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WonbadEthic

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Posts posted by WonbadEthic

  1. This is totally not going to happen, but I thought I'd just throw my idea out there. It'd be real cool to have a warframe that brings the fun back into spraying and praying.

    And for the record, yes, this frame is meant to be Russian.

    Name; Perun

    Health; 350

    Energy; 175

    Shield; 400

    Speed; 0.35

    Armor; 550

    Passive; all equipped automatic weapons have increased clip size

    Ability 1; spread

    fires off a volley of machine gun fire in a horizontal pattern. Damage is dependant on equipped primary weapon 
    and multiplied by power strength mods. Can be held down for continuous fire and use of energy.

    Ability 2; suppress

    intimidates surrounding enemies to stop attacking and find cover. range of ability is dependent on range mods
    while duration is affected by duration mods.

    Ability 3; gain ground

    For a limited time, Perun trades movement speed for a dramatic increase in damage resistance to his front-most side,
    allowing for heavy pushes into fortified areas. duration is affected by duration mods. Damage resistance is affected by power strength mods.

    Ability 4; Grom

    Perun trades his current primary weapon for Grom, his signature Light Machine Gun. Grom's clip size is infinite, does not require
    reloading, and has extremely high fire rate, but loses all parkour abilities while it's wielded. Ability duration is affected by duration mods. 
    Grom's damage is solely dependent on Power strength mods.

    This warframe is meant to be the pinnacle of a "lead storm", trading mobility for sheer amounts of gunfire. 

     

    Do with this what you will, criticism is welcome, but I do not wish this to change.

  2. Spends all their time tweaking and nerfing abilites that don't need it. And yet STILL if I attempt to exit the armory after spending more than three minutes in it, I crash to login. 

     

    You guys are gonna need a planet-sized meteor to crush all these bugs pretty soon.

  3. It's bad enough these damn cans of Wukong-Juice only show up in alerts, but the REAL kicker to me, is the fact that they only give you ONE. ONE. SINGLE. CAN. Even after that BS interception mission a while back(at time of writing), where the grineer just poured out of every crevice of the map, near-one-shotting your shields, and leaving you open to the new OP enemies of the game; the Grineer flamethrower.

     

    I don't care if it's used SOLELY to build Wukong. I've been at it for almost a week. I'm starting to doubt Wukong's even WORTH it at this point. Hell, I'm still doubting the hard drive space is worth it for this game anymore.

  4. 8 out of 10 times I fail a spy mission, mainly because we're given no initial direction to start. I mean, seriously, putting a linear puzzle room with only one solution in a space ninjas game is not very smart. I understand the jist of what I have to do, but getting far enough into the damn room is a challenge. There is the illusion of freedom of approach, but there really isn't when putting the plan to action. 

     

    I don't care if they're easy for some people, i'm not like some people, I don't do well with 3-D puzzles mixed with platforming. 

  5. Like the idea of the concept. Maybe for the ult i would do as Exalted Blade does and create an energy bow (think Shadow of Mordor). That's because if you rely on the player carrying a bow to make the ult work well... you can see what's wrong with it :)

     

    Yeah, I thought about that. That makes it more reasonable.

  6. We've had Swordsman, gunslingers, and ninjas. Now we need an archer frame.

     

    I don't really have any concept art, but I have some ability Ideas.

     

     

    Health: 80

     

    Shield: 100

     

    Armor: 75

     

    Sprint Speed: 1.65 ( Thanks Artennos)

     

     

    Ability 1 (Seekers): Fires three simultaneous arrows in a wedge pattern that track up to three targets. More arrows fired after upgrades.

     

    Ability 2 (Evade): Performs gymnastic back-flips to leave a gap between himself and the enemy, giving him a more clear shot. Flip further with stretch mods.

     

    Ability 3 (Downward Volley): Fires a special arrow upward that unleashes a storm of miniature arrows in a designated area. More miniature arrows and larger area of effect with respectable mods. (Think Hydroid's Tempest barrage, but the angle of attack is much steeper and the projectiles are more numerous and faster. 

     

    Ability 4 (Master of The Bow): (toggle-able? Yes? No?). Summons a longbow that draws fast and shoots high velocity arrows. Damage is dependent on primary weapon stats, but all other stats are affected by mods.

     

    Thank you for all the positive feedback. As a real life Archer, I would love to See DE put this Warframe into the game. Or you know, at least something *like* it.

     

    Thanks for reading. Please leave any suggestions below! 

  7. Maybe make him more tactical with his colors. Like camouflaging within the environment, and make him a super stealth frame. That could probably be his first ability, Camouflage. Just a suggestion, I don't really know what kinda frame you wanna make.

  8. Especially if you've forma'd the weapon needed!

     

    That is true, I've actually held the same latron in my inventory since closed beta! It's been catalyst'd and forma'd, and filled with my most OP mods I could get. But sadly, it just doesn't get a lot of action anymore. Well, imho, I could just make another latron and use that instead, if I wanted to be cheesy..

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