Soma Prime and the people I was with in this mission also mentioned having the same problem. I hope this gets fixed ASAP as this is pretty much gamebreaking. Link to comment Share on other sites More sharing options...
MunsuLight Posted June 16, 2018 Share Posted June 16, 2018 Can confirm it is happening so infrequently and on all guns too .. which is kinda weird Link to comment Share on other sites More sharing options...
Kajyi Posted June 16, 2018 Author Share Posted June 16, 2018 It's happened every single mission so far for me .. it's really annoying. I just end up having to melee certain enemies to death instead of using my guns for some enemies. Link to comment Share on other sites More sharing options...
KayserEnd Posted June 17, 2018 Share Posted June 17, 2018 I've found that changing to operator and back sometimes fixed the bug to me, but sometimes did nothing. Luckily skills and melee aren't affected... Link to comment Share on other sites More sharing options...
streppel Posted June 17, 2018 Share Posted June 17, 2018 had this too Link to comment Share on other sites More sharing options...
Sacaltor Posted June 17, 2018 Share Posted June 17, 2018 Looks like this bug happens when you displace enemy like with grav pull or melee falling attack. After they getting up from ragdoll animation they you can't shoot them anymore. -_- Link to comment Share on other sites More sharing options...
Kajyi Posted June 17, 2018 Author Share Posted June 17, 2018 vor 2 Stunden schrieb Sacaltor: Looks like this bug happens when you displace enemy like with grav pull or melee falling attack. After they getting up from ragdoll animation they you can't shoot them anymore. -_- I'm not sure if it is necessary to ragdoll/knock them down first for them to be bugged, but it is definatly more reliable when trying to replicate the bug. Had a Zehpyr in one mission... it was horrible. But I also had the bug against a Nox that I hadn't seen anyone touch before me. Link to comment Share on other sites More sharing options...
Crossfente Posted June 17, 2018 Share Posted June 17, 2018 Any zephyr in your team that spam her second ability at all ? I found that if i spam zephyr second ability, enemy got ragdolled and got back up became invulnerable to you. Link to comment Share on other sites More sharing options...
Kajyi Posted June 17, 2018 Author Share Posted June 17, 2018 vor 3 Stunden schrieb Crossfente: Any zephyr in your team that spam her second ability at all ? I found that if i spam zephyr second ability, enemy got ragdolled and got back up became invulnerable to you. Indeed, ragdolling seems to be one of the ways to potencially bug out enemies, but as I meantioned in my last post I don't think ragdolling is mandatory for the bug to occur. Link to comment Share on other sites More sharing options...
Papa-Kilo Posted June 17, 2018 Share Posted June 17, 2018 (edited) I get this happening at least once per mission. In some cases the enemy is just coming into view and is already untouchable. No rag-dolling at all. This was not happening prior to sacrifice release for me. Edited June 17, 2018 by Papa-Kilo Link to comment Share on other sites More sharing options...
AVAQ Posted June 17, 2018 Share Posted June 17, 2018 4 hours ago, Crossfente said: Any zephyr in your team that spam her second ability at all ? I found that if i spam zephyr second ability, enemy got ragdolled and got back up became invulnerable to you. not only ragdolls - Link to comment Share on other sites More sharing options...
NerdwiseGamgee Posted June 17, 2018 Share Posted June 17, 2018 I've been getting this a ton with the heavy gunners, but it happens to the other units as well. It seems like the hitbox has been moved, sometimes shooting around the enemy will deal damage numbers in places a bit off from the model. Using the Operator's Aoe attacks can make the hitboxes easier to find. Managed to replicate it in simulacrum with intents of posting a recording, but I never actually began recording! Might try again later. Enemies seem to just stand in place once it takes effect. Link to comment Share on other sites More sharing options...
