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[DE]Megan

The Sacrifice: Hotfix 23.0.3 - Limbo Prime

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11 hours ago, [DE]Megan said:

Removed the Prime Passive of Energy pulse on Orokin Void Death Orb applying to Umbra as he is not considered a Prime.

I hate how this change was made. Umbra is an Orokin Product!
Please change it back!

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9 hours ago, Gabriel_Urs said:

really the only Umbra I can give a pass for in this thing is the China exclusive "Umbra prime" given the "prime" in its name but that version of Warframe got shut down, anyway.

You are wrong, it was PS4 version of Chinaframe that got shut down. PC version is still running, they got PoE update not so long ago. I wonder how Umbra issue will be handled there.

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Thanks you very much for the quick Umbra fixes about transference, finally I can enjoy my Zombie-Umbra again!   :laugh:

Thank you aswell for the Dax sword skin refund, it's very welcome!

 

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Thank you so much DE! All these Umbra-related fixes and changes were exactly what I was hoping for! 🙂

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8 hours ago, Krankwagon said:

There seems to be a bug with the pyrana where it will just randomly swap me to my primary when Im not out of ammo it dampens the fun of spraying someone with the double pyranas quite a bit since you can just randomly switch off em

 

so after further testing it seems it happens  when you have the passive procced, however it happens sometimes and not others I have no idea what the true cause is I just know it's hella annoying

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So, despite his golden design and everything, Baro greets Umbra like the normal warframe, just because he's not Prime. Ok.

How about making Teshin have a special dialogue line with Umbra? Those who completed the quest should know why.

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Hmmm.. Arcanes are not proccing while one is invincible inside the Simulacrum. Previously, that was very helpful in testing builds.

 

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New UI still sucks.. Can't see others Loadouts.. or Relics

Need option for old UI

Edited by Grimmstyler

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1 hour ago, Rahlgrim said:

Hmmm.. Arcanes are not proccing while one is invincible inside the Simulacrum. Previously, that was very helpful in testing builds.

 

@Rahlgrim arcanes are not proccing PERIOD.

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Any one has this problem while useing pyrana prime/dash in out rift/reload pyrana weapon changes to primary?? is that a bug or just like that ?? anyone knows anything about this reply pls and TY ❤️

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Thx a lot for fixing Magous Nourish on Umbra. It was pretty bad, having an active A.I. along, that made low wf-health shrink even more. 

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Arcanes not proccing on random occasion (eg. on ESO) . Please fix it, thank you

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Thanks for the update and GG for the Sacrifice, it was a cool quest ! :clem: 

 

But I still miss the funniest part of Limbo to grind for him... Can you bring back projectile stasis for Limbo but keep it removed for the rest of the team ? It's a change you see as QoL but it's actually the opposite for some Limbo players. Playing Dio with projectiles was the main point of the last rework for me and now it's gone I feel bad, even worst than Zephyr's last rework that ruined my favorite build (Divebomb Vortex + Heavy Impact, this should come back too the new Tailwing augment is plain useless)

 

Limbo could need more tweaks though :

Révélation

- Like I said the projectile za warudo part of Stasis should be back, but for Limbo only not his mates

- His 1 is now AoE only, it should be single target when you simple press and AoE when you longpress, this way we can really manage who is in the rift and who is not

- We still need a "Kick everyone out of the rift" function, it could be added as a long press on 3, so you'll never bother your mates with a random lost rifted enemy. So you'll use 3 to expand your rift to mobs and you'll use a long cast to "explode" the rift around those mobs and deal some damages on the go.

This could also help with builds working around "projectile stasis", you'll have a simple key to stop everything at once and really use this feature, QoL for a lot things basically.

 

Removing a part of a gameplay instead of making it better is not a good way to rework things imo, another example Saryn. You could keep the spore+molt synergy for another thing. Saryn Orphid Specter have some crawling molts, let us create a living molt by casting spore on it for example ?

 

TLDR : Please don't scrap things when you rework a frame, sometimes you just scrap the favorite part of the frame for some people. You sort of punish older players of the frame to please newer ones, when you should please everyone :loka:

Or at least, create some "Legacy Augment" mods that will mimic some old gameplay/synergies but in a reworked way

Edited by Xgomme

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DE if u see my msg i want to report a bug pyrana prime when clip size reaches 0 for ex: 12/250 >0/250 it automatically switches to the primary weapon pls fix this bug and ty ❤️

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18 hours ago, [DE]Megan said:

The Sacrifice: Hotfix 23.0.3

16bafe11f0a19c9619e96e3a890728ec.jpg 
Limbo Prime, Destreza Prime, and Pyrana Prime have arrived - like magic!
The Rifts are opening and a Cataclysm is about to begin. Wield the wily Void magician, bend the power of the Void to your will, and outwit your enemies.

Limbo Prime, Destreza Prime, and Pyrana Prime Relics have replaced all locations of Zephyr Prime, Tiberon Prime, and Kronen Prime Relics:

  • Plains Bounties
  • Sanctuary Onslaught
  • Elite Sanctuary Onslaught (Radiant)
  • Added in the Orokin Derelict Defense mix
  • Added in the Orokin Derelict Survival mix
  • And the list goes on! Check out the public PC drop tables here.
    • *Zephyr Prime, Tiberon Prime, and Kronen Prime Relics are also still out in the wild, just not in exclusive spots like Bounties or Onslaught. 

Check out Limbo Prime Access here: https://www.warframe.com/prime-access 

Nekros Prime, Galatine Prime, and Tigris Prime have entered the Vault!
With this Vaulting comes the shift of the follow Syndicate sacrifices:

  • Replaced Arbiters of Hexis sacrifice of Nekros Prime Neuroptics to Mirage Prime Systems.
  • Replaced Cephalon Suda sacrifice of Nekros Prime Chassis to Oberon Prime Chassis.
  • Replaced Steel Meridian sacrifice of Nekros Prime Neuroptics to Zephyr Prime Chassis.
  • Replaced Steel Meridian sacrifice of Galatine Prime Blade to Sybaris Prime Stock. 

