Popular Post [DE]Rebecca 186,965 Posted August 1, 2018 Popular Post Share Posted August 1, 2018 Who: Rebecca, Scott, Steve, and Geoff! What: Sharpen your steel, Tenno. We’re going to be playing with our work-in-progress Melee system changes on this Devstream! Trying out combos, slaughtering some Grineer, tune in to see how our Melee 3.0 changes are coming along! We’ll also be providing developer commentary and insight into the changes. We’ll also be looking at some unreleased content, including more work on ‘Revenant’ and Warframe: Fortuna! Prizes? Oh yes, Platinum and Prime Access awaits lucky Twitch viewers!Where: live at twitch.tv/Warframe (among other places)!When: Friday, August 3rd at 2 p.m ET! Please ask your MELEE related questions here! We will be spending a large part of the stream on Melee! The thread closes Friday at 10 a.m! 78 Link to post Share on other sites
(PSN)PsycIops 102 Posted August 1, 2018 Share Posted August 1, 2018 (edited) Please, for the love of all that is Orokin, can we pretty please- with a cherry on top- get a "laser sword" or “double bladed laser sword”? Yes, we have melee weapons that come close (like the Prova, or Excal’s Exalted Blade), but no weapon that I hold in my hands has yet to make me feel like all of our favorite "masters, lords and apprentices" from a certain film franchise! Also, do you guys plan on releasing other frames and weapons in Umbra form? If so, should we expect it to be similar to Prime releases that happen every 90 days or so? Umbra Access? Lastly, how are abilities that scale off the melee combo counter going to be effected by Melee 3.0? I just finished The Sacrifice with my best friends (who I met on the day-one PS4 launch of Warframe), and DE, you never cease to amazing me! Love you guys (and gals!), and I couldn't be more excited for Railjack, keep up the great work!! Edited August 2, 2018 by (PS4)PsycIops 1: making it more on-topic to melee. 2: added question about abilities/comboX, and formatting 48 Link to post Share on other sites
Voltage 59,960 Posted August 1, 2018 Share Posted August 1, 2018 (edited) Will "Range" be a visible stat in the arsenal (in meters)? Spoiler I do understand how the range of a melee can be variable based on combos and attacks, but I do believe something can be done to show this stat. An example of an idea for this stat can be found here: Edited August 2, 2018 by Voltage 34 Link to post Share on other sites
--Excalibur-Prime-- 5,556 Posted August 1, 2018 Share Posted August 1, 2018 (edited) Will the gladiator set, bloodrush, and weeping wounds be changed or will they still stack with combo counter? one of my builds relies on all three and id hate to see it get nuked. Edited August 1, 2018 by --Laughing-Soul-- 31 Link to post Share on other sites
Fishyflakes 2,518 Posted August 1, 2018 Share Posted August 1, 2018 Should we be worrying about our Melee Riven Dispositions= 24 Link to post Share on other sites
Cyborg-Rox 12,671 Posted August 1, 2018 Share Posted August 1, 2018 (edited) Hey DE, long standing player here. I've been loving Warframe ever since U12: Zephyr Rises, and have 4,000 hours clocked in. Due to TennoCon happening right after The Sacrifice, you pretty much glanced over it in favor for Fortuna talk on the last Devstream, so now would be a good opportunity to actually talk about some Sacrifice stuff. The thing I want answered the most is; Will we ever be able to add Umbra polarities to other gear at some point? Maybe with a special item or something? Those Umbra mods are really sweet, but need a lot of resources to become viable, and it hurts a lot more when you need to Forma every other slot, strongly restrict your build flexibility, and use Steel Charge just to be able to use them on other Warframes. Will there be more Umbra Warframes and/or mods in the future? Obvious question. We like Umbra. We want m00r. Will specter AI be looked at to improve Umbra behavior? Some better targeting and navigation would be nice. Also, Umbra chill in Orbiter when? Alright, that's it, thanks for reading. Oh, and I almost forgot my good ol' Hektato: Edited August 1, 2018 by Cyborg-Rox 31 Link to post Share on other sites
Cray 3,666 Posted August 1, 2018 Share Posted August 1, 2018 (edited) Will riven dispositions be affected when the big update comes? Some of us have invested rather heavily into one weapon or another specifically because of their high dispositions. (eg: Building up the Gram over the Galatine Prime. Same weapon class, opposite ends of the spectrum.) On a related note, will the release of the Gram Prime (teased at this year's Tennocon) affect the Gram disposition? Edited August 1, 2018 by Cray 4 Link to post Share on other sites
Mikhael222 485 Posted August 1, 2018 Share Posted August 1, 2018 Will we ever get melee weapons for operators? 14 Link to post Share on other sites
Slips 60 Posted August 1, 2018 Share Posted August 1, 2018 Will we ever see the China-frame exclusive Cadus staff come to the global build? 7 Link to post Share on other sites
