nevac
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Posts posted by nevac
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It seems that damage modifiers are displayed wrong now, if it's not for me alone. I checked and alloy armor is still vulnerable to radiation, not gas like this codex screenshot shows:
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After update it seems damage modifiers are displayed wrong in Codex. It says alloy armor is now vulnerable to gas damage.
It isn't, I just tested it in simulacrum
Oops I missed the codex bugs sticky. Delete pls.
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I got forma BP from grineer cache in earth sabotage mission. That was a year ago though, when I briefly tried playing on my old PC.
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31 minutes ago, Weidro said:
please correct me if i got this wrong
- you joined a mission with the intention to do nothing (because you expected some random "op" teammates)
- turns out they had the same idea to do nothing
- you grew a pair off balls and did a really good job carrying the mission
- lost because of maybe half a second bad luck
- and now you're complaining because the randoms had the same idea like you and did nothing
in my humble opinion the mission would have been easier completely solo
just because of the fact that you capture points fasteranyway good job getting this to 99-100
keep going you might become one day one of these random op players with shiny gear ;-)As level 5 MR player, my intentions hardly matter because everyone else seems to outrank me 2 times and use abilities I don't even know about. So any public game I join is unintentionally leeching other players because I have no equals, even in very low level missions. I intended to do what low damage player could do the same as high damage player - capture points and save teammates the worries about map control. Turned out those shiny players had surprisingly low staying power despite having nice gear. I still ended with 10% damage of the team, though I basically ran from everyone.
Maybe the problem is, I registered more than year ago and matchmaker still thinks I'm a veteran returning player and puts me with other veteran players, while I've been actively playing for 10 days only.
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13 minutes ago, xXx_mtv_xXx said:
99-100 damn haha gg though and you gotta admit, it really got your blood pumping and you probably enjoyed every moment of it, up until the bitter end :D
Welcome to Warframe!
Yep that's why I play warframe, no shooter gets my blood pumping like this since old Id software games.
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So far I had nice experience with warframe players, but I mostly interacted with them via trade system. One random guy even waited for 30 minutes to sell me Nova Chassis I bartered down to 45 plat while I had chain of power outages and network disconnections.
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Let me introduce myself. I'm a noob (yes this game still has these), and I don't remember when I was that mad at game last time. I'm still working my way on getting to planets, last one I got to is Phobos. My current gear is lvl 25 Mag, lvl 25 Grakata, lvl 22 Furis and MK-1 Bo I bought for credits. I mostly play solo because every public mission I played was about 3 other players in overgeared frames killing everything by merely looking at it, and me trying to get to green marker ASAP without having chance to shoot anything. So today my phone signaled me via Wardroid that the nightmare Infested interception is available on Mars. I knew interception missions are tricky because I solo them in my crap gear, but with 3 of those cool players, what could possibly go wrong, right? Thus I deployed myself on Ares and popped up my cheap Vapor specter to get which I botched rescue mission on purpose.
The first problem, the mission had no shields condition, which seems to be actually guaranteed for nightmare alerts. Keep in mind I'm playing Mag who has no life, I mean she relies on shields because her HP is really, really low, and without knowing mission will have no shields I didn't even swapped shield mod for Vitality. But I looked at my teammates who started showcasing those cool syndanas and FX effects as usual, and reassured, ran to the nearest point, deciding that I will just capture remote points and use Mag's jedi force push trick to pull out if things get hairy, letting my teammates do the killing thing without bothering about capturing points. But very soon, I realized that none of my teammates actually knew how to play the game! They moved at leisurely pace to next point by group of 3, captured it, then got swarmed by group of Infested and filled my screen with revival marks! It seems that these nightmare mobs wouldn't die from being looked at as usual, and you had to do crazy things to not get killed, like moving backwards from them so they couldn't hit you with melee, and even rolling from ancient's grapple attack!
Nonetheless, we still won the first wave, and I only lost one revive when ancient ambushed me trying (and failing) to revive my teammate. It was almost by the end of the wave, and it was our host who immediately rage quit, because the horrible loss of his life (out of 4) in video game was apparently too much for his poor soul to handle. Then, one by one, my remaining 2 teammates bravely ran away and I was left alone in second wave of nightmare interception with 10-22 score. I decided it was a shame to waste such precious opportunity to test my skills in rather hopeless environment and stayed in the game. Together with my trusty Vapor specter (the number 3 of him more accurately because other 2 died), I jumped like crazy flea from point to point, picking off lone chargers and ancients, and running when the main swarm invaded a point. In the end, I lost the game 99-100, with still one revive left. Lost 99-100, man!
So to guys who abandoned me. If you are reading this, I seriously hope you did something really important with those 5 minutes you spared, because even if one of you remained with me, we would get a very nice chance to win. And seriously, learn how to play the game because single Vapor specter is almost as useful as 3 of you.
Uranus archwing gone bad (cannot get out of water, arch weapons on land, land weapons underwater)
in General
Posted
I agree, it happens a lot on Neptune missions. Usually when I try jumping out of water warframe gets stuck in floor, deploys archwing, then undeploys archwing, and it's endless loop then. Unstuck command doesn't help much because even I unstuck, I get stuck trying to climb out again in a moment and it says I try to unstuck too often.