FluffyMkVII Posted June 17, 2018 Share Posted June 17, 2018 9 hours ago, Sacaltor said: Looks like this bug happens when you displace enemy like with grav pull or melee falling attack. After they getting up from ragdoll animation they you can't shoot them anymore. -_- Anything that "ragdolls" enemies seems to be the primary culprit, atm. Link to comment Share on other sites More sharing options...
L33k_Senpai Posted June 17, 2018 Share Posted June 17, 2018 Definitely a ragdolling problem. When I use Mag's Pull or Crush - if the enemies don't die - my guns end up doing no damage. Link to comment Share on other sites More sharing options...
Marswipp Posted June 17, 2018 Share Posted June 17, 2018 I've seen issue this too. Displacement errors can happen with lag, so it could be a bug in the network code. Outside of that, it is annoying to anyone who cares about shot placement. Link to comment Share on other sites More sharing options...
VVulpix Posted June 17, 2018 Share Posted June 17, 2018 This happends often after knocking enemy down, bullets just go thru enemies after they got up. (tested with soma prime/tigris prime). This seems to not affect whole team, sometimes my squad still could damage the enemy Link to comment Share on other sites More sharing options...
streppel Posted June 17, 2018 Share Posted June 17, 2018 third sortie today was GREAT with this bug, not only no melee, but snipers not hitting at all. Link to comment Share on other sites More sharing options...
ShiraHagane Posted June 17, 2018 Share Posted June 17, 2018 49 minutes ago, Marswipp said: I've seen issue this too. Displacement errors can happen with lag, so it could be a bug in the network code. Outside of that, it is annoying to anyone who cares about shot placement. it's not a lag issue, since it happens in solo mode, but lag might make it worse. Link to comment Share on other sites More sharing options...
Xriborg Posted June 17, 2018 Share Posted June 17, 2018 Can confirm this bug as well. Pretty frustrating to not be able to shoot enemies in a game about shooting enemies. Link to comment Share on other sites More sharing options...
JuanS Posted June 17, 2018 Share Posted June 17, 2018 I could reproduce it with Ember's "Fire blast" and Mag "Crush", if the enemy falls to the floor it will became immune to weapons damage after standing up. Melee damage still works. Link to comment Share on other sites More sharing options...
Inanegrain62 Posted June 17, 2018 Share Posted June 17, 2018 Got this issue during an endo farm in rathuum, my shots weren't hitting the enemy despite wounds, as if they're invulnerable. They weren't as I shot them with operator, registering as normal. Had this even more during normal play, quite bizarre for a bug like this to pop up after the sacrifice update. Link to comment Share on other sites More sharing options...
DaBeard Posted June 18, 2018 Share Posted June 18, 2018 Adding another reply to the fire. Most hitscan weapons are unable to hit after ragdolling, but many not-hitscan weapons work (though some also don't work, because nothing's ever easy.) Some players report that rolling fixes it, but I've had no luck with that. I know it also effects other players, after watching an entire cell try taking down a toxic ancient from afar, with predictable results. The more perplexing thing is that not all skills or effects that ragdoll seem to replicate the bug. Whatever happened with the code has well and truly broken shooting game-wide. Link to comment Share on other sites More sharing options...
Lyzael Posted June 18, 2018 Share Posted June 18, 2018 I'm experiencing this bug too. Though, im running around with exalted blade, I'll notice some enemies just dont register the hits, so I put it away and pull out my gun, which seems to damage them fine. I have seen groups of mobs spawn being initially immune to my blade projectiles, without being knocked down, so hmm... Link to comment Share on other sites More sharing options...
Hammaslamma Posted June 18, 2018 Share Posted June 18, 2018 Oh Thank God! It's not just me... I can confirm this bug also. Yes very annoying. Link to comment Share on other sites More sharing options...
Yrkul Posted June 18, 2018 Share Posted June 18, 2018 Can confirm this. Solo gameplay, multiple environments and enemy types, using Marelok and Cernos Prime atm. Not as bad as the clip above, but still frequent. Link to comment Share on other sites More sharing options...
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