WonbadEthic
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Posts posted by WonbadEthic
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This is totally not going to happen, but I thought I'd just throw my idea out there. It'd be real cool to have a warframe that brings the fun back into spraying and praying.
And for the record, yes, this frame is meant to be Russian.
Name; Perun
Health; 350
Energy; 175
Shield; 400
Speed; 0.35
Armor; 550
Passive; all equipped automatic weapons have increased clip size
Ability 1; spread
fires off a volley of machine gun fire in a horizontal pattern. Damage is dependant on equipped primary weapon
and multiplied by power strength mods. Can be held down for continuous fire and use of energy.Ability 2; suppress
intimidates surrounding enemies to stop attacking and find cover. range of ability is dependent on range mods
while duration is affected by duration mods.Ability 3; gain ground
For a limited time, Perun trades movement speed for a dramatic increase in damage resistance to his front-most side,
allowing for heavy pushes into fortified areas. duration is affected by duration mods. Damage resistance is affected by power strength mods.Ability 4; Grom
Perun trades his current primary weapon for Grom, his signature Light Machine Gun. Grom's clip size is infinite, does not require
reloading, and has extremely high fire rate, but loses all parkour abilities while it's wielded. Ability duration is affected by duration mods.
Grom's damage is solely dependent on Power strength mods.This warframe is meant to be the pinnacle of a "lead storm", trading mobility for sheer amounts of gunfire.
Do with this what you will, criticism is welcome, but I do not wish this to change.
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Spends all their time tweaking and nerfing abilites that don't need it. And yet STILL if I attempt to exit the armory after spending more than three minutes in it, I crash to login.
You guys are gonna need a planet-sized meteor to crush all these bugs pretty soon.
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YOU SOLD DRAGON-FACE?! WHAT IS WRONG WITH YOU >:(
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Problem: Warframe isn't fun anymore.
Solution: Scrap the project, make Dark Sector 2.
This is a joke, of course, to all you moderators out there.
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It's bad enough these damn cans of Wukong-Juice only show up in alerts, but the REAL kicker to me, is the fact that they only give you ONE. ONE. SINGLE. CAN. Even after that BS interception mission a while back(at time of writing), where the grineer just poured out of every crevice of the map, near-one-shotting your shields, and leaving you open to the new OP enemies of the game; the Grineer flamethrower.
I don't care if it's used SOLELY to build Wukong. I've been at it for almost a week. I'm starting to doubt Wukong's even WORTH it at this point. Hell, I'm still doubting the hard drive space is worth it for this game anymore.
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Release breath, become a tank/damage dealer. Toxins for Shields and armor, electricity for crowd control, ice for high RoF enemies.
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When's Limbo gonna get "immortal" status? I'd like to see what that would look like, or at least another dapper top hat to spin around in and dashingly trap enemies in the rift and crush them like burgermeat-
Sorry, got off-topic. Just wondering when Immortal Limbo's coming is all.
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This is mainly for Chroma users -like me- that would prefer to have every element available to switch to on the fly, instead of having to replace one of our elements for the fourth.
This is more of a time-saver than anything else, so, just something to consider.
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What Spectral Scream should be with a maxed Stretch:
The flamethrower that we never got T^T
Or, you know, if your using elec,
Remember how fun this thing was?
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Chroma's spectral scream's range is just -awful-. giving it a boost from power range even by just a bit would NOT make Chroma OP. It would make him more viable and flexible.
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I don't know how this would ever work, but just trying to picture a Rhino or a Mirage holding a fan is pretty funny XD
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8 out of 10 times I fail a spy mission, mainly because we're given no initial direction to start. I mean, seriously, putting a linear puzzle room with only one solution in a space ninjas game is not very smart. I understand the jist of what I have to do, but getting far enough into the damn room is a challenge. There is the illusion of freedom of approach, but there really isn't when putting the plan to action.
I don't care if they're easy for some people, i'm not like some people, I don't do well with 3-D puzzles mixed with platforming.
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When I was new to warframe forums I made this:
https://forums.warframe.com/index.php?/topic/452791-frame-concepts-plume-aerial-assault-frame-531/
I'm thinking of reworking it eventually, but feel free to pick the bones of what's there for ideas if you want any.
That is so cool, thanks. BTW love the concept art. looks like something out of Bleach XD
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Sounds like a backwards super jump.
It's more on the horizontal plane of movement. Just think of doing a bunch of back-flips really fast.
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i always pictured the magic archer from dragons dogma fitting really nice in warframe.
I love that game XD
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Like the idea of the concept. Maybe for the ult i would do as Exalted Blade does and create an energy bow (think Shadow of Mordor). That's because if you rely on the player carrying a bow to make the ult work well... you can see what's wrong with it :)
Yeah, I thought about that. That makes it more reasonable.
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We've had Swordsman, gunslingers, and ninjas. Now we need an archer frame.
I don't really have any concept art, but I have some ability Ideas.
Health: 80
Shield: 100
Armor: 75
Sprint Speed: 1.65 ( Thanks Artennos)
Ability 1 (Seekers): Fires three simultaneous arrows in a wedge pattern that track up to three targets. More arrows fired after upgrades.
Ability 2 (Evade): Performs gymnastic back-flips to leave a gap between himself and the enemy, giving him a more clear shot. Flip further with stretch mods.
Ability 3 (Downward Volley): Fires a special arrow upward that unleashes a storm of miniature arrows in a designated area. More miniature arrows and larger area of effect with respectable mods. (Think Hydroid's Tempest barrage, but the angle of attack is much steeper and the projectiles are more numerous and faster.
Ability 4 (Master of The Bow): (toggle-able? Yes? No?). Summons a longbow that draws fast and shoots high velocity arrows. Damage is dependent on primary weapon stats, but all other stats are affected by mods.
Thank you for all the positive feedback. As a real life Archer, I would love to See DE put this Warframe into the game. Or you know, at least something *like* it.
Thanks for reading. Please leave any suggestions below!
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Maybe make him more tactical with his colors. Like camouflaging within the environment, and make him a super stealth frame. That could probably be his first ability, Camouflage. Just a suggestion, I don't really know what kinda frame you wanna make.
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Moved to Players Helping Players subforum.
Oh, thanks. Didn't realize there was a subforum for this.
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I've had this really cool concept for a new Warframe in my head for a time, now, but I don't really know where to post the topic...
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I agree with this. Hate it when I miss with my fist weapons, especially if i'm playing as one of my squishier frames.
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Especially if you've forma'd the weapon needed!
That is true, I've actually held the same latron in my inventory since closed beta! It's been catalyst'd and forma'd, and filled with my most OP mods I could get. But sadly, it just doesn't get a lot of action anymore. Well, imho, I could just make another latron and use that instead, if I wanted to be cheesy..
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Before I get placed on mod queue for spamming, I swear I only pressed post topic once, my internet crapped out on me, and I thought it didn't post, not my fault.
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Posted · Edited by WonbadEthic
I need MORE THAN ONE DNA PRINT?! Couple THAT with the fact that they are unpredictable in both movement and spawning, just no... just... stop it, just stop.