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S5alad

Grand Master
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Posts posted by S5alad

  1. Response from support was basically, paraphrased:

    You recieved platinum from third party person who got banned so we took your platinum.  Avoid making trades that seem too good to be true or unfair in your favor.  You're responsible for resolving negative platinum when this happens.

     

    So basically don't ever sell anything to anyone who you don't personally know.  Super not cool DE>

  2. 1 hour ago, Ezekeel666 said:

    I personally had very good experience with the BBB in multiple cases leading to issues being resolved quickly in my favour after the developer/publisher initially refused cooperation and essentially ignored my complaint. The service of the BBB is free of charge for customers so definitely worth a try.

    BBB is basically extorting businesses and charging them to remove bad reviews.  Because businesses can pay to remove the negative marks, BBB is in itself worthless. 

  3. 1 hour ago, Ezekeel666 said:

    https://www.bbb.org/consumer-complaints/file-a-complaint/get-started

    That's what I would do. Already did it a couple of times with other gaming companies that thought they could take advantage of their customers and let's just say you would be surprised how suddenly everyone is super friendly and willing to resolve your issue.

    Quite frankly, the BBB is a joke.  Anyone can pay to have their complaints removed.  I don't know what course of action is available for this besides Warframe slowly shedding players due to people being unwilling to pay to unlock their ransomed accounts.

  4. On 2/23/2018 at 4:52 PM, Mysterium13 said:

    Interesting point and well made. On the face of it, I believe that you indeed correct. That said, I would be more than willing to hear other points of view on this as it does seem too simple to be exactly the case. If it is, then that simply exacerbates the issue in terms of how the player, 100% innocent in my case at least, is being treated.

    I was also recently put into a negative platinum balance after selling a riven mod.  I paid the ransom and feel pretty pissed off in general at the game.  Got a generic ticket saying the issue was solved because I paid the ransom, but it doesn't fix the issue that I still was taken advantage of and DE made a bad situation even worse.

    All I can think about is how I'd like to charge back the ransom money I just paid and say whatever to the consequences.  A game forcing you to pay large amount of real life dollars for something no fault of your own is EA levels of evil.  I mean, it's worse than EA really.  I've always been a huge DE fan but this recent scenario just makes me feel really resentful lately.  I'm sitting on a gold mine of things I'd like to sell but am too paranoid after the recent experience to even try.  That Primed Chamber is money, tons and tons of money, but why bother when someone might just buy the plat, get the mod and funnel it through a series of alt accounts that have the credits to trade it then back charge it and then I'm stick with a negative 100k platinum account which will NEVER get unlocked?

    With Rivens going for over 2k plat sometimes, you can't just expect a player to sell a riven and log back in to see their account is now several thousand plat in the negative.  That's an entire pay check for some people.  It's downright unethical on DE's part.  It doesn't take much effort to remove the platinum but also reward the items back, or to suspend trading recently bought platinum until it can be verified as legitimate.  There's several solutions that are all better than holding loyal accounts ransom when they didn't do anything wrong.

     

    Just writing this adds clarity.  I let pressure from friends to play this game force me to let myself be taken advantage of by DE and pay them even more money to unlock my account when it should have never been locked in the first place.  DE has not apologized or rectified the situation.  The riven I sold is still gone, the platinum I got for it is gone, and the money I spent on the platinum to get my account back is also gone.

    Writing this gives me the resolve I need to discontinue playing.  Grand founder, several prime access packs, and lots of referrals, yet still DE abused my loyalty and took advantage of a bad situation to make even more money.

     

    GG.

  5. 4 hours ago, peterc3 said:

    Trading uses the premium currency of this free game. There will never be an ability to trade the premium currency offline. This idea has more in common with the RMT AH in D3 before it was nuked. Plat has an actual value in "real" money.

    And I would spend so much more money if it weren't such a bother to even find what I wanted to spend it on.

  6. It's beyond sickening having to go through all the drama of belligerent players, sorting through an disappearing mess to sort through, where in every single MMO it's a simple search query, purchase, and equip.  No drama, just done.  Everyone will post that it isn't so bad, that there's another website, all these other solutions, but the fact that there are such solutions in the first place is the issue.  It's still a headache to navigate trading for half an hour or longer to find what you want, it's still a headache to have to play guessing games with morons who won't just give you a flat honest price and expect you to correctly guess right away based on any of the arbitrary numbers listed on a 3rd party website, and it's still a headache to not have a firm comparison of final price points to have some idea if you're being ripped off or not.

     

    Please, please, please DE, add an auction house.

  7. So... I have 7 million credits right now and NOTHING to do with them, and I didn't even go looking for them. It's not that hard to get. If you've really been playing the game for all these years- you must have insane amounts of mod copies, oberon parts, spare frame parts, random bps from login, etc. Sell them- you'll have WAY more than enough...

