StratoS117 Posted June 22, 2018 Share Posted June 22, 2018 As the title says when you shoot the water in plains it causes a lag spike that drops your game to 30fps until you stop shooting it. I have tested this with both hitscan and projectile weapons and the results are the same. This does not happen on any other tilesets with water. Reducing the quality of the new gpu particles or the particle system in general does not make a difference. Again shooting the water or close to it in plains causes a consistant drop to 30fps. Tested this with a friend as well and they drew the same results on a mid end system. I am on a high end system. Link to comment Share on other sites More sharing options...
StratoS117 Posted June 26, 2018 Author Share Posted June 26, 2018 I'd like to update this: Testing some more it seems that even looking at the water effects on plains at night causes a lock to 30fps until I move the crosshair away to land. Also this only happens in exclusive fullscreen. This does not occur in borderless or windowed. Link to comment Share on other sites More sharing options...
[DE]Linkski Posted June 29, 2018 Share Posted June 29, 2018 (edited) On 2018-06-26 at 1:30 PM, StratoS117 said: I'd like to update this: Testing some more it seems that even looking at the water effects on plains at night causes a lock to 30fps until I move the crosshair away to land. Also this only happens in exclusive fullscreen. This does not occur in borderless or windowed. Hi StratoS117, Would you happen to be playing with V-Sync enabled? If so, does it continue if you disable V-Sync? Edited June 29, 2018 by [DE]Dmitri Link to comment Share on other sites More sharing options...
StratoS117 Posted July 1, 2018 Author Share Posted July 1, 2018 On 2018-06-29 at 3:38 PM, [DE]Dmitri said: Hi StratoS117, Would you happen to be playing with V-Sync enabled? If so, does it continue if you disable V-Sync? Yes I do play with Vsync Enabled. Testing again without Vsync yeiled a frame drop but not locked to 30fps. (Dropped from 248fps to 143) Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now