So we all know that the majority of the game's content is dominated by AoE weapons that can hit multiple enemies at once. The more changes DE make to the balance and the more new weapons get added the more AoE dominance is getting set in stone.
That is quite natural if to think of it, the game is about killingĀ hordes of enemies standing close to each otherĀ and those snipers we have even being great on paper are simply not suited for it.
Yet for some reason the devs are either trying to