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(PSN)Stack77

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Posts posted by (PSN)Stack77

  1. I have a question that I don't know where to ask so I am asking here.

    Hundreds of thousands of people have or are being evacuated due to the 5000+ wildfires active, here at home, in Canada.

    Many of us, people displaced by the wildfires, have been safely evacuated and are limited to the infrastructure we can access. My question is, will there be any way for us, in the future, to acquire the 10 year anniversary event Items that are currently being offered, once we are able to return to and rebuild our communities? Hotspotting my iPhone in an RV is just not sufficient enough to play Warframe. It's barely supporting my laptop to post on the forum.

    Sincerely,

    A loyal Tenno keeping his 2 daughters, 8 cats and their dog safe in tiny RV!

    P.S. Stay safe fellow Canadians!

    • Like 3
  2. On 2023-07-24 at 12:25 PM, (PSN)MrMonkey1087 said:

    When you were having this issue was it marking child components that were attached to other parts of the dojo? and were those components new rooms you built after the one you were initially trying to delete?

    I'm having something similar to you occur but with the variations asked about.

    There were no child components marked. These were dead ends or hallways. They were the child component. 
     

    One thing that seemed to help was changing my spawn room. I would just switch between using the the original spawn room and the room next to it. I don’t know why that made a difference but it seemed to work. It wasn’t like I moved the spawn room from on side of the dojo to the other. Just used the adjacent room. 

  3. On 2023-05-13 at 5:44 AM, (PSN)Stack77 said:

    This bug is active again. Can confirm that there is no way to highlight the statue to move its position. 

    Will this be addressed at all? This dojo bug, as well as many others, have been going on since the introduction of Duviri. It’s been very difficult to do any dojo builds. We would love to submit our dojo but have ceased any decorating. Please fix this. 

  4. Update. This issue is ongoing. Restarting app is no longer a remedy. I have also tried marking the room by selecting the room that it’s connected with to mark it as the only child component. Once marked, it will still not allow me to delete it. Building seems to be normal. 
     

    Edit: Hotfix #4 was deployed minutes after this comment. Issue still remains. 

  5. After 18 hours, I was able to delete the room. Upon starting the game today. The same issue is repeating. No deletion or building is able to be performed. I will restart the app and attempt to continue the deletion of a wing. 

  6. We are having issues remodelling our dojo. Rooms that can be queued for destruction, ie. dead end/recently built rooms, are now displaying the “this room has child components…” message after the “would you like to queue for destruction…” message. These rooms have no child components to mark for destruction because they are the child components to be destroyed. 
    Second, we are having issues building building new room. Once you select a room to build, there is a message that states that “there is already a room occupying this space…” even when there is not. For example, a room is to be  destroyed and a hallway is to replace it. The room gets destroyed but the game will not allow you to build the replacement hallway. It say the space is occupied even though it is not. 

    Edit: This issue applied to all members with build permissions. 

  7. This happened to me 2 hours ago. A clan member asked for assistance to pass the railjack Orphix mission at Erato, Veil Proxima. We completed the mission and went to the dry dock of our dojo. I wished them well and left the squad then exited the dojo and returned to my ship. Some how our chat was still active until we restarted the game. I’m not sure if this was from leaving the dojo since we had already broke squad. 

    • Like 2
  8. First off, thanks for the re-release of Plaguestar. I was at tech school the last time it was out and didn’t get much playtime.

    My issue is I can’t play. I try to leave Cetus and spend between 9 and 13 minutes to get on the plains. Sometimes I can’t even leave and I’m forced to abort. I’ve tried calm/busy instances without any difference.

    Internet speed has been upgraded since the last   Plaguestar event so this makes no sense to me. 

  9. 22 hours ago, (PS4)alois198812 said:

    Im probably no gonna make MR24 because i missing the ETHER DAGGERS sadly :-( and honestly DE the accessory Pack getting worse and worse same with sayndanas + no armor . It will be nice if Volt and Mag accessorys packs can be again available to buy because they have the bast Prime armor in game  . And BTW is possible to get the ETHER DAGGERS somehow ?

    Same here. Sold it back in my noob days. I know they are making the quests replayable eventually, I only hope they make the reward available again.

  10. Why does the connection for the second sortie fail so often. Same with the moon spy mission. Put those two together and you'll never get a squad of four. There is always talks of new missions. Why can't we get the ones that are already problematic fixed? I'm not the only console user with this issue. PS4 by the way. 

  11. Ever since TWW update, with the new endless fissure mission alive again, every time I do an endless fissure mission and there is a host migration, my screen freezes at 1 second left to choose a new relic. I've lost so many rare and recently unvaulted prime parts. 

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