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Sidiron

PC Member
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Posts posted by Sidiron

  1. 8 minutes ago, ledkit said:

    Crashed 1 minute in space mission

    My pilot can't pilot, all his controls froze

    And none of us can shoot Railjack weapons. 

    I have had a crash in both ground and space mission, gonna give it a min and try again.

    Were you unable to shoot just the main fore weapons or both fore and side weapons? As towing the payload you have in railjack does disable the fore weapons until it is deployed.

    Lot of lag and issues but this may simply be down to server load at the moment.

  2. 18 minutes ago, Keirox said:

    Open World with only 4 player on it is not that fun.

    Hold the press everyone, turns out that FarCry, GTA, Saints Row and a myriad of other single/dual-player open world games are not fun...

    Lets go back to just running corridors and caverns.

    On another note, cheers DE for the warning and whenever PoE comes out I'm sure i'll be overjoyed to be wasting spending my time doing all the myriad new things you are adding in.

  3. I know that my tuppence isn't going to sway many here, I will just add it in the vain hope that DE may see some sense.

    I love warframe and have for a good long while now, my partner plays it also and has enjoyed it for different reasons to me.

    When he ran into bursas during corpus star-chart missions after the event, which he disliked for the bursa's already mentioned, he was noticably annoyed and is now spending very little time in the game. I didn't think that they were that much of an issue, much like many in this forum. However, I have started to change my mind about this for one quite simple reason.

    Bursa's could be fun, they are hard in a challenging way and I quite like the fact that you can gain an advantage if you kill them and then hack them, but what tends to happen when you get one, is the old adage about buses, you get 6 of the damn things.

    For example, you're doing the usual run for credits, mods or completion etc... and you have a bursa spawn, this slows you down and gives you a harder, more resiliant target to focus on, like the juggernaut, but as you kill this one another spawns and makes a bee-line for you, you may have used a bit too much ammo or a bit too much energy on the last one so the next one takes that little bit longer, then another spawns just before you kill this one and this carries on and on, ad infinitum.

    This was my "F--- this!" moment, I've had missions before that I have messed up or a particularly ill-timed juggernaut that's annoyed me and took me down to a slither of health shy of mission failed, but the thing that makes even that enjoyable is the knowledge that if you just play it well you can get out of that situation and triumph, yet with the bursa's bus-brigade there is no chance of success it actually grinds you to a halt, and this is in a game that has skillfully avoided any real-grind.

    I'm still going to play this game as there is so much more for me to do in it, but I'll likely start avoiding corpus maps, which is a great shame as the portal-esque music and the aesthetic of them is such a beautiful thing.

    But that's my whige for anyone to read if they want, it isn't an objective thing it is purely subjective.

    I don't think it is indicative of a shift in the game's focus I think it is likely DE just throwing stuff at the wall and seeing what sticks; which is quite nice to see in a game that isn't the same formulaic drivel we see all over Steam and the respective console market places.

    It's just the first thing that has really annoyed me and driven me to post here in the forum.

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