Jump to content

Hyacinth_Prime

PC Member
  • Posts

    12
  • Joined

  • Last visited

Posts posted by Hyacinth_Prime

  1. On 6/1/2016 at 4:49 AM, alergiclaprosti said:

    Peacemaker still doesn't affect the Globe Eximus.

    I think this is the only 4th ability that doesn't bypass the shield (like most of the other 4th abilities) or, at least, damage the shield before damaging the actual unit.

    In other words, this ability can't damage (while still targeting and shooting, so not focusing on other enemies) enemies that are easily damaged by other 4th abilities.

     

    Shooting Gallery is a lot better now that Mesa doesn't lose it to her team.

    Still it responds very slow. It takes more than one second until it disables an enemy after said enemy comes into range.

    When it was released the ability was very responsive. It's one of the reasons that made me buy her. In the months after her release, this ability, was nerfed into the ground to the point that it's not even half as useful as it first was. 

    If it reacts faster to the enemies coming into range it will be just right.

     

    oh yes ...

    Ballistic Battery is too slow...

    If it charges passively and only the discharge is active (uses energy and does what it does) it will be in the same universe and the rest of the game.

    Yeah,is doesn't affect to Globe is kind of sucks, but if u say the globe is Nullifier's field, than i think it will be too OP since u can just AFK all day in T3S or T4S, because ur fire rate and auto-aim, the nullifier will be shoot down before they even respawn XD. But it's awkward that Peacemaker donesn't work against snowglobe :(

  2. 1 hour ago, JalakBali said:

    Here's what I don't like about Peacemaker rework: doing more shots and being in PM longer makes the power less effective since the reticle gets smaller. It is forcing you to get in and out of PM to get more coverage and feels really awkward. Holding down attack button to shoot is also odd since there's no point in not shooting with in PM mode.

     

    So here's what Peacemaker should've been:

    1. You don't need to press attack to shoot. Anything in her reticle while she's activating Peacemaker would get shot at.

    2. Pressing attack button (left mouse button) would make the reticle smaller (kinda like a zoom). But why would you make the reticle smaller? Because the smaller the reticle gets, the stronger and faster Peacemaker gets.

    3. Pressing aim button (right mouse button) would increase reticle size.

     

    So how would this change things? With this, Peacemaker is less about making quick sweeps all around you before the reticle gets too small so you had to reset. This way you gets to choose whether you wanted big coverage but slower and less powerful attacks, or pin-point damage dump on smaller area.  Lots of mooks all over the place? Widen the reticle. That Bombard just not dying fast enough? Zoom the reticle and blast him faster. So now Peacemaker has a tactical element on how you use it.

     

    And yea, fix the "not damaging enemy snowglobe" thing too, please.

    Hmmmmmm, acutely, have u every try to use Mesa in sorties assassinate? It really deal a great amount of damage to those LV 100 bosses. it not really less effective, is just u need to move around. 

  3. Hi, DE,

    I got mesa right after Mesa's buff, and i think it really deal a great damage against those bosses who are not invulnerable. But its kind of awkward when you have to shoot some specific spot like Jackal's leg or Vay Hek's face, when against those bosses Mesa is really useless in the most time. I hope this can be fixed if u call that a bug.

    In addition, the PM seems cant break the enemies snowglobe, but she will still tring to shoot it. This is really annoying, of course i can stop my PM and use other weapon to break it but i think PM still shoule work against snowglobes. 

    Last, It's about the mana cost, Mesa really cost a lot of mana comparing to other frame who have 150 energy when it's lv 30. The excalibur's cost can bu reduced to 0.63, Valkyr is the same. I dont expecting that Mesa's mana cost to reduce much, since that will be too OP. But sometimes when i active my PM, and did a lot of shooting, than enemies just stop coming, either i have to deactivate my PM which is lose my buff from pervious shoot, or i cost 3.75 mana/s and do nothing, so im think if Mesa's PM can reduce the mana cost to 4 mana/s when Mesa it NOT shooting, and dont change the mana cost when Mesa is shooting, which is 15 mana/s. That will be great i think. Otherwise I think Mesa can get some mana from each killing by Peacemaker, or just reduce the mana cost or mana pool, the idea is that the cost of Mesa's PM is need to be BUFF a little bit more.

    I hope this could help. Thanks.

    Sincere.

×
×
  • Create New...