Senpai_Matte
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Posts posted by Senpai_Matte
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Same here but only in veil proxima.
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On warframe wiki you can see:
Venari randomly stops moving when her heal aura is activated. This bug occurs for targets she automatically chooses to heal, as well as targets marked by Khora. Switching to Attack or Protect postures will reset her AI to normal. (https://warframe.fandom.com/wiki/Venari#Bugs)
But it's not random at all. This happen only if healed target do most of parkour activities in area where Venari has no clear path to get to target (jumped from waypoint to actual location):
This bug forces players to cycle between Venari abilities or recast heal on friendly target and again on target that we want to heal. I would love to see Venari teleport to target if Venari get further than 25m away instead of standing still until the ability is recast.
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Please can i see your calculation how you got 3 spin attack per second?
Because when you just say that you should do 3 spins per second and post video that you don't then you actually said nothing.
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We all know that Grakata is cool weapon (Clem likes it) but i am not sure if corpus should use it
Here you can see corpus using tetra (this should be normal):
But when you are in archwing they switch to grakata to use their anti air projectiles:
Yeah it's funny and harmless bug but it doesn't really looks nice when they are using Grakata and shoot projectiles from Arca Plasmor because they won't switch it back to their default weapon.
This bug work for majority of corpus units in Orb Vallis.
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I would like to see in future self damage from tonkor. It's not normal when players shooting from 0,5m and taking 0 dmg, it's grenade launcher not normal rifle.
Titania Tribute buffs not spawning
in General
Posted · Edited by Matte_ranger
Noticed it too.
We need more Titania players to read it, like this topic and wait for fixing it.