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Why Do You Want Stretch On Frost's Snowglobe?


Hayden11121
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From my testing, it might be because the opacity interpolation of the snow globe is linked to its radius/size. 

The bigger the globe, the more likely you are to see through it.

 

Fit a small snowglobe, stand in the centre, now move to the edges, you'll see what i mean.

Huh....thought it was only me
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... oh it's this thread again. Next, someone will probably make a vitality vs vitality+steel fiber thread...

 

IDK why you guys are bickering over a topic which varies from person to person. All I am going to say is that if you are using your globe size to your advantage and you find it provides you with more benefits than hindrances than if you used a different sized globe, you are using the globe in the best way you know how.

Edited by rangeless
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You want the area bullet proof, the pod at least. However, increasing range of snowglobe only lessens the distance needed for someone to walk in and start slowly shooting at the pod.

 

I cannot for the life of me find a reason to logically use Stretch for Snowglobe...

be able to move around instead of standing still and get screw over and stretch is good on ice wave with the ult so y not

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Why even ask for opinions if you are just going to shoot em down? I wonder why you even made this thread.

 

The only reason to use stretch on snowglobe is to increase the area that snow globe covers.

 

Why increase the area? Well, there are many reasons that are based on playstyle and team dynamics and the mission. Most of these have already been given.

 

^This is a very good reason for it.

 

FYI:

 

Not all things inside the globe is slowed. The globe effect only applies to animation sequences STARTED in the globe. Any animation sequences that have been started outside the globe and happen push into the limits of the globe will not be affected. Animation sequences started INSIDE the globe are affected by the slow down.

 

Snow globe increses the time it takes animation sequences to complete. This includes some invulnerability sequences like Vor's shield phase or Krill's frozen state.

 

^ Exactly what I was thinking _Rue_!.

 

Pretty much, people have listed all the reasons why they use stretch on globe, as per thread title.

 

e.g. more room inside for people to move around and shoot from

 

your response: there's adequate room anyway.

 

Hurr durr, people want more room, it's not about what's enough, it's about what they prefer, and they prefer more room. Sure, it means Fusion MoAs can come in, but their animation speed becomes really slow and they start shooting much later, and people like that. Also sometimes it's not necessarily to protect the pod, snow globe can be used to choke a passage and slow down incoming waves. Bigger is better for that purpose too. If you only use globe on pod/artifact.. sounds like a boring mission.

 

Your points are valid Hayden, but so are everyone's responses to why they use stretch, there's no point in being stubborn and shooting people's opinions down. If you aren't willing to get your head around why the stretch mod has value on Frost (no matter how situational), this thread is pointless.

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Are people are actually implying that Frost is responsible for protecting the pod in T3 def from Fusion MoAs? Stretch or no Stretch, that's not Frost's problem, that's Vauban's.

Oh. You're playing T3 def without Vauban?

Guys, please.

Everyone and their mother knows that Frost's primary function is to use Globe as protection against projectiles. For this reason, unless you're playing Grineer Asteroid Def for some silly reason, or you have claustrophobic teammates that do nothing but drink shots of coffee all day and feel the urge to be zooming around like annoying flies 24/7, Stretch is junk on Frost. Ice Wave is also junk for dealing with anything that isn't fodder-level garbage, so that's not an excuse to be wasting two slots. Avalanche isn't wonderful either, but at least it can deal with fodder, while at the same time also potentially providing utility as a stop-gap AOE stun if used consecutively in emergencies.

Snow Globe without Stretch is ideal since it forces foes to travel further distance in order to shoot the target(s) inside. The argument that there's allegedly too little room to manoeuvre around within a non-Stretch Globe is bull****. If you have to deal with close-range / melee-based enemies in whatever defense you're playing then you bring a Vauban with you, you don't hurl poop at Frost.

 

And I at least respect your opinion.

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Just get a couple of frosts on your team. You yourself could use the little globe to protect the pod from being shot at, the other could use the giant globe around your globe to slow the enemies rushing and firing at the pod.

