(PSN)Kelvin-Celcius Posted August 2, 2018 Share Posted August 2, 2018 Bullet jumping should be disabled in conclave mode, our weapons are made for attacking roups of enemies that "at most" run at you. Our weapons sre not made for fast moving ninjas that leap high velocities. Especially on console where players cannot easily keep the target reticle on something at all times Link to comment Share on other sites More sharing options...
Tachmag Posted August 2, 2018 Share Posted August 2, 2018 Let's not completely change Conclave just because of consoles. Link to comment Share on other sites More sharing options...
5H4DE Posted August 2, 2018 Share Posted August 2, 2018 The movement in Warframe is one of the key parts of it, going back to movement 1.0 on a game mode that is already the least played in the game would only make more players quit it. I agree Conclave needs major changes, I don't know how we could make it better, but downgrading the movement system won't do it. Link to comment Share on other sites More sharing options...
(PSN)lokaspoka Posted August 4, 2018 Share Posted August 4, 2018 On 2018-08-02 at 10:14 AM, TheRealShade said: I don't know how we could make it better that the thinking that kills the conclave Link to comment Share on other sites More sharing options...
(PSN)lokaspoka Posted August 4, 2018 Share Posted August 4, 2018 (edited) On 2018-08-02 at 3:36 AM, (PS4)Kelvin-Celcius said: Bullet jumping should be disabled in conclave mode, our weapons are made for attacking roups of enemies that "at most" run at you. in destiny when a hunter or titan jump into the sky there is sufficient time to take them out but in warframe the loop is to quick by the time u aim his mvoent has already ended. in star wars battle front 2 they use stamina for rolling and sprinting for storm troopers in destiny they use cool down time for rolling hunter in warframe rolling takes nothing and its travel distance is 2 metres used for easy escapes from a gun fight Edited August 4, 2018 by (PS4)lokaspoka Link to comment Share on other sites More sharing options...
5H4DE Posted August 9, 2018 Share Posted August 9, 2018 On 2018-08-04 at 5:08 AM, (PS4)lokaspoka said: in destiny when a hunter or titan jump into the sky there is sufficient time to take them out but in warframe the loop is to quick by the time u aim his mvoent has already ended. in star wars battle front 2 they use stamina for rolling and sprinting for storm troopers in destiny they use cool down time for rolling hunter in warframe rolling takes nothing and its travel distance is 2 metres used for easy escapes from a gun fight Props for only reading what you wanted to read and dismissing the rest of my response. This isn't Destiny This isn't Starwars Battefront This is Warframe, Warframe is built around it's movement system, it's not a slow crawl like the other 2 you mentioned. You can't expect DE to just remove the movement in conclave because it's too hard for you to aim at it. Link to comment Share on other sites More sharing options...
(PSN)lokaspoka Posted August 9, 2018 Share Posted August 9, 2018 10 hours ago, TheRealShade said: Props for reading u dont know let us do that for u Link to comment Share on other sites More sharing options...
Nighttide77 Posted August 9, 2018 Share Posted August 9, 2018 On 2018-08-01 at 10:36 PM, (PS4)Kelvin-Celcius said: Especially on console where players cannot easily keep the target reticle on something at all times Give everyone aimbot. Problem solved. Link to comment Share on other sites More sharing options...
Tachmag Posted August 9, 2018 Share Posted August 9, 2018 Give consoles PC's controller aim assist. PC has a lot stronger controller aim assist than consoles do for some reason. Give consoles that aim assist. Link to comment Share on other sites More sharing options...
Bigamo Posted August 10, 2018 Share Posted August 10, 2018 to me bullet jumping removed most of the fun in the game... I don't play warframe to do fast missions, i play warframe to kill a lot of stuff, cause its FUN. Since Bullet jump was introduced in the game all missions outside of the infinite ones become just and only speed runs. The enemies are total triviality to just be ignored. I miss having a party that actually clear the path... 😞 Link to comment Share on other sites More sharing options...
Nighttide77 Posted August 10, 2018 Share Posted August 10, 2018 14 hours ago, Bigamo said: i play warframe to kill a lot of stuff, cause its FUN Daily out-of-context-psycho statement of the day, right here. Link to comment Share on other sites More sharing options...
drweirdo Posted August 11, 2018 Share Posted August 11, 2018 (edited) This is Warframe, the movement system in the game makes it special.I could kill a bullet jumping or wall climbing player just using a Boltor and Ninkondi. Bullet jumping saves me from getting killed by a sniper many time.🔫 Edited August 11, 2018 by drweirdo Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now