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Carissious

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Posts posted by Carissious

  1. another point to this is that you guys at DE have said "it reduces variety", and that it'll make everything the same, when in reality, if this is a part of the core gameplay, it no long divides companions by what can and cant use vacuum, and everything would be used based on their own merit/skills, rather than kubrows/kavats getting left in the dust of sentinels who let you grab loot instead of having to pick it up. Its been proven to have been the opposite, as stated in a previous devstream, when vacuum was only available to carrier, carrier was the most used sentinel at 95% of use.

  2. question: will there be any additional planned changes coming to oberon? I feel having it cost more to heal more allies punishes you for being cooperative with your team, his survivability bestowed on him and his team is lacking, and it feels too inconsistent to have to have your space ninja allies stop moving and stand on your HG to get your buffs. I was wondering he may:

    1. Have Renewal only cost a set amount to heal allies instead of increasing per ally
    2. have either his base armor increased, or offer a substantial amount of % damage resistance buff for your team for standing on hallowed ground, as a timed buff when leaving HG, similar to the armor buff gained from renewal
    3. require that only oberon stand on his hallowed ground to grant the ally armor buff or enemy armor debuff from renewal and reckoning respectively, as this would benefit both oberon for not having to rely on sticking his neck out to do such, and his allies now have more consistent armor buffs/debuffs

    thank you for your time, I please hope you consider my ideas

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