Convergence Orbs are a game mechanic tied to Focus 2.0 which spawn on somewhat fixed intervals on enemy spawn points and are REQUIRED for the player to grab if they want to level up their Focus trees. They are mostly an annoying aspect of the focus system and break the flow of gameplay by requiring you to drop everything that you are doing in order to go seek out the convergence orb and then return to your objective, except that now you have the added pressure of killing as many enemies as you p
I 100% agree with you, we should obtain good amount of focus just by playing game, making mission and so on... + in the current state it take too much time to max all focus trees or even just one..