DawnoftheWhiteFury 949 Posted August 1, 2018 Share Posted August 1, 2018 1. Can we get an official answer on the status of Primed Chamber and whether or not it will return to the game? Its been quite some time and an update would be nice. 2. Can Sacrificial Pressure be replaced with Sacrificial Shatter or at least buff Pressure? The existence of Primed Pressure Point invalidates the Sacrificial variant and replacing it with a Sacrificial upgrade to Organ Shatter I think would be much more welcome, or at least buffing both Sacrificial mods as they are. 10 Link to post Share on other sites
SSI_Seraph 1,676 Posted August 1, 2018 Share Posted August 1, 2018 (edited) I really hope you guys dropped the whole "combo not affecting light attacks" idea. 😐 How will mods and abilities relying on channeling and combo multiplier be affected? Edited August 1, 2018 by SSI_Seraph 6 Link to post Share on other sites
Punchedface 680 Posted August 1, 2018 Share Posted August 1, 2018 (edited) What changes will you make so that using most Melee would be completely preferable. As in: Assuming that all melee types have huge damage, what incentive do we have to use, say for example, short range daggers or single swords in a game where there are SWARMS of potentially high powered enemies that's blasting at you non stop from all angles; would players still just prefer to use heavy weapons and long poles to sweep everything? Will people still prefer a 1000 damage polearm to a 5,000,000 damage dagger? Edited August 1, 2018 by Punchedface 2 Link to post Share on other sites
Midegola 13 Posted August 1, 2018 Share Posted August 1, 2018 whats going to happen to all the combo mods 5 Link to post Share on other sites
Lored 2,518 Posted August 1, 2018 Share Posted August 1, 2018 When next Double Resource Weekend? Last one was more than 1 year ago. How about: new Clan management system; fields for "Clan description"(Clan Rules), except for the already available "motd" more flexible and variable "Hierarchy and Roles" system; stricter access to the Dojo and Labs (to avoid players who join the clan, buy BP's and leave). 3 Link to post Share on other sites
MrPyrotheNarwhal 69 Posted August 1, 2018 Share Posted August 1, 2018 Can we get an official confirmation if Shadow Stalker is Umbra? Asking to clear up questions people have. 4 Link to post Share on other sites
jiminatorx 249 Posted August 1, 2018 Share Posted August 1, 2018 yay, single target melee buffs for a horde mode shooter.... wait, what? are you enhancing maiming strike? 3 Link to post Share on other sites
Synpai 2,470 Posted August 1, 2018 Share Posted August 1, 2018 (edited) 1. The Gunsen have a unique appearance, but sadly Slicing Feathers currently force them to be obsolete dual swords/daggers. What are Geoff's thoughts on using the current Slicing Feather animations for dual daggers/swords and using the Gunsen as a guinea pig for Chakram/Dual Glaive weapons. 2. Will infested weaponry ever get upgrades (like Tenno->Primed; Grineer->Wraith; Corpus->Vandal)? Will we ever get an Infested Archwing? 3. What will happen to combo counter/channeling mods and the Naramon Focus School? 4. Any plans to add more unique melee weapon mods. Ie: Gunblades and Glaives (See the post below) Spoiler Edited August 3, 2018 by Synpai 13 Link to post Share on other sites
AtoKitsune 495 Posted August 1, 2018 Share Posted August 1, 2018 Is Blind Justice going to have its pose and idle animation fixed? It's been broken for a while and it'd be a shame to have part of a cool stance's identity forgotten. Melee 3.0 looks great even with the small window into it we have seen, can't wait to dual-wield with any one-handed weapon. 1 Link to post Share on other sites
(XBOX)YoungGunn82 13,303 Posted August 1, 2018 Share Posted August 1, 2018 (edited) @[DE]Rebecca can Baro bring relics to make Vasto Prime into AkVasto Prime please. Also Bolto Prime and Kama Prime if you have the time. Thank you. Edited August 1, 2018 by (XB1)RDeschain82 19 Link to post Share on other sites
CallMeGesuu 9 Posted August 1, 2018 Share Posted August 1, 2018 Will there be a alert that contains a riven mod again ? 6 Link to post Share on other sites
Hixlysss 6,185 Posted August 1, 2018 Share Posted August 1, 2018 I have one question, which I'm assuming/hoping is answered in the stream anyway, and i've seen a couple others here pose the same question in essence....How is the combo counter going to be changed? Link to post Share on other sites
Roomba_Prime 22 Posted August 1, 2018 Share Posted August 1, 2018 @[DE]Rebeccaare there going to be dual whips, that would be awesome 5 Link to post Share on other sites
Dude64 7 Posted August 1, 2018 Share Posted August 1, 2018 haw abaut some new operator laser beam swards like the exalted blade? i mean i feel the need of a excalibur like weapon witch pops up whenever u melee 1 Link to post Share on other sites
Dark_Empyrean 12 Posted August 1, 2018 Share Posted August 1, 2018 Will we be able to wield onehanded weapons with side arms similar to how the glaives work? 5 Link to post Share on other sites
Epicmarkvan 7 Posted August 1, 2018 Share Posted August 1, 2018 Will combos be easier to achieve and more...important? So far spamming melee to do the same animations over and over just to up a combo counter is pretty underwhelming. Appreciate the work you guys do, though! Link to post Share on other sites
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