Right away going to say I don't mean accessibility, I mean in the way you have to approach the fight.
I like the grand bosses, I really do. Eidolons are a good challenge that effectively always have room for the team's improvement, the orbs are rewarding and unique, and the thumpers are a good challenge, although with how new they are, they've had hardly any time to be refined.
The problem I'm putting forth is that I don't like how restricted the fights feel. Eidolon hunting, when you