Howdy, Tenno!
As we continue our pursuit of Quality of Life changes, we believe the time has come to revisit how we handle Enemy Health Types, Resistances and Weaknesses, and a few Status Effects!
Let’s get into it! Please keep in mind that much of this is a concept and prone to further changes as we near the Jade Shadows Update.
Right now, your enemies in Warframe boasts 13 Unique Health Types. In addition, players can explore 13 Damage Types and Statuses, achieved largely throu
Im happy to hear about the armorcap on enemies, as that will help out the struggling elements a bunch, while still keeping armorstrip as a good tool. That means that if you bring the "wrong" elements into the mission, you can at least brute force it a bit more easily (even if it is still not recommended).
However, the blanket faction damagetype weaknesses/resistances seems to be a step in the wrong direction, as with such an oversimplification, choosing your elements matters even less - but