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Coming Soon: Devstream #113!


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Love all the reveals at Tennocon! More info on those reveals would be awesome.

As all this new content is coming I would like to remind DE that damage and damage types in this game are a little stale. Specifically referring to Impact and Puncture. 

Even with the new content coming out can the player base expect changes to IPS damage and status proc? 

I would hate for the new content to be sullied by old problems. 

Thank you for everything. 

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Are special clan perks still coming (with Kingpins)?

From Devstream 89 overview:

The more you do and build within your clan, including participation in Dark Sectors, Kingpin Missions, and Operations, the more perks that will become available to Clan Members. Some of these benefits will include faster revives, faster crafting speeds, and other non-gameplay related perks.

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With gore frame Garuda coming, are there plans to graduate Warframe from the darkness 2's placeholder gore models to a messier, bloodier, gorier warframe? Death in warframe is relatively clean compared to say... Fallout 4, DOOM (2016 and brutal Doom) and even 1999 Unreal Tournament.

 

Would very much like to see syndicate armor attachments!

Edited by Littleman88
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- Hi DE! For Railjack, a few people are concerned about whats going to happen with their Loading Screen Prime Liset Prime and its 'usage' with some rumors and statements about the intention of how widely the Railjacks/New-Orbiters will be used. Seeing the potential of Railjack get downgraded in intended scope just for people to not lose their special loading screens feels like a step in the wrong direction if it is at all on the table.

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1.Can you let us color Helmets and Bodies of the frames separately?  (please please please some deluxe skins are awesome with the prime helmets but they are colored wierdly)

2.Will we be able to get umbra polarities on non-umbra frames? (just yes or no for this one) 

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With the release of Plaines of Eidolon we saw the re-release of previously event exclusive reward as bounty rewards, the Furax Wraith, along with new ones such as the new stance mods, the set mods, and the Eidolon lens. This was a good way to incentivize both old and new players to do the bounties in the Plaines for a good long time. Will we see a similar thing with the bounty system on Fortuna with the addition of older event exclusive rewards, Prime Chamber, along with newer rewards like the corpus weapons and the new sentinel?

With the arriving Vlad/Revenant and Garuda Warframes we will have quite a roaster. Does this warrant the release of Warframe mods soon?

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Any word on what's next for Conclave? How do you feel about where it's at right now and what would you like to do with it? There were hints about the PvP guys working on some 'big picture stuff behind the scenes', but that was about 10 months ago.

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Just a few questions, hoping some of them will receive an answer!
1. What happened to Dark Sectors and Kingpin system? Are they on standby, or forgotten? May the new Railjack be a Dark Sector mode with alliances fighting each others' ships?
2. What about removing the bind for Sentinel weapons' mods used both on Warframe and Sentinel weapons?
3. Will we ever get a "Prisma Mordred" for Excalibur to match its wonderful Prima skin?
4. When will we have the same "Pistol and Glaive" mode for other melee weapons?
 

Edited by Thaerath
Added fourth question
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The stuff from Tennocon is expected this fall, so at least 2 and half months away in the best case scenario, and there's plenty of time to talk about that...like at least 5 devstreams.

I'd rather want to know what we can expect between now and the release of those updates.

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1. Will we see Gram Prime wielder aka "I don't wanna Drag this any longer"

2. Will 1. have prime  Trailer?

3. Will we see "Proto" weapons mentioned sometime ago implemented in the game (in form of mini event) ?

4. Minigun?

5. What happened to mandatory mod rework?

6. Will we ever get back the back flips (after wall run) and obstacle jump ?

7. Will you ever block the ability to give someone a "Taxi" ?

Edited by Kracken
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Anything on the subject of projectile weapons breaking at random, most notably when used at close range (the whole "barrel in the enemy" ordeal)? Hitscan weapons do not suffer from anything like this, why projectile weapons should?

Doubled effect of firerate mods on charge weapons overall, instead of bows exclusively? An interesting consequence of limiting it to bows is that both Attica and Zhuge receive the benefits as well.

Supersampling? Players can already decrease the viewport resolution for performance without sacrificing UI clarity, what about letting beefy rigs benefit from SSAA?

UI bounds? Current minimum safe-zone adjustments aren't sufficient, especially in the case of multimonitor setups.

HUD customization? I'd love to move and scale HUD elements individually, e.g. the minimap is almost useless due to its tiny size but scaling the whole interface makes the game nigh unplayable as everything is hidden under other elements.

Increased FOV range? 78 vFOV isn't sufficiently high.

Greater sensitivity range/granularity of input? The player can already put the desired value instead of fiddling with the slider but it's limited to integer values, why?

Any new sniper rifle in the works? Veldt could've been your shot but instead it's been a drought for 2 years.

Buffs to semi-automatic weapons?

Edited by JuicyButthurt
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- Will we get something to bridge this gap between now and the release of Fortuna? Like, tactical alerts or something?

- Will the Fortuna syndicate(s) function better than the Cetus syndicate(s) in the grand scheme of the game? Cause currently, what you do for the Cetus syndicates mostly only helps you on the plains, so, there's very little reason to do them once the burnout sets in.

- Mirage Deluxe when?

- Will Railjack exclude solo players?

Edited by Gabbynaru
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