If you already wield the power of these Primes or have their Relics in your Inventory, they will remain after the Vaulting.

UI Improvements & Fixes:

  • Improved visibility of Arcane Rank indication icons due to large white text field on the Trading screen.
  • Fixed hovering over certain Mods in the Syndicate Offerings screen not displaying their description correctly.
  • Fixed a case where you couldn't confirm item selection in a variable selection case (picking Fish for Personal Quarters Aquariums).
  • Fixed Equinox Background having the wrong UI Icon when selecting it in the UI Customization screen.
  • Fixed Upgrade screen for some Exalted weapons (Exalted Blade, Artemis Bow, etc) showing the name of the weapon in mixed case instead of all CAPS.

Changes:

  • Changed the Market Platinum price of the Dax Nikana Skin to 35 platinum (was 225). This price change also affects The Sacrifice Collection which is now 400 Plat (was 550).
    • We are running a script that will refund overspent Platinum to the respective accounts. We will update this thread when the script is done and relog is required! Refund is complete! Please relog at your convenience. 
  • Changed the player marker to now attach to the body part that you were looking at, so it can be used to mark a specific Teralyst weak point, for instance. Also improved the behaviour when attempting to mark an enemy that was close to your marked world position.
  • Specters will now attempt to fight/fire their weapons even when cloak.
  • Removed the Defence Cryopod from the Grineer Shipyard Interception tileset. 

Fixes:

  • Fixed the return of the perpetual loading screen when a Host Migration in Onslaught occurred.
  • Fixed a Void Rift not appearing for Clients in Lua Spy tilesets. 
  • Fixed Eximus Grineer that drop the Kuva Catalyst also dropping a fake Mod item instead of Life Support.
  • Fixed not enough enemies spawning if the mission switches to Exterminate after the Rescue Target is captured.
  • Fixed ‘Kill X Dargyn with a Bow’ Riven Challenge not functioning for Dargyns that spawn pilotless in the Plains. 
  • Fixed Excalibur missing his Radial Blind sound when doing slide attack with Exalted Blade.
  • Fixed water not causing continuous ripples as you walked through it. Game literally playable again.
  • Fixed enemies not taking damage from bullets and other tracing damage sources after rising from a ragdoll state.
  • Fixed ‘Hey Kiddo’ lingering in your ship.
  • Fixed Glyph icons appearing stretched when viewing in Vendor screens (Baro).
  • Fixed Synthesis Target missing their blue VFX glow indication.
  • Fixed a random Grineer enemy spawning in the Silver Grove Shrine.
  • Fixed incorrect fly-in cinematic in The New Strange quest.
  • Fixed spawning inside a geometry collision in a specific Onslaught.
  • Fixed broken parkour activated button not functioning in the Advanced Movement tutorial.
  • Fixed Angstrum not having any shooting sounds.
  • Fixed a script error when selecting an enemy in the Simulacrum screen. 
  • Fixed a script error for numerous Warframe Abilities.
  • Fixed a script error when using Transference.  

The Sacrifice Quest Related Changes & Fixes:

  Reveal hidden contents

We have more Umbra/quest fixes queued up for our next Hotfix/Update. Thanks for your patience!

  • Upon dying, sentience Umbra will now become stand-still instead of forcing Transference. This also fixes returning to Umbra from Operator resulting in death.
  • Removed Umbra triggering unintended Operator Virtuous Fury. Virtuous Fury only grants a chance at increased damage after inflicting a Status Effect with an Operator Amp, and should not apply to Umbra.
  • Removed the Prime Passive of Energy pulse on Orokin Void Death Orb applying to Umbra as he is not considered a Prime.
  • Fixed inability to apply Umbra Agile/Noble Animations to Warframes other than Umbra.
  • Fixed Operator Magus Nourish not restoring Health over time to Umbra while Transference is active.
  • Tweaked Umbra’s Radial Howl animation to have a very similar cast time and FX to Excalibur’s Radial Blind.
  • Tweaked positioning of Orokin Symbols and area markers to help players find the markings closest to the Orokin Cipher first.
  • Removed 2 second delay between ‘Destroying Vines’ and the door Defense stage starting for better pacing.
  • Fixed Clients teleporting to Umbra's position instead of the other way around when Transferring back into their Warframe.
  • Fixed the Spritsail Prime Leg Armor's attachment point embedding into Umbra's leg.
  • Fixed having a perpetual Helminth Cyst on sentience Umbra.


 

I enjoy looking at the changes but i notes that arcane guardian and arcanee grace is not comming up even with an inaros taking every shot of damage. I understand u guys are sent a ton of bug messages every day so if this can be fixed  soon rather than later i will be much apprecated. thank you for your time.

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16 hours ago, IAmPandaEternal said:

I hope i can still obtain the Kronen Prime relics etc on Hieracon, Pluto excavation? or has *all* locations been replaced? Thanks in advance for answer

@IAmPandaEternal You can check this for yourself on their published drop tables page (https://n8k6e2y6.ssl.hwcdn.net/repos/hnfvc0o3jnfvc873njb03enrf56.html) but the answer is yes, relics are still obtainable from Hieracon etc. (note that the blade is now on Axi K3 because K2 was vaulted).

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Just wanted to say thank you for making this amazing game. I started playing this 1 week ago and I'm having a great time and it's so much better than some full priced video games. The gameplay is also good and there are so much contents in this game. Can't wait to play The sacrifice :)

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