(PSN)LoisGordils Posted August 19, 2018 Share Posted August 19, 2018 (edited) I think I speak for all controller users when I say that charge skills that require aiming (Fireball, Tempest Barrage and Tentacle Swarm) are EXTREMELY unwieldy and clunky to use. Would it be possible to not have the skill discharge automatically? As in, hold to charge, tap again to release at my leisure. Having to hold down and try to aim is so unfun and hindering Edited August 19, 2018 by (PS4)LoisGordils Link to comment Share on other sites More sharing options...
(PSN)OriginalEquinox Posted August 19, 2018 Share Posted August 19, 2018 Well there's also melee and contributing cores to Onko that could use a QoL improvement for controllers Link to comment Share on other sites More sharing options...
Dojutrek Posted August 19, 2018 Share Posted August 19, 2018 As a PC player, I have to agree with this. It's a cumbersome experience even on PC. With the release of the Tesla changes, the problem only becomes more apparent. Personally, I'd like a Tap to Charge and Tap Release, but that's just me. Link to comment Share on other sites More sharing options...
Birdframe_Prime Posted August 19, 2018 Share Posted August 19, 2018 We genuinely need an alternative method for this system, it's worst on Consoles, and for anyone playing with a Controller, as I've heard it, but I specifically went and got a mouse with thumb-buttons so that I could cast without interfering with my basic movement. Maybe something where aiming changes the ability to the charged version while 'hip firing' it produces the basic version. Link to comment Share on other sites More sharing options...
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