zelgaris Posted August 22, 2013 Share Posted August 22, 2013 (edited) Hi there, devs, what do you think about showing room messages directly in the UI, when player is in the room with written message (see fig. 1 and 2 below). This shouldn't be hard to implement actually and it would make messages more useful. This is just a basic idea, nothing fancy, I used the already implemented text space for some rooms (and added another if the room does have it's title), yet there is room for text written on displays directly in the rooms or at each door so we know, where it takes us, etc. EDIT: Allow us to add "display" decorations, which can contain messages. Fig. 1 Fig. 2 Talking about this stupid room... https://forums.warframe.com/index.php?/topic/94545-make-oracle-actually-usefull-ie-research-hub/ Edited August 22, 2013 by zelgaris Link to comment Share on other sites More sharing options...
KriLL3 Posted August 22, 2013 Share Posted August 22, 2013 Very good idea, especially since all rooms except the starting hall currently doesn't display a message anymore in new dojo tileset... Link to comment Share on other sites More sharing options...
zelgaris Posted September 14, 2013 Author Share Posted September 14, 2013 So we got an update here... I think the screenshot is self-descriptive... It's nice to know somebody cares, but I assumed that these messages are to be noticed and read, right? In that case it falls flat, because it is located only in one place in the room and it's small and hard to read. Link to comment Share on other sites More sharing options...
KriLL3 Posted September 14, 2013 Share Posted September 14, 2013 (edited) The old tileset had that feature and new had it in the starting hall only (bug I assume), yeah noticed that they fixed em, and yeah no one reads them, I told people in what order to donate to some decorations and not to donate to some that are bugged and I can't destroy atm, did anyone read it? Nope. Edited September 14, 2013 by KriLL3 Link to comment Share on other sites More sharing options...
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