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Artifact Defense Bug On Grineer Galleon (Defense Alerts)


Fo0otsteps
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So now that the cryopod moves on 2 floors simmilar to the shipyard def map, there is a bug where the artifact remains on the lower floor, while there is a cryopod on the upper one. They cryopod is inactive(doesn't have health, can be passed through, doesn't show name when aimed at) and enemies still target the artifact at the lower floor.

This actually makes it easier since you can jump on the artifact's base and enemies on the upper floor jump out of the map, and melee enemies also fall out

CMxr4f5.jpg

qDjzBJm.jpg

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