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Snartleflush

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Posts posted by Snartleflush

  1. On 2020-04-15 at 2:21 AM, (PS4)Kaleidos_Joker said:

    Same on PS4...

    can we also improve how ridiculous it is to have to force spawn certain enemies like baliff eximus, jackal eximus, etc.

    those two at least are possible--
    they are frustrating for sure, but what I'm most concerned about are things that are impossible in the current version of WF

  2. On 2020-04-16 at 6:24 AM, Krilexis said:

    The caches and immunode in Murexes ships too can be scanned but I couldn't find the entry in Codex.

    I left off items that are scannable but have no codex entry because there are just so many--
    the rare crate in the octavia lua puzzle
    some MD consoles 
    the scarlet spear satellite has 2x versions, one while deployed and one while attached to ship
    hijack targets can be scanned by helios but have no entry, etc

  3. There re many issues with the codex, I'm going to hit as many as I can:

    There are many discrepancies between codex entries, simulacrum enemies, profile scans, and things that are actually scannable.

    The codex/simulacrum  show silhouettes for enemies that are no longer in the game, 

    Spoiler

    J3 golem, artificier, datalyst, misery, carabus, nightwatch carrier, nightwatch reaver,  saturn six fugitive, infested tumor (object from removed JV raid)

    The codex shows silhouettes for enemies that are broken or unscannable,

    Spoiler

    vapos condor dropship, vapos elite condor dropship, a mysterious shield dargyn entry in the corpus section

    The codex has (sometimes hidden) entries for enemies that can only be encountered once
    some of these have workarounds, but they are impossible solo

    Spoiler

    Tomb guardian, Tomb protector, tomb protector effigy, classic stalker, 

    Some enemies can be scanned, but have no codex entry

    Spoiler

    sentient ramsleds, all the new sentient boarding crews, 

     

    • Like 5
  4. Until the first "season" is over, it will be hard to judge how easy it is to get the rewards you want without doing the challenges you "cannot"

    DE pushing players to do things they normally wouldn't,

    for optional rewards,

    that will return,

    is a good thing in my opinion.

     

    Not everyone has to do all the challenges, but the fact that they are available is very nice.
    There is a lot of good content in this game that has been forgotten due to new updates and metas.

     

    Just because you cannot immediately steamroll content does not mean it is too hard,  it just requires more effort or thought.

     

    And for the record, one hour is not long, and recruiting chat can find you a buddy to friend in seconds

    • Like 1
  5. Played a round of High-risk index, and after hitting the point target, we goofed off while the timer ran out.

    In the post-mission screen, It showed my equipped weapons and frame as if I started the mission with them unlevelled.8C75FBAF77B2CF27C036EA5012ABF914C2BA29E0 As far as I know, the original investment was returned, but I did not get a credit reward.

    The rest of my squad reported no problems.

    A friend of mine said this happens to him regularly, but only if he is dead and waiting to respawn as the mission ends.

    I do have the EElog if that helps.

     

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