Edited by IIPREDATORII
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I prefer a larger snowglobe becomes sometimes I want to move into a different position to try to get a good angle on a shot andI find it easier to not block shots with a larger area to work with. Also, if I or the team ends up getting hit with something with knockdown, we're more likely to land inside the globe, rather than outside, which would be a death sentence.

 

Finally, like telling other Frosts that my snow globe is bigger.

Edited by Lucidity_XD
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Another Globe and Stretch topic, great.

 

Solo Frost? S#&$, don't even fit an unranked Stretch, knock yourself out.

Don't even bother testing what WF powers Stretch affects besides Globe.

 

If you think that tiny bubble is good enough on a T3 defense for instance, for the team, think again.

 

Allowing your team to position itself immune to damage comfortably is more useful than you think. It's a common mistake to underestimate this.

If anything is getting in the Globe, your team is not applying enough damage quick enough.

 

tldr; Always have a Maxed Stretch in a Frost.

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I don't see the big deal here. You complain about the fusion MOA's being able to enter the globe.  It's not like we have a real challenge either way... If you like to get out and run around, I would think a bigger problem would be your team shooting you with lasers. The only time I've come close to losing a T3 defense was when our frost lagged out and we had to fight 3 waves without him. 

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Are people are actually implying that Frost is responsible for protecting the pod in T3 def from Fusion MoAs? Stretch or no Stretch, that's not Frost's problem, that's Vauban's.

Oh. You're playing T3 def without Vauban?

Guys, please.

Everyone and their mother knows that Frost's primary function is to use Globe as protection against projectiles. For this reason, unless you're playing Grineer Asteroid Def for some silly reason, or you have claustrophobic teammates that do nothing but drink shots of coffee all day and feel the urge to be zooming around like annoying flies 24/7, Stretch is junk on Frost. Ice Wave is also junk for dealing with anything that isn't fodder-level garbage, so that's not an excuse to be wasting two slots. Avalanche isn't wonderful either, but at least it can deal with fodder, while at the same time also potentially providing utility as a stop-gap AOE stun if used consecutively in emergencies.

Snow Globe without Stretch is ideal since it forces foes to travel further distance in order to shoot the target(s) inside. The argument that there's allegedly too little room to manoeuvre around within a non-Stretch Globe is bull****. If you have to deal with close-range / melee-based enemies in whatever defense you're playing then you bring a Vauban with you, you don't hurl poop at Frost.

 

This is the sort of thinking that is at the core of the different opinions on this topic.

 

Most people asking for a bigger Globe will tell you Vauban isn't required on a T3 defense and would rather get another frame that adds DPS.

A Vauban is amazing on any defense, but if you find the pod overwhelmed without one on a T3 def, your squad needs to improve its damage projection. This is the same reason you "feel" a bigger globe is unsafer is some way.

 

Ever think the other way? Why isn't S#&$ dropping fast enough that it's getting in the Globe? Is our DPS lacking? Is our choice of primary target/threats incorrect?

 

Team game - protect the team, help them land DPS effectively and everyone profits. This can be hard to fathom I guess.

 

Here's a gauge for your squad's performance in any defense:

 

T3 Defense - Squad composition: Frost, Banshee, Nova, Rhino.

Time taken to complete: 30 minutes

Number of enemies that got inside the maxed Stretch Globe: 0

Number of Lasers/Revives used: 0

 

Narcissus High Wave Defense - Squad composition: Frost, Banshee, Nova, Rhino.

Time taken per wave up to wave 60: 1 minute/wave = 60 minutes

Number of enemies that got inside the maxed Stretch Globe: 0

Number of Lasers/Revives used: 0

 

Don't get a Frost to an Infested Defense, get 2 Vauban's with Bastille and Vortex.

If your squad is taking longer than this on your Defense missions, your DPS is lacking, irrespective of how awesome you think you are and it could use improvement.

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