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AstralFlames

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Posts posted by AstralFlames

  1. 5.2k hours in according to my steam profile I bring you my humble opinion on what I think are the biggest issues I think new players run into, I've got lots of really good feedback for that I've been introducing new players to the game at least monthly ever since I started and I always have some very consistent comments.

    First off the ever so dreadful question 'What do I do with my starter plat?', I think that this is a really great opportunity to look at starter plat amount and restrictions imposed on it, its already restricted so that you can't use it for in game trading (mostly I guess because of issues with multiple accounts and not just because of wanting to limit the benefits you can get for that plat so early on), so why not make it a little bit more, just enough so that the game in some kind of tutorial ish way would showcase players how mastery works in the way that you get how much mastery depending on levelling different types of gear or frames or companions, how that scales for every mr test and what players need to do to always push for more MR, by default you get one warframe slot extra to the one you have for your starter, why not adding in 12p to the starter plat pool and taking off that extra warframe slot so that players are shown they can get more in the market and forcing them to do so through a market tutorial, adding 20p so that they are shown that more valuable gear warrants a potato, then show new players where to get rhino, farm it (forcibly maybe?) and after getting the parts using some of this 'restricted begginer plat' to show them how to rush items and then potato them and the benefits of doing so, also telling them that its not really worth it to throw out gear unless you have a strictly better version of a certain weapon or frame.

    Second point I want to make is what to do in order to travel from one place to another, the game doesn't have any tutorial ish way to show that you need to use junctions to travel from one place to another and that you need to complete the objectives on those before being able to unlock a 'boss fight' (could also be a good time to touch the reason of why I'm placing quotes there) so that they could travel to a new planet.

    Third point would be touching the mod system, its confusing AF for new players, they are not shown what goes where and why, they aren't shown damage types and their benefits, they aren't shown the fact that they must take advantage of the best stats of each frame and weapon to actually have it do stuff and you could take some time there to show how deep the system goes with potatoes, forma and levelling and there you could show players the meaning of affinity, affinity range and how xp is gained differently through different means (like the fact that you get 100% affinity to your frame if you use warframe powers to get kills vs getting 25% xp to your frame and the remaining 75% to the rest of your gear and such)

    Fourth one is players are not shown the importance of quests, how to get new quests and show them their way around the codex, the usual ways to get new frames and where to get them, would be nice if drop locations showed on warframe profiles on the codex, some frames don't show what their niche is through their profile so maybe that could get a revision, maybe the warframe profile videos could be linked on each warframe page or something so that players could get a better overview of what a frame does, maybe more in the way Riot did with LoL by having a video preview in client for every ability to show off what it does and how it works shortly but so that people understand some more heavy descriptions

    Fifth point would be that there needs to be something that shows players how to farm for some stuff efficiently, I get lots of questions around the system with the void and prime weapons and such and it would be great to use a relic tutorial to show players what kind of stuff is tradeable with other players and where to look for to do trading and such and the importance of the community, the way droptables and the loot system works in warframe in general and buildables and such, I remember the first thing I thought when I went to the codex and started searching for something good to work towards as a new player I saw the word prime repeatedly and saw shiny so I was immediately like 'where tf do I get this I neeed it <3' and there's no good explanation as to where relics drop and where to better get them, how they work and how trading works.

    There's many things that can be taken advantage off to shortcut to get a very nice new player experience and show them their way around a very complicated system in a much easier way since warframe has so many complex systems that new players can't diggest by just playing around with stuff, it would be much better if they where shown their way around.

     

    Hope I didn't bore you out but if you need more feedback I guess those more in depth walls of text might help a lot :)

  2. Hadnt noticed before but recently Ferrox and I dont know if maybe javlok as well because i havent got it is behaving awkwardly when putting heavy caliber on, the accuracy gets diminished by a whole ton more than it is supposed to, not a -45% accuracy but like at least a - 900%, cant get headshots after like 6 meters when using heavy cal and it didnt happen before this update, formad for heavy cal after already testing if accuracy was affected a lot and was still able to headshot from one end to another on the symulacrum.eJwNyF0OgyAMAOC7cADK7PjR2xAkaKYtoTU-LLv.

    as seen in the image whenever I put heavy cal on the accuracy changes abruptly from 16.7 to 1.9! for the reference the heavy caliber im using if not seen on the image is rank 8 so it should just diminish by 45% not 800%

  3. Hey during a Hydron run to level Limbo I found another Limbo and when our cataclysms first met my stasis ability broke, all of my projectiles while in the rift where stopped and I wasn't able to unstop them, somehow whenever I pressed 2 the UI changed properly but after a while I figured I was only refreshing stasis's timer whenever I pressed 2 since some time after the first 2 spam I had the animation for when 2 goes off, I wasn't able to use stasis properly for the rest of the mission, please fix?

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