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(PSN)Davidmoses

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Posts posted by (PSN)Davidmoses

  1. since octavia's anthem dropped yesterday, i assume this is an issue from that, but Sentient enemies on Lua Namely occultists, detect me even when i am nowhere near them and they dissappear meaning the battilist and concultyst appear and because my weapons cant do anything to them i have to run, hide in a corner and constantly blast them with my tenno beam which is the most terrible design ever, but because its the only possible chance i have at surviving its the only choice i get and because the tenno for whatever reason is virtually useless in any sort of fight he just continues to die and then i respawn him and run for twenty minutes to get back the the still approaching sentients.

    i am unsure why the occultists suddenly follow me around no matter if they know im there or not but the fact they dissappear and still send the other sentients is pissing me off. cant even play the damn game half the time because enemies can be level 30+ and will kill every damn warframe i have even the best modded ones, but even that is more tolerable to the sentients which cant be hurt by anything except the tenno beam or a hide and seek elevator match which i had to do during the actavia's anthem just to be able to play

  2. Could it be possible to remove the requirements for clans to have to have a bunch or forma just to build things? forma could have an increased requirement for its other uses but clans with low numbers or people who don't have money or a lot of time, or people who don't want to spend a bunch of either cannot get forma without farming it which just to build rooms for something pvp related is not really worth it.

    Could the void/derelicts  be given the ability to allow for matchmaking fair leveled players to allow for easier farming of the rare materials or missions to go smoother?

    Will stealth in general be worked on more at some point? current issues are that sentinels such as shade can only cloak players while enemies are near (it seems to not be working properly as it still turns off and doesn't turn on sometimes after the cool down while enemies are around) players who try to use stealth normally can have enemies spawn behind them from previously empty rooms and therefore get spotted unfairly while enemies that notice a player even if they die without getting to an alarm or firing a gun will still alert nearby enemies. stealth abilities like shade and kubrow have should be permanently on as long as the player is crouched and not attacking, even active while interacting with items shouldn't break the stealth as thats part of the game.

    Will there be any new planets for missions or secret exploration or areas (neutral areas,ships, some resource gathering specific planets or areas,more special market type places)  anytime soon or in the future?

    and lastly might it be possible sometime in the future to possibly have a feature that allows players to take materials they gathered to make completely player made weaponry from scratch with some sort of limitation to make them not overly crazy? an example would be a player gathering materials and wanting a gun that can fire some kind of multi laser beam that is kind of star wars-esk type blaster if they wanted that shoots in bursts, or a player wanting a sword that is also a shield similar to the archwing one but has electricity type effects in between the blade as a base effect from the materials used. this way players would have higher creative options, and would be able to trade them with other people making the market or trade market even more important. 
     

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