Jump to content

(PSN)seeeya

PSN Member
  • Posts

    20
  • Joined

  • Last visited

Posts posted by (PSN)seeeya

  1. As an example, MESO D1 has both common & uncommon forma bps and numerous other relics have scattered about them a common and/or an uncommon forma BP.

    RNG is bad enough you've added insult to injury by placing two forma bps into one relic.

    Its equally bad that common and uncommon forma bps are of equal value. A normal person would think common and uncommon would have two different values. An uncommon result would reward a better reward than a common one. You would think.

    If not, then why does it cost more refinement to make a relic exceptional, flawless, & radiant? if common, uncommon, & rare aren't valued differently then why not have more rare items that are uncommon and/or common.

    It's bad enough that 4 identical radiant relics result in the same common reward. It just makes matters worst when you increase the grind when you include unwanted higher rewards with lower level fluff.

    The game already has built formas which can be obtained in Orokin rare containers and I recall in the past Alerts "Gifts from the Lotus" have been built formas.

    Forma bps are easy to get. The only time someone picks a forma BP is when everything else is garbage. Neither Forma nor their bps can be sold for ducats so their is no real reason to have uncommon forma bps other than to piss people off who are farming for stuff with greater value.

  2. This is how broke the relic system is...

    just finished an Interception fission mission, during which Everyine had the same radiant relic. WF crashes, Restart, rejoin group...

    All reactant that was previously collected is gone, they each have 10 reactant and there's no reactant anywhere to pick up. Session ends, they get to select a reward while I wasted my time again.

    This is a reoccurring event without WF crashing, maybe a better acronym for WarFrame is WtF!

  3. I've submitted tickets only to have a DE representative tell me that I didn't equip a relic although I've selected it and equipped it before joining a public fission mission.

    its a waste of time to think anyone here is doing anything about it when I'm being told I didn't equip it and that many people select the relic but forget to equip it?!

    And by equipping the relic, they mean... after you select the relic of your choice you get a msg stating...

    "Are you sure you want to equip {specific relic selected} for this mission? It will be consumed if you seal the Void Fission and extract"

    If you select X for YES, you're taken into the mission, if you select O for NO, you're returned to the Void Relic Selection screen.

    If you choose [] for Play Without Relic you're given a similar msg...

    "Enter mission without choosing a Relic? You will not receive a reward from the Void Fissure without a Relic."

    If you select X for OK, you're taken into the mission, if you select O for Cancel, you're returned to the Void Relic Selection screen.

    The problem is too many people are getting no reward as if they choose to play without a a Relic with the Hugh exception that they Have selected, equipped, collected the required refinement and finished the mission requirement to receive a reward yet they have no choice because the game has failed to acknowledge the relic chosen.

    DE's response is.. your account has not suffered a loss because the relic was not consumed. Yet they fail to acknowledge our time spent in missions where we have correctly followed protocol and numerous times, not received the ability to choose a reward!

    This forum is filled with void relic mission reward failures!

    They'll try to tell you that you didn't select and equip the relic within the allotted time and that's why so many people have failed to equip the relic.

    Problem is... You know if you didn't do it in time because the game shows you what relic each team member has selected at the beginning of each stage. But it's when you know you've selected, equipped, fulfilled all responsibilities, and are turned away with nothing to show for your time, resources, and efforts that angers many players.

    "

  4. On June 7, 2017 at 8:55 AM, (PS4)OmegaSlayer said:

    Uncommon forma would have a meaning only if it came already built.

    Exactly why I posted this topic!

    If you had ANY relic that had two of the same reward in the common and uncommon position it would be a cheap relic in terms of value.

    DE has placed numerous uncommon forma rewards on relics that just increase the grind. When they themselves have made anouncments that they are reducing the grind.

    Why is there a different cost of refinement to make a relic Exceptional, Flawless, or Radiant. If there is no value to determine the difference between a common forma BP and a uncommon forma BP.

    Forma bps are common, formas themselves are not! But if you're spending refinement to increase the percentage of getting a higher level reward, your not doing it to get a forma BP!

    Forma bps are grabbed when the rewards presented are of no value to them. Not because they are in need of a relic that has two chances of getting a forma BP!

  5. RNG is bad enough you've added insult to injury by placing two forma bps into one relic.

    Its equally bad that common and uncommon forma bps are of equal value. A normal person would think common and uncommon would have two different values. An uncommon result would reward a better reward than a common one. You would think.

    Such as... A common "forma bp" vs an uncommon "forma" (already crafted)

  6. When upgrading an Archwing, no WarFrame image is present allowing for relative ease in selecting mods and checking the stats effects without having to transvers all the way back to the far left. Which is a manditory required for upgrading any WarFrame with large heads when it's necessary to determine what stat has changed! What's funny is the message text box that displays static tips is layered in front of the WarFrame image. Alloying for a clear view of the scrolling static tips. But impedes the view of the stats above that text box. It's far more important when upgrades are being made to know what is changing. This impedance happens while Upgrading a Frame, Primary, Secondary, or Melee Weapon.

    You've taken a great amount of time and resources to improve the images of select tile sets. Yet Upgrading the WarFrames ( non-Archwing ) is an inconvenience, annoying, and takes away from the time I would rather be playing your game than trying to scroll back and forth trying to figure out exactly what a mod is doing to a configuration.

    I've watch your Dev-Steams and seen that your working on improving the Apply Auto Installation mechanism. That's great but you could have easily fixed this a long time ago with little time and effort. Why can't you simply remove the unwanted image?

