Fo0otsteps Posted July 20, 2014 Share Posted July 20, 2014 So now that the cryopod moves on 2 floors simmilar to the shipyard def map, there is a bug where the artifact remains on the lower floor, while there is a cryopod on the upper one. They cryopod is inactive(doesn't have health, can be passed through, doesn't show name when aimed at) and enemies still target the artifact at the lower floor. This actually makes it easier since you can jump on the artifact's base and enemies on the upper floor jump out of the map, and melee enemies also fall out Link to comment Share on other sites More sharing options...
meIody- Posted July 20, 2014 Share Posted July 20, 2014 Sounds fun. Link to comment Share on other sites More sharing options...
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