Beldair Posted October 11, 2015 Share Posted October 11, 2015 (edited) Helmet side and front alternate helmet Body (torso and half of legs, squiggly arrows are straw and black are bones) Body ( no necklaces and torso bones) Drawn by Aliuas Name: Ajuoga This is Ajuoga. The mystifier, healer, protector. Ajuoga's abilities buff his allies while weakening his foes. Ajuoga's first ability is Divination Toss. Ajuoga throws a handful of bones at his enemy that damages them and weakens their attacks His second ability is Healing Salve. By targeting himself or an ally, Ajuoga is able to heal the target per second at the cost of energy with each heal. Muti-medicine is his third ability. Upon casting, Ajuoga shields and increases the damage of all allies in an area around him. Becareful of the Spirits, Tenno. Ajuoga's final ability is Spirtual Warding. By calling out to the ancestors of all Tennos, Ajuoga creates spiritual copies of his allies that take damage for them. Ajuoga's abilities can be amplified with the use of mods. Equipping Strength mods strengthens Divination Toss. Duration mods increase the effects of Healing Salve and Spiritual Warding. While Range and Efficiency mods will strengthen all of Ajuoga's abilities. Be prepared for the Spirits, Tenno. For Ajuoga communicates with all. Type: Witch Doctor Lore: Ajuoga was created by the Orokin as a means to defend his allies and protect them with help from the Tenno's ancestors. Utilizing old Tenno Traditions, Ajuoga swarms the battlefield with all of the Tenno's deceased with him. Stats: Health-100 Energy-175 Shield-100 Armor-75 Speed-1.0 Abilities 1) 25 Energy-Divination Toss: Bones are thrown at the enemy for 75/150/225 impact damage and reduces their damage by 5/10/15% for 2.5/5/7.5 secs. Damage reduction can't stack. 2) 5/4/3 energy per sec- Healing Salve: Heals Ajuoga or a targeted ally for 1/2/3 health per sec, with a max casting range of 30/60/90ft draining 5/4/3 energy per sec, and can be toggled. 3) 75 energy-Muti-medicine: Increases max shields by 5/10/15% and damage by 5/10/15% to all allies and you for 5/15/25 secs and has a range of 50/100/150 feet 4) 100 energy-Spirtul Warding: Ajuoga calls to all Tenno ancestors, creating spiritual duplicates of his allies that take damage for them for 10/15/20 seconds. Edited November 4, 2015 by Beldair Link to comment Share on other sites More sharing options...
Beldair Posted October 13, 2015 Author Share Posted October 13, 2015 Updated with sprint speed Link to comment Share on other sites More sharing options...
Beldair Posted October 15, 2015 Author Share Posted October 15, 2015 Changed to a different frame concept. Link to comment Share on other sites More sharing options...
Aliuas Posted October 15, 2015 Share Posted October 15, 2015 3 of these powers seem like ones already in the game 1 is like saryns 4th 2 seems kind of useless and should be 1 if you don't want to change it 3 is like oberons 3rd or 2nd(I don't remember wich though) and 4 seems kind of like atlas 4th but less powerful you should change these to suit the witch doctor theme Link to comment Share on other sites More sharing options...
Beldair Posted October 15, 2015 Author Share Posted October 15, 2015 Are those abilities better? Link to comment Share on other sites More sharing options...
Aliuas Posted October 15, 2015 Share Posted October 15, 2015 the last one seems a little op, and maybe you should take out the shrine and make it as just a power not something he places/makes for the 2nd power how bout the 4th one be like a blast thing that leaves something on the ground over a large area (like bones/sticky goop) that damages/slows down enemies? so then the 3rd should be the 1st instead if you think the idea is ok Link to comment Share on other sites More sharing options...
Beldair Posted October 15, 2015 Author Share Posted October 15, 2015 That might work...i was going by the African witch doctor who is primarily a healer and protector of his people. Link to comment Share on other sites More sharing options...
Aliuas Posted October 15, 2015 Share Posted October 15, 2015 maybe multi medicine and imsamo should be 1 power instead of 2 it could be maybe the third power that increases max shields by 5/10/15% and damage by 5/10/15% and lasts 5/15/25 secs Link to comment Share on other sites More sharing options...
Beldair Posted October 15, 2015 Author Share Posted October 15, 2015 Oo.that would work Link to comment Share on other sites More sharing options...
