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Animal Themed Warframes (3 warframe example ideas)


(PSN)Frost_Nephilim
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I have a few predator animal warframe ideas, do say how you feel about 1 or all of them. If youd like some more animal themed warframes added to warframe say so as well haha, im highly interested to know.

These ideas im sure arent the best, but maybe some of the ability ideas will inspire you to create your own version of the frame or help you with other warframe ideas.

 

To start off:

             Lion (or Wolf) frame

Passive - For every warframe that is the same as this frame, in the same squad, they will recieve 50% increased weapon damage. (Stacks to 200%)

1 - Holster your weapons and run on all fours giving the player 35% increased sprint speed while enemies suffer 35% reduced accuracy when aiming at you (Affected by strength mods, maxes out at 70% for both stats). Pressing the melee button during this time will perform clawing attacks which will deal damage equal to your melee weapon's damage. You will have shorter melee range however your damage will be increased by the amount of range and attack speed your melee weapon has. 

2 - Roar loudly, enabling a timer counting down from 10 near your shield and health bar. During this time, killing an enemy will cause all enemies within 25 meters of you to ignore your teammates and target you for 7 seconds affected by duration mods. Their accuracy will be increased against you by 50% unaffected by mods.

3 - perform a quick pounce animation on  a nearby enemy and absorb some sort of energy from the enemy (like inaros does when feeding, except youll do so with your head), and deal damage equal to your melees finisher damage. Once done, you will gain passive health regeneration of 6.7% health per second, affected by strength mods. Last for 10 seconds.

4 - select a single enemy which will cause that one enemy to run in fear from you. Kill this enemy to cause enemies within 15m of it to also run away in fear. Killing the new feared proced enemies will not unleash another wave of fear to nearby enemies. Enemies affected by your fourth take 50% increased damage from all sources affected by strength mods.

The frame is excellent at crowd control, and like a predator you must choose when you feel youre safe enough to attack or flee.

       Shark (or Crocodile) frame

Passive - The longer you've went without biting an enemy, the more damage youll deal. This is immediately reset the moment you bite an enemy which will grant you armor that will absorb 300 damage if you do. The armor last for 6 seconds.

1 - Go under ground creating a small pool of water with a dorsal looking fin sprouting up. You are unable to remain stationary when doing this and are also uncapable of being detected. When you reactivate the ability, the frame will sprout up dealing a % of damage equal to the time you've spent using the ability. This ability does drain energy per second.

2 - Smell the air, depending on the amount of enemies suffering from any slash proc with 20m of you, youre weapons will deal more damage. Your melee weapon will also gain increased attack speed.

3 - Bite an enemy with your energy being made into a mouth with sharp teeth infront of your head. This will deal damage to the enemy youve bit and give all your weapons a flat 20% increased chance to apply slash procs per hit on an enemy. Affected by strength mods.

4 - Summon a large shark looking creature into the battle field. The creature will be untargetable as it travels under ground with its dorsal fin in the air, and attacking enemies dealing damage equal to your melee's finisher damage. Each kill grants you more damage and energy. This ability is a energy drain ability. The shark creature moves quiker the longer its went without killing anything.

This kind of gives the player the feeling of being a shark and the crazed feeling a shark recieves with smell of blood. Frame is decent at dealing a lot of damage. 

        Owl (or Darkness) frame

Passive - nearby ally melee weapons gain increased range

1 - create a 10m dark area that is exteremly dark to enemies. After 3 seconds, the area reaches max darkness, and any enemy that runs into it for longer than a second stops moving in confusion since they can no longer can see. They are now open to finishers.

2 - When you and nearby allies are airborne you all are cloaked, even if alarming weapons are used. Players primary and secondary weapon damage will be increased while airborne. When players land theyll be uncloaked and recieve a 5 second 100% melee damage buff. Ability last for 8 seconds. Players cannot cloak again unless the ability has been reactivated by the owner, and it can be reactivated during the 8 second timer.

3 - Cause your weapons to deal greatly increased damage to enemies further away. Headshots are made easier with a wide circle being placed around their head. Aim at the circle and shoot, it will count as a headshot even if you didnt directly aim at the enemy's head.

4 - unleash your wings and hover in the air. You can fly in any direction that you please at a... kind of fast speed, however you'll be no where near as fast as zephyr. Press the melee buton to dive towards a nearby enemy and lift it into the air. You can continue to it carry to drain its health until its dead disolving the body or drop it causing a violent shockwave heavily damaging nearby enemies. The higher in the air you were during the time you dropped it, the more damage the shockwave will deal to nearby enemies, and the bigger the shock wave.

The frame gives the feeling of an owl having nice eyesight and the feeling of diving down attacking unaware prey. Frame is decent at crowd control.

 

And thats all, let me know what ya think, and feel FREE to share any links to other cool animal themed warframes, id love to examine them ^_^

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