Zilacon Posted February 9, 2013 Share Posted February 9, 2013 (edited) I need a clear definition on this, i thought this was just for shotguns and it increased the amount of pellets sent from the shotgun every shot. Can someone explain how this would effect a rifle or pistol? Edited February 9, 2013 by Zilacon Link to comment Share on other sites More sharing options...
Labcat Posted February 9, 2013 Share Posted February 9, 2013 It makes your shot hit several times. Link to comment Share on other sites More sharing options...
Zilacon Posted February 9, 2013 Author Share Posted February 9, 2013 It makes your shot hit several times. So how much do i need for it to be effective? 100% would make it 2 times right? So having 40% wouldnt help any would it? Link to comment Share on other sites More sharing options...
Altale Posted February 9, 2013 Share Posted February 9, 2013 So how much do i need for it to be effective? 100% would make it 2 times right? So having 40% wouldnt help any would it? The extra % adds up to 100 after several shots. So if you had a 25% multishot mod on a Braton, you'd shoot one bullet three times, and on the fourth shot, you shoot two, with the left over being pooled into the next 100%. Link to comment Share on other sites More sharing options...
RossRam Posted February 9, 2013 Share Posted February 9, 2013 Does it work on sniperton ? Link to comment Share on other sites More sharing options...
TheRealTuna Posted February 9, 2013 Share Posted February 9, 2013 (edited) Multishot works on all weapons. Edited February 9, 2013 by TheRealTuna Link to comment Share on other sites More sharing options...
Zilacon Posted February 9, 2013 Author Share Posted February 9, 2013 Thanks for clearing this up :D Link to comment Share on other sites More sharing options...
Sealgaire Posted February 9, 2013 Share Posted February 9, 2013 As an additional note, on shotguns it works by increasing the number of pellets on every shot. Link to comment Share on other sites More sharing options...
RavenRonien Posted February 10, 2013 Share Posted February 10, 2013 quick question to make sure, i have two pistol mods for about 76% multishot each, if i used it on a bronco is it classified as a shotgun even though it uses pistol ammo and mods? Link to comment Share on other sites More sharing options...
Sealgaire Posted February 10, 2013 Share Posted February 10, 2013 Yea, multishots work on the Bronco the same way as shotguns. Link to comment Share on other sites More sharing options...
ColdSpyder Posted February 10, 2013 Share Posted February 10, 2013 Multi-shot = % chance that any one bullet you fire will strike the enemy an additional time, basically. Not sure if it goes over 100% to grant triple-hits or anything. Link to comment Share on other sites More sharing options...
TheRealTuna Posted February 10, 2013 Share Posted February 10, 2013 Multishot doesn't represent the chance of a bullet striking an enemy an additional time, but firing additional bullets altogether. The additional bullets fired are also affected by spread, which means the just made distinction is important. Multishot doesn't currently have a cap, so stack it to the ceiling as high as you can. Link to comment Share on other sites More sharing options...
Arlayn Posted February 10, 2013 Share Posted February 10, 2013 Would suggest not using multi shot on anything that isnt a shotgun though. Waste of ammo on good guns. Link to comment Share on other sites More sharing options...
TheRealTuna Posted February 10, 2013 Share Posted February 10, 2013 Waste of ammo? @_@ Additional bullets fired from multishot mods don't consume ammo.., Link to comment Share on other sites More sharing options...
Sealgaire Posted February 10, 2013 Share Posted February 10, 2013 Waste of ammo? @_@ Additional bullets fired from multishot mods don't consume ammo.., Yea, that's one of the reasons it's so ridiculous. It's like an attack rate mod that doesn't increase ammo consumption and has twice the percentage cap at 100%, plus some other perks. Link to comment Share on other sites More sharing options...
LordAsmolicious Posted February 10, 2013 Share Posted February 10, 2013 MS is very rare though. I once had one for a pistol. i sold it D: i rarely used the pistol and when i had MS on it it didnt seem to make a difference (due to me not using it often lol.) so i sold it.. worst mistake ever. 2 weeks later still no MS mod. but 2 shotgun 4.9 puncture mods though... Due to their rarity i say they dont need a nerf. Maybe a cap at 100% or 125% but Nuh-uh nothing else Link to comment Share on other sites More sharing options...
Mebhin Posted February 10, 2013 Share Posted February 10, 2013 (edited) Proof that I did something to &!$$ some deity off in a previous life: Any other weapon. ANY weapon. Even the goddamn burston I'd take. Edited February 10, 2013 by Mebhin Link to comment Share on other sites More sharing options...
Archade Posted February 10, 2013 Share Posted February 10, 2013 Ive got a 92 burston. I gave up leveling it. Link to comment Share on other sites More sharing options...
TheRealTuna Posted February 10, 2013 Share Posted February 10, 2013 MS is very rare though. I once had one for a pistol. i sold it D: i rarely used the pistol and when i had MS on it it didnt seem to make a difference (due to me not using it often lol.) so i sold it.. worst mistake ever. 2 weeks later still no MS mod. but 2 shotgun 4.9 puncture mods though... Due to their rarity i say they dont need a nerf. Maybe a cap at 100% or 125% but Nuh-uh nothing else That is, in fact, exactly the nerf they need. Right now, there is no reason to use anything except Multishot mods (and maybe a puncture mod depending on your weap), because Multishots function as damage, rate of fire, clip size, and max ammo mods in one package. There needs to be a cap that limits how much multishot you can get, or a nerf to the values of multishot mods in general. Yes, they are rare...but they are completely game breaking once acquired. Link to comment Share on other sites More sharing options...
Archade Posted February 10, 2013 Share Posted February 10, 2013 I wouldn't say game breaking since you kind of need them for the higher level stuff. You couldnt just load a gun up with damage mods and expect it to be very effective at killing level 50 stuff. Link to comment Share on other sites More sharing options...
Zilacon Posted February 10, 2013 Author Share Posted February 10, 2013 Does puncture just allow your bullets to pass through enemies? Link to comment Share on other sites More sharing options...
Labcat Posted February 10, 2013 Share Posted February 10, 2013 (edited) Does puncture just allow your bullets to pass through enemies? And do damage on the way through! Edited February 10, 2013 by Labcat Link to comment Share on other sites More sharing options...
Volume Posted February 10, 2013 Share Posted February 10, 2013 (edited) Easily best mod in the game atm, pretty much having 70% mutlishot is like having 70% damage. And then each extra bullet scales with damage/crit chance/crit damage/fire rate and everything else. lol balance Edited February 10, 2013 by Volume Link to comment Share on other sites More sharing options...
Sealgaire Posted February 10, 2013 Share Posted February 10, 2013 I wouldn't say game breaking since you kind of need them for the higher level stuff. You couldnt just load a gun up with damage mods and expect it to be very effective at killing level 50 stuff. The fact that it's not worth using anything else if you have them should tell you something. As it is, they don't just allow you kill high level enemies, but mow them down almost instantly. Wouldn't it be more interesting if there was a wide range of viable choices for mods in the endgame? Link to comment Share on other sites More sharing options...
TheRealTuna Posted February 10, 2013 Share Posted February 10, 2013 The fact that it's not worth using anything else if you have them should tell you something. As it is, they don't just allow you kill high level enemies, but mow them down almost instantly. Wouldn't it be more interesting if there was a wide range of viable choices for mods in the endgame? This. I have a few critical damage and crit rate mods, and think to myself: "Oh cool! Maybe i'll be able to do something cool with these!"...and then I realize I have multishot mods, so why bother with something so completely inferior. Link to comment Share on other sites More sharing options...
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