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Enemies Dying Too Quickly Before The Animation For Nikana Finishers(Finishers Done From The Front) Completes.


Knightmare047
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I've noticed that when I perform melee finishers from the front with my Dragon Nikana, the enemies die way too soon before the hit that's actually supposed to kill them. The Tenno hits the target with the sheath and then slashes the Nikana on the second hit of the finisher, but the enemy drops dead after the first hit, making him slash at thin air. This problem is also apparent in Blind Justice's finisher as well(Only the one at the front. The one from behind is fine). The Tenno hits the target with the handle, and then slashes. But the enemy drops dead after being hit by the handle which feels odd.

 

 

 

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This problem doesn't really affect gameplay, but it does affect my feel of playing with the weapon. It sort of.....feels off and makes me feel less excited about using it. I hope you guys notice this problem and fix it. Thanks.

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