    That's not at all true.  The going rate for Primed Chamber is actually over 20,000 plat.  After buying and selling on an active market, transmutations, and upgrading mods, credits have become my most limited resource.  Doing T4 missions and such doesn't yield nearly enough to be anything but a grind.  There's way for me to ever sell Primed Chamber now, and it's really a shame that credits have become such a limitation to long time players seeking maxed mods and participating in the market.  It kills the game.

  8. I've been holding onto an extra Primed Chamber for years now.  I can't sell it at current market rates because there's no way I'm going to ever be able to grind out the credits even if I quit everything and made my life exclusively about Warframe.

     

    What I really want to see is a buyout option for the tax, focused for large transactions.  It would be much better to spend 100p on a tax pass to be afford selling large ticket items than to lose interest in everything else the game has to offer trying to farm credits to meet the demand of the credits in hopes of getting some extra plat.

     

    Imagine how much more lively the market could be without such prohibitive expenses stopping large ticket transactions?

     

    It's seriously time to look at a way to enable Tenno to off high demand exclusive items without a year's worth of grinding.

     

    At today's market, Primed Chamber is often sought at over 6000 platinum.  How am I supposed to come up with 4 million or more credits for the cost of a Primed Mod in addition to it's value in platinum?  I want to play the game... not grind for the sake of grind.

  9. And then it becomes virtually P2W. :) 

    Earning platinum by selling valuable items has nothing to do with paying.  You either pay for an endless grind that will never be fixed or pay with platinum you earned in a third of the time or less it would take you to grind.

     

    It's called being smart with your time to get the result you want instead of being insane with it hoping you get scraps.

  10. That's your opinion, but remember, silly little man, not everyone has a Frost Prime to sell.

    The concept stands.  Whether it's buying extra primed mods or prisma guns to sell when they're high in value, or other things, it's easy to make platinum to then buy what you want off the market.  Some frames like Hydroid and Mesa, are entirely worth the platinum to avoid the grind.

  11. Go play another game.  Diversify.  Play Dark Sector, play it on hard.  Get a bicycle, walk your dog, clean your kitchen, read a book, have sex, go for a hike.

     

    Warframe is not life.

     

    Edit: I used to be a Warframe addict with no sense of moderation.  It was the developer's fault that the game was not able to progress as fact as I could beat it.  Now, Warframe is a couple times a week thing if that.  I enjoy it significantly more, am healthier, tan, sixpack, and my dog loves me more too.  

     

    Best advice for veterans is to congratulate yourselves for a job well done!  You're an awesome hardworking dedicated fan to a game we all love and enjoy.  You deserve a break to take care of yourself.  Go get some sun.

  12. Several threads per page consist entirely of players complaining about how hard it is to get "x" resource.  When we now have to tools to farm for it properly, in other words Gmag and a ridiculously game breakingly overpowered frame called Mesa, people suddenly want them gone because they apparently don't enjoy the tools necessary to make gathering resource a non issue.

     

    Make up your minds.

  13. Nothing is more frustrating than getting face glued to a mob in archwing, and despite spamming your melee key being unable to score a single hit at point blank range.

     

    Then there's also the inability of melee weapons to strike above or even targets at your very feet.

     

    There needs to be a generally wide hitbox for melee that hits everything in the general direction you're aiming.  That's the point of melee.  I shouldn't have to plan which move of a combo hits where like some sort of over-sophisticated point blank sniping.

  14. The primary reason I transfer platinum to family and friends is for them to purchase space for weapons and warframes.

     

    Maybe it would save everyone a lot of time if we could just gift these things directly!

     

    Stupid idea right?

     

    I think it'd be kind of cool.

  15. Just let every single pellet count as seperate hit and let sniper rifles just penetrate the nullifier globe. So a sniper can just take out the nullifier in the bubble with a aimed headshot and a shotgun just blows the bubble away by shredding it with raw pellet count(akbronko prime or mara detron already work that way by her insane firerate it takes the globe another second to collaps while you are allready reload to take out the nulliefier, once the shield is down).

              Many folks in the community have been asking for this exact set of buffs to shotguns and snipers. It's the simplest solution which then encourages people to bring something besides an assault rifle. Of course each of these weapons' categories has a few oddballs that are in their "Class" that aren't really shotguns or sniper rifles (Phage comes to mind) which may have to be set as exempt from this general rule (or not), but over-all I think the community as a whole agrees on these particular buffs to shotties and snipers as the best way to fix those classes.

  16. Amen. As someone whom is trying to sell their primed chamber (and even has a buyer willing to pay 20k plat) I'm now stuck in a credit farm hell, trying to get that 13.5 million credits to do the trade

  17. I think the vast majority of players can agree that the foundry could use a moderate over-haul. Some of the glaring issues (and possible solutions) are as follows.

     

    -No crafting queue.

            As an end-game player I, quite literally, have around 200 forma blue prints (gripes and complaints about this are for another thread). Why can't I, say, pay the cost to craft 30 of these up front, and they will sequentially craft automatically for me? The same could be said for the team restores and ciphers. This shouldn't interfere with rushing items, as you could rush them in bulk. When you click "Rush item" it comes up with a window asking how many you would like to rush.

