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Metaldehyde

Disciple
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Posts posted by Metaldehyde

  1. Edit > Use Full Editor.

    4 nodes give you +2 clip size. The issue is known, and already responded to by DE.

    Thanks, good to know there's such a good dev team behind this game

  2. I ment the Lex but wrote Hek in the topic description... can't find a way to edit that...

    On topic:

    Why does the Lex have Clip upgrades if they don't work at all? Needs a fix, either remodel them to some other stat, or make the clipsize increase.

  3. After a good night's rest I came up with something that might be a good idea, why not give the skills ranks? The first skill will be Rank 1 and then the "boosts" will be called Rank 2 and 3 like:

    ["Skillname" "Rank"]

    ["Skilldescription"]

    ["Effects upon upgrade"] (with actual numbers on range increases/damage/duration)

    I just hope the dev's will see this and maybe do something with it, in the meantime, I would like to see what other people think about this idea.

  4. Just noticed while upgrading/respeccing my warframe that the skill upgrades don't always say "Fireball boost" (in Ember's case), same goes for other skills, if you get a skill for the first time then press "apply", go back a screen, and check again, it does tell you it's a boost, but it's not consistent. Found it quite confusing to be honest, so I just wanted to throw this out here so that the devs can fix it.

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