    1) Remove the WarFrame image in it's entirety from the Arsenal Upgrade screen!. The name of the WarFrame, it's rank are centered at the very top. Clearly depicting what frame you're working on. No image is necessary. Just look at how Uprading an Archwing is handled.

    Or... Spend more time and resources doing the following...

    2) Move the text boxes further to the right. Which would allow for an unincumbered view of the stats. And your precious WarFrame image can still be viewed.

    Or

    3) Change the stat box to be layered like the tip box, where the image is behind the stats.

    Why is Upgrading a WarFrame such a pain when it doesn't have to be?

  7. Why would anyone want to use the RUSH option on 1 minute builds? Specifically an individual "Cipher" build rushes for 1 plat, same-as a "10 x Cipher" build which also only takes 1 minute to build.

    Why not put a feature in that ask, "Are you Sure you want to Rush this build for X plat? Cancel or continue. That would also be useful for someone who only has minutes left on a build that took 72 hours. More often than not anyone who is building items doesn't want to rush it when all they have to do is wait a few more minutes. But if you hit RUSH by mistake you have no recourse.

    I'm not opposed to having a Rush option, just put a confirmation option in to keep mistakes down.

  8. After applying Exilus Adapter and Forma to the Eximus slot on Frost Prime I noticed a couple abnormalities in the Mission Results Screen from Uranus Titania.

    1. My Carrier Prime and Sweeper Prime showed Rank 4 3,721 XP and +4,651 Bonus for both. The problem is both are Maxed Rank.

    2. Repeating the Uranus Titania mission resulted in Frost Prime 4,290 XP and +5,363 Bonus. This time Carrier / Sweeper Prime show correct maxed Rank. After leaving squad to make MOD adjustments, the Arsenal screen shows Frost Prime at Rank 7. The Daily reset took place during this mission. Checking Last mission results showed same stats: Frost Prime Rank 10.

    3. Next mission results Shows Frost Prime Rank 11 2,269 XP and +2,836 Bonus. Arsenal shows Rank 8.

    4. After 20 waves on T4 D Mission results shows Frost Prime 112,235 XP and +140,294 Bonus. Arsenal shows Rank 19

    5. It also happens with other Frames without the Exilus Adapter.

    I have screenshots, but don't see a place to upload them here.

  9. I just turned off Auto Vault Over Obstacles. Appreactiate the suggestion geomancer1980.

    Many times I would get stuck trying to jump over obstacles only to become frozen in a Hiesman Trophy pose. I would cast an ability to unfreeze. Only problem was when energy draining enemies were close by and 0 energy available I'm dead shortly there after.

    Hopefully I won't need to try Draconis1981's suggestion of using game chat menu.

  10. Looking at the 3rd and forth images in the MOD guide ( Upgrades )

    https://digitalextremes.zendesk.com/hc/en-us/articles/200500194-Mod-Guide-Use-Fusion-Transmutation-Sale

    The Excaliber seems to show an unencumbered view of the information box that sits just left of the MODs. However the Loki's head blocks the view of the text, only the numbers are clearly visible. If your trying to upgrade the MODs you have to scroll all the way back to the left ( 1st position ) in order to get the head to turn in such a way as to read the corresponding item that the numbers represent.

    Not something I want to do everytime I need to know what it is that I'm looking at in the description!

    The solution would be to adjust the text box to start closer to the midway point of the first MOD column or remove the image of the warframe itself.

  11. Doing a solo Mobile Defense on Eris-Solium. I picked up the Datamass and while I'm waiting for my energy to fill I noticed my Prime Patis being equiped. I thought maybe I uncontiously hit a button to swap weapons. So I see the icon to PICK UP DATAMASS, but can't pick up. After my Energy filled up I still could not pickup the Datamass. It wasn't untill someone joined my session that I was able to pickup the Datamass. That was like a very long time between not being able to pickup Datamass and someone joining my session.

  12. I started Warframes at the very beginning and stopped playing because I simply didn't have a good understanding of the complexities involved. After getting bored with Destiny I came back to find a very informative support group, community of players, and knowledge center that are helpful. I can search to find answers for anything I need.

    Looking forward to building up my warframe(s).

  13. On a few occasions while in the ship after leaving a public matchmaking party (in ship) after completing a mission my character becomes locked and can not move in the ship. I can select the options button and go through the different menus but if I select Navigation, the planets appear but I can't select between them or get to the sub menus of any planet. I'm forced to restart Warframes.

    I'm not sure if it's a particular sequence that occurs.

    * It may have happened when I'm in a party and get an invitation. If I accept an invitation it usually tells me it's no longer available but it always removes me from any party I was in.

    * it may have happened when I select options and "leave squad".

    * it may have happened after everyone has left me.

    Posted 23 February 2015 - 08:37 AM (Found the edit button)

    It might not be associated with matchmaking. This time after exiting MOD I sellected Navigation from physical terminal and planets froze. At which time my character could not move upon exiting Navigation. I can enter Options and proceed to any menu item (with the exception of Navigation) and function. Upon exiting a menu item it places my character at the physical terminal of exiting menu item, unable to move.

    I was successful in an attempt to join a clan member's session. I selected a session and was joined to the party and voted but was disconnected from party. 2nd attempt in clan sessions joined me to a party (possibly same party) in progress (beginning stage). I was able to complete mission and return to ship WITH full mobility!

    This has happen again from time to time. If I'm successful in joining a mission from clan select then when I'm returned to my ship I have full movement. However if I fail to get paired with a squad I'm stuck until I either restart Warframes or join a clan session.

×
×
  • Create New...