Jump to content

chozoscout

PC Member
  • Posts

    15
  • Joined

  • Last visited

Posts posted by chozoscout

  1. I don't know what category to put this in so im placing it here.

     

    I was upgrading my body count mod yesterday and nothing happened.It consumed my cores and money but it didn't upgrade.Well today i came back thinking maybe it was a bug and it will be fine but it was still the same.I upgraded again and nothing.So i took the mod off my ceramic dagger and looked through my mod list and found that it was upgrading the mods in my inventory,not the ones equipped on my weapon.It seems to just be that mod.I don't know if anyone else had this issue but thought I should report it.

  2. Ive just discovered a problem with gifting things to other players and friends.

     

    I just purchased the new "Echoes Syandana Pack".I didnt want to get the bundle pack because i wanted to work for the items.Well a friend logs in a few minutes later and sends me the pack and the echoes pack without telling me.So i dont mind the bunble pack i find it bothersome now that i have 4 extra syandanas in my inventory that i cant sell or get rid of.

     

    I can see this becoming a minor anoyance but it seems that there might need to be more attention put towards gifts.I feel like my friend wasted his plat on buying me a pack i already had and one i didnt want. Maybe a possible reject or refund it for plat instead of accepting it.Or send it back even so the person gets the plat back?

     

    its not much of an idea but its something i felt needed to be adressed.

  3. Ive been encountering this bug alot latly.I have had missions randomly fail in the middle of them.

     

    a small list of examples:

    t1 void capture.We started them ission,ran through 3 rooms and failed.Targets were not even encountered.

     

    Syndacate sabatoge.grinner city tileset.I was doing a solo run looking for medalions after destroying the objective and while walking along the mission failed.

     

    t4 Defence.I was with a random group and we were near wave 14 or so and in the middle of killing the enemies.Frost prime bubble around the defence target.it had full sheilds and hp when the mission failed.we could still see the defence status bar and it showed full hp and sheilds.

     

    I dont know what is causeing this or how to stop it from happening,it seems to happen atleast once a day to me.

  4. Drop Zone Rescue

    Ships are fighting in space.Among them are Tenno opperatives and [rescue target faction] ships. Escape pods have been deployed and its your job to find and rescue your allies,but beware, the Corpus and Grineer may be among the pods.Open pods to find a friend or a squad of foes lieing in wait.Some pods have been destroyed on impact and you must erase valuable tenno secrets or recover map data and secrets from your enemies computers.

    The mission idea

    You have a large open area to explore.It would be a large open are like a field or glacier ice cap.You must watch for pods to land. Does a single pod land or do 3 land in the far corners.You have to decide to take your team after one at a time and risk enemies getting out and signaling reenforcments to come to theirr aid, so you and your team can attempt to get a dropship in to rescue a survivor... or you all take a pod and head out on your own to investigate the seperate pods.

    Mission objective

    You have to recue a set number or people or data packets.Reinforcments called in will cause you problems.Dropships cant land when there are enemies firing at them so you will have to clear out the enemies That have set up AA turrets agaisnt your allies.If an ally is captured your current total drops by twice as much.Hostages worth 5% and data worth 2%.If oyu loose a hostage you loose 10% of your total.If your total drops below 0% you fail.There is no max but every 50% after the 100% needed for mission success and evac the cost for loss goes up by X% making the risk greater but the chance for a better reward much greater.

    Solo vs Squad

    In solo mode pods have a limited number of drops so it is 2 pods max; so you can have one or two. Rescue costs are slightly higher in solo [offline possibly] so its easier for single players to go and rescue someone then go clear out some enemies while waiting for more pods to drop or incase more pods drop while going from the first pod to the next.

    Squard will have slightly less % for each hostage and data retrived but more pods mean more rewards. With a max of 4 at higher ranks and 3 at lower a good team of 2 to 4 tenno can last for quite a while and get thier allies home.

    Difficulty scaling

    To manage the veterans vs new players you would have the feilds on Random planets.One or two low tiers and one or two high tiers.
    Low tiers have slower time between pods and slower enemy level increases while the high tiers have pods at a higher rate that increases as the battle in space goes on. Enemy Captains and Generals evacuate last making the scaling rapidly increase making it harder to secure the AA placements and clearing landng zones for your recovery ships.