Aliuas Posted October 15, 2015 Share Posted October 15, 2015 (edited) so here: 1- divination toss: bones are thrown at the enemy for 75/150/225 impact damage and reduces their damage by 5/10/15% for 2.5/5/7.5 secs 2: unnamed: heals ajuoga or a targeted ally for 1/2/3 health per sec, with a max casting range of 30/60/90ft draining 5/4/3 energy per sec, and can be toggled 3 -combo of multi medicine and imsamo: increases max shields by 5/10/15% and damage by 5/10/15% to all allies and you for 5/15/25 secs and has a range of 50/100/150 feet 4- unnamed thing: ajuoga lets out a blast leaving bones and goop on the ground, that slows down enemies by 20/40/60% and does 250/500/750 toxin damage to enemies that are in the bones/goop and has a range of 75/150/225 feet, lasts 10/20/30 secs Edited October 15, 2015 by Aliuas Link to comment Share on other sites More sharing options...
Beldair Posted October 15, 2015 Author Share Posted October 15, 2015 That actually works great. Link to comment Share on other sites More sharing options...
Aliuas Posted October 15, 2015 Share Posted October 15, 2015 I changed the second a bit Link to comment Share on other sites More sharing options...
Beldair Posted October 15, 2015 Author Share Posted October 15, 2015 Oooooo....now it is exactly what i was trying to do :) Link to comment Share on other sites More sharing options...
Aliuas Posted October 15, 2015 Share Posted October 15, 2015 (edited) sorry forgot to mention the health for the second power, there you go I changed it and I spelled health wrong in the second one so you should change your post Edited October 15, 2015 by Aliuas Link to comment Share on other sites More sharing options...
Beldair Posted October 15, 2015 Author Share Posted October 15, 2015 That works i think :) Link to comment Share on other sites More sharing options...
Aliuas Posted October 15, 2015 Share Posted October 15, 2015 (edited) your welcome and just 2 more things, mention that the damage reduction for an enemy cannot be stacked for the 1st power and put the energy costs at the front, like this: 1) 25 Energy- 2) 5/4/3 Energy per sec- 3) 75 Energy- 4) 100 Energy- Edited October 15, 2015 by Aliuas Link to comment Share on other sites More sharing options...
Beldair Posted October 15, 2015 Author Share Posted October 15, 2015 That energy amount should work. Especially for his 4th. Would prevent ppl from spamming it. Link to comment Share on other sites More sharing options...
Aliuas Posted October 15, 2015 Share Posted October 15, 2015 (edited) sorry I meant like this: 1) 25 Energy- Divination Toss: 2) 5/4/3 Energy per sec- Healing Salve: 3) 75 Energy- Multi-Medicine: 4) 100 Energy- Spiritual Warding: Edited October 15, 2015 by Aliuas Link to comment Share on other sites More sharing options...
Beldair Posted October 15, 2015 Author Share Posted October 15, 2015 Does look better. Link to comment Share on other sites More sharing options...
Aliuas Posted October 15, 2015 Share Posted October 15, 2015 (edited) put these :::::::: instead of --- at the end of the power names it looks better with the : put a space after it too and make the first word after capital, like this: 1) 25 Energy- Divination Toss: Bones are thrown at the enemy...etc it will look a lot better, and then after that I think that's enough editing Edited October 15, 2015 by Aliuas Link to comment Share on other sites More sharing options...
Beldair Posted October 15, 2015 Author Share Posted October 15, 2015 Yea...does look better Link to comment Share on other sites More sharing options...
Aliuas Posted October 15, 2015 Share Posted October 15, 2015 (edited) I thought of 1 more thing to edit...sorry last time though change bones and goop for the 4th to tar and bones, makes a little more sense im just making sure the descriptions gewd Edited October 15, 2015 by Aliuas Link to comment Share on other sites More sharing options...
Beldair Posted October 15, 2015 Author Share Posted October 15, 2015 Does make more sense.... Link to comment Share on other sites More sharing options...
Beldair Posted October 16, 2015 Author Share Posted October 16, 2015 Added a few things Link to comment Share on other sites More sharing options...
Aliuas Posted October 16, 2015 Share Posted October 16, 2015 gj m8 Link to comment Share on other sites More sharing options...
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