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Bounty Hunter Frame - Warframe Concept


LOD07
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Bounty Hunter FRAME - no name yet

Lore: working on it

 

Health: 200

shield: 100

energy: 175

armor: 150

 

Spoiler

3C6F2C40EDC58F6CFF696AAD3FEDE4355CBEEAE8

 

Passive: Gain 10% power strength for each enemy killed with normal weapons up to a Maximum of 100% additional Power strength. 

               Each Ability cast and shot of the fourth ability will decrease this boost by 10% to a Minimum of 0% additional Power strength. 

 

1st ability: Zap                                                Energy cost: 20

You are teleporting towards the point you are aiming at with a maximum range of 20 meters. Gaining an immunity phase of 0.1 seconds for each stack of his passive.

Example: 90% Power strength boost = 0.9 seconds immunity.

 

 

2nd ability: Bounty Hunt                                    Energy cost: 30 Energy

Only castable on one enemy at the time. Has a duration of 40 seconds. The enemy hit by this ability and all enemies of the same type (example all butchers) will take 30% more weapon damage for the entire duration. Those targeted enemies will be marked within a 30 meter range to be recognized easily between all the other enemies. 

 

 

3rd ability: Fuse                                                          Energy cost: 50 Energy

You throw the fuse either right on the ground next to you or at a distance of 10 meters by holding the button. 

The fuse creates on ground contact an area with a 15 meter in diameter dealing a fire proc towards any enemy that walks into or stands on this area and dealing 200 dmg per tick. 

This ability last for 10 seconds and you are able to throw down three fuses at the time. 

All allies that walk into or stand on the fuse will gain a fixed power strength boost of 50% that can´t be increased by any ability. 

Multiple fuses on top of each other do not increase the power strength boost, however multiple fuses on top of each other will increase the dmg the enemy receives. 

 

 

4th ability: Sharpshooter                                             Energy cost: 50 activation energy

Exalted Rifle: 

First fire mechanism: Semi-Auto rifle

second fire mechanism: Flamethrower that has 5 meter range

Each hit that kills an enemy will increase its dmg by 5% up to a maximum of 100%. Is not affected by power strength only by the mods you would put into the weapon. 

Has an energy drain of 5 energy per second. 

 

GIF:

Spoiler

07BC95ED8C07F177CAA474B7698895D792F84A0B

 

Edited by LOD07
I have read the comments and told myself that you were right and the original theme was way to similar to mesa then i thought it would. I hope that with those changes he could deserve a good discussion
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Let’s just pretend Mesa doesn’t exist for a minute and we can explain the actual problems with this frame, the abilities.

- Ability 1 is basically Mesa’s peacemakers with a nerfed range and a capped kill potential. The added gimmick of energy refund on kills is ridiculously unbalanced and overpowered.

- Ability 2 is almost completely useless, a 30% ability cast speed boost will have very little effect in a game and the holster rate boost is completely pointless, given the mere 10 second duration, this would cover 1 weapon swap at most, since nobody swaps weapons multiple times in a 10 second period.

- Ability 3 covers a very miniscule area, and in a game with such high mob density and rapid movement, this would be terrible especially for the third ability.

- Honestly I don’t have a major issue with the 4th ability. But it is quite unbalanced, especially given the massive CC potential with the alt-fire and how easy it is to amplify the damage by 300%. The 300% damage increase after 6 kills is an incredibly unbalanced gimmick that wouldn’t work for an exalted weapon.

- The stats are very poorly made, health and shields of 100/125 is insanely squishy for a frame that relies so heavily on getting kills to reach its maximum potential. Also, how is this frame actually going to get any use out of its spammable abilities with an energy capacity of 125?

Nice job on the animations though.

Edited by (PS4)Cell_Purple
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En 8/8/2018 a las 12:20, (PS4)RockstarJungle dijo:

Exactly what we need, More Manly man super-masculine war frame for simple online users that cringes at the word Gay. We dont have enough of that already, Nope. A side from that, you might as well just ask for client eastwood. 

Clint Eastwood warfame would be awesome though.

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