    Level Layout

    The maps would be small or big randomly. Each mission the pods might have a chance to land further away form each other or in smaller maps they might land in shooting range of each other. Enemy Reinforcments would set up AA turrets on the pods they have captured to shoot down any rescue ships not of their faction. The ships would have to be captured and either hacked or destroyed.Hacked AA could damage enemy pods comming in reducing the number of enemies who survive the landing but may also kill hostages on the pods or possible slowing down or destroying enemy reinforcments form landing. Enemies would be able to take back hacked turrets resulting in the need to clear them out again. Destroying them gives some resorces as salvage but no AA support. You gain reward for destroying them at the cost of an easier mission.

    Reward system

    Depending on the numbers you rescue and the types you would get various rewards. People tend to give out more money and wisdom resulting in credits and xp for you and your fellow Tenno and if your lucky they might even give you gear to assist your efforts such as bundles of pre-built team restore gear or even specter blueprints. The data would lead to secret caches so you may get alot of mods, loot crates, resources or even some void keys.

    Immersion in the fields

    The landscapes themselves are littered with debris from the battles in orbit making large blocking obstacles that must be ventured around. Undergorund tunnels on Earth may need you to go into dark caves to get to pods that fell through the cave ceilings.High cliffs require you to scale the cliff walls to get up high to get to the pods. As the battle rages on stray missles and cannon fire hit the planet. Watch the skies Tenno so you don't get blown up!

    idea by chozoscout
     

    for evac the idea is wide open to options.you can evac with a rescue target.hack a pod and call in your own dropship or maybe lotus sends a ship down after a certain amount of rescues and data recovered so you can leave at your discretion!

     

    Please tell me what you think and idea to tweak and improve it.

  5. me and my friends were running a t4 interception.we fught vor and passed up some forma and dakra parts hoping for soemthing form the new primes and when we killed the last guy at the end of wave 6 nothing happened.we waited 5 minutes to see if maybe it lagged but no reward ever showed up so we had to abandon mission after all that time.

  6. I was doing a mission today and had my first encouter with harvester,or so i thought.The lights went out over and over again while i was on a grinner assist mission but after a while it stoped and no harvester.I know it wasnt stalker cause no taunts from him came up and the screen went completly black each time isntead of just dimming.I dont know if its cause i had my codex scanner out to scan him or just a spawning glitch but i wanted to post it incase its happeneing to others so it can be adressed.

  7. i am loving the idea of this frame and the move set ideas so i decided to toss out my ideas for some moves.

    Cyclone:zephyr whips the winds around him causeing a cyclone self buff.any enemies coming into range take small slash damage and are ragdolled and tosses in a random dirrection.[a good self defence is always good]

     

    Gust.Focusing air zephyr would send a blast out infront of him launching enemies away from him causeing ragdoll and the enemies to colide agiasnt eachother causeing progressivly less and less damage the more that get hit.

     

    Last Breath:Zephyr drains the air around nearby enemies chocking them while using the air to enhance his shields temporarily.the more air drained the longer the shield bonus lasts.

     

    Hawk Storm: Zephyr enrages and causes the winds to whip and blow chaoticly randomly knocking enemies airborn for massive slash damage.ontop of that his arms gaint wind based blades like valkyrs hysteria's claws allowing him to leap at knocked down or airborn foes and attack in a storm of strikes.

     

    Silent Gale:Zephyr silences himself and his fellow teno causeing all weapons and movment to become totaly silent while it lasts.small bonus to movement speed.

     

     

  8. I was attempting to put a catalyst in my new dual vastos but i kept getting an error that told me to try again later.i did a few missions and when i went back to install it it said i didnt have a orokin catalyst.i have no idea why because it wasnt isntalled.i proceded to redo all my mods on my gear for an alert mission and the catalyst was isntalled on my dark sword.i never clicked upgrade.i was going to sell it so i was never going to instal the catalyst on the sword but for some reason its equided to it.

×
×
  • Create New...