     

    -Excessively "clicky" interface

             When I finish crafting something, I click on it. then a window pops up that says "Item has been added to your inventory" which I must click on again. Remove the requirement for clicking OK on that message, and just leave it as a splash message. Having an "OK" button for when you don't have enough slots is perfectly fine.

     

    -Items in progress should be the default view

            I can't think of a single time I've used the "All items" tab in the foundry. while others may use this tab, the "In Progress" tab seems like the most frequently used part and should be default. While this is my personal opinion, logically, if I want to craft something specific, I go to the tab it's under for Warframes, weapons, archwing, etc. If I want to see when that new loki prime is going to finish building, I'm going to go to the In Progress tab

     

    -No indication of what's been mastered on BPs

            I tend to delete most of my non-prime (and to be honest most clan weapons) items once I've mastered them because of other game balance issues. At the same time, I get tons of blue-prints and parts of things that I've subsequently mastered and deleted. It'd be nice to be able to go through the store BPs, see that the BP I'm looking at is for a gun which I've already mastered instead of quitting the store, going to my profile (again, an excessively "clicky" UI), and then filtering through the weapons to figure out if I've mastered it or not. Including your current rank with a weapon on the blueprint, similar to how many you currently own, is a simple fix for this annoyance.

     

    -No indication of number of completed items you own in the store/reseach

            Similar to above, once I build a clan weapon, and then I'm scrolling through clan weapons to research, I see the weapon that I've build listed as "0 owned" because technically I own 0 blueprints. Unfortunately I do own the weapon that blueprint makes, and there's been a couple of times that I've bought BPs for items I've already crafted because of that "0 Owned" indicator.

              This has made me get into the habit of exiting to my profile, check my inventory for the weapons I currently own, and ensure that I don't already own a crafted version of this item before I buy the blue print - a cumbersome experince due to the excessively "Clicky UI" For folks at end-game with a collectionist mind-set, managing all the weapons you have vs haven't crafted yet is awkward and cumbersome. Especially when crafting in bulk, as is common at the end-game for mastery farming.

  18. -Snip-

              I can sympathize a lot with where you're coming from. When I first started warframe (around build 5.0?) there was no tutorial. I didn't even know about the parkour system until I got stuck in a tile that required parkour to get across, so I alt-tabbed to youtube to watch videos on warframe and discovered that you could do all kinds of wall running, helicoptering, flips etc. nothing of which was documented in game.

     

              As a veteran player now, I'm STILL constantly referring to the wiki for what drops where, and nuances of the modding system (did you know that mods are applyed in order of left to right, top to bottom? so you can swap the order of your mods to get priorities set for your companions or to get the elemental combos you desire). You are absolutely right that this information needs to be in-game. a simple hover-over tooltip for all the weapon and warframe stats would go a long way, although it would require something completely different for the consoles since (correct me if I'm wrong) they don't have a mouse cursor to hover over stats with.

     

              Also, a much more in-depth modding tutorial is urgently needed. I feel like I know the ins and outs of modding, but I can tell you that 100% of it came from the wiki, and that's just the wrong answer. Fusing like polarities is almost as good as using a fusion core. I don't recall seeing that anywhere within the tutorial.

     

              In terms of where to go for item progression you bring up another very good point. once you max out your warframe there's no in-game guidance on what to do to aquire a new warframe. something simple as a message from the lotus saying "Now that you've mastered that warframe Tenno, you should seek out additional warframes from the leaders of each planet" which would then indicate to players that they should start killing bosses to find parts for the other warframes.

              I see the new warframe aspect as being especially infuriating for new players because when you buy a weapon blue print, you need to farm resources which (as far as I can tell) are fairly easily represented as to what drops where. When you buy a warframe BP, you need warframe parts which you have no idea where to get from until you alt-tab to the wiki. Including information on the assassination missions like "General Sargas Ruk has been studying a warframe known only as Ember. He may have information about this warframe should you defeat him." would point people to farming Sargas for the Ember frame.

              End-game items (prime versions) I don't think should be given this kind of hand-holding, as every MMO I've played has required some investment on developing a player's knowledge of the deep game mechanics and drop locations to acquire these end-game. Keeping this information in the wiki or by random discovery I feel is appropriate for the prime versions.

     

              In regards to enemies spawning behind you, It's a game mechanic that takes a bit to get used to, but it makes sense both mechanically and logically. If they didn't spawn behind you every mission would turn into an exterminate mission (because things can't respawn in the feeder areas to rooms you cleared) and the challenge of things like rescue, spy, etc. would be gone. There are lots of "feeder areas" - that is doors that open to small rooms that have a locked door in them, where enemies spawn at when the door you can use is open. This gives the illusion that these enemies unlocked the door and entered the room you're in from the feeder room. This also teaches you as a player that sometimes "Speed is security" as opposed to strong-walling