virgatetomb
-
Posts
333 -
Joined
-
Last visited
Posts posted by virgatetomb
-
-
Its the new PVP Conflict map
-
I think it's intentional because there is only so much space inside the ship.
-
Just because its "not allowed" doesnt mean people won't do it. It's up to both people if they want to or not.
-
In the time that I've been playing this game I've really been hoping for a story mode of some sort where I could get a reason to keep playing. The game has great potential for an amazing story to play, as they've shown with the backstory of these events, but they need to put these stories together for a much larger one that will keep the player involved and interested in constantly. What we have currently isn't that, it's more just kill people cause a woman with a big hat said so. We the players need to see why these people need to be killed in game, not a trailer. An example would be Alad V, in the trailer we see him kill Excal, but in the game itself we don't ever see a frame in his machine get sliced by his machine. We need to see some, if not most, of these things to help the player see why this person needs to be taken out, why this faction is so evil, we need the game to show us these things, not for DE to simply tell us.
-
Give you props if you name what isnt in this game.
-
Use her 2nd skill first than use WoF. The stun grants you enough time to cast
-
I also like that it appears they seem to be ignoring many of these threads as well.
-
Its always nice to open a door and get nuked.
-
You could try looking around for source film maker models. I know alot of the Warframes has been transfered to it so there might be weapons as well.
-
DE did say universal abilities are going to be a thing, but I think what you are talking about here are simply more personalised abilities for each frame? Like instead of the standard 4, we get 6-8?
Something of the sort yes, however I do like the sound of universal abilities as well.
-
Pss psss I think this thread would belongs to Feedback/Warframe where it will get more proper attention.
If a mod could move this thread it would be appreciated.
-
By this I mean more abilities that we can chose to use on our frames.
For example lets take Ember, her four current skills are
-Fireball, a standard projectile based skill
-Accelerent, a CC buff ability
-Fire Blass, an AOE defensive ability
-World on Fire, a AOE Nuker ability
These are mostly (what I consider at least) basic skills good to have for most. if not every, situation. But what if she had more abilities that could almost completely change the way she was used? Like giving her the option of more supportive abilities that will allow her to be help boost her team more. This could include skills that give her team extra fire and blast resistance or giving her the large knockdown AoE that the Leaders have. Or if one prefers being more in the face of the enemies then they could have abilities that would boost her defense and focus more on close ranged damage such as giving her team a melee fire boost. Or maybe you prefer the nuking ability she has and would like more abilities that could boost that damage greatly or just allow you to dish more out.
Currently most frames are very one-sided with what they do and have no real diversity between them cept for a few mod differences and I would like to see that changed with new abilities for each frame that could actually change differences between how one person may play them versus another while still keeping the theme of the frame.
-
All the frames can do this i think its due to some sort of lag.
-
http://youtu.be/DskKwRNq5pw there mission done using no weapons powers sentinels and mods. wrong frame but w/e.
-
http://goo.gl/WYjVPb works pretty well for me
-
Psh easy,try beating a mission without using any weapons or skills or sentinels.
-
Well in Ember's case, both polarties switched so that may be a reason to keep the original. But that's what forma is for.
-
support.warframe.com I believe
-
I AINT NEED NOTHIN
-
Copied from the Email they sent out if you subscribed to them.
"After seven years of having fun helping gamers pay online for virtual currency in their favorite games, Ultimate Game Card (UGC) will be retiring later this year. Ultimate Game Cards are in the process of being pulled from all retail stores and removed from online resellers. Consumers will no longer be able to buy Ultimate Game Cards after August 15th, 2014.
The last day to redeem your activated UGC codes will be September 30, 2014. So please remember to redeem your UGC codes before that date.
Related to the UGC product retirement, UltimatePoints (UPoints) will also be shut down. The last day to redeem your UPoints will be October 31, 2014.
Please note that some games might stop accepting Ultimate Game Cards and UPoints before the retirement dates so be sure to redeem your cards and points sooner rather than later!"Just thought I'd let everyone know if they weren't aware.
-
If you cast hysteria while falling of the map when you respawn Hysteria will not be active and your melee and hysteria won't work anytime afterwords.
-
If you want them faster you could always buy them with plat.
-
This is what I know personally. You simply get a message from said attacker but the time the appear in your mission is still random. If you receive multiple they are likely to attack in succession by missions.
-
Because WoW is filled with all types of players, you just got smoe of the unfortunate ones.
Failing Sortie Lephantis due to Mission Failure Imminent despite killing him.
in Missions & Levels
Posted
So I got the joys of running into the "mission failure imminent" timer on today's sortie against Lephantis.
Despite the fact that I killed him, the timer kept going and I failed the mission. I didn't even know this was a thing, but as a solo player, this really just hits hard.
This is the first time I haven't been able to beat a sortie boss solo, and its simply because I don't have enough time to defeat them.
Video here (should skip to 24 minutes, as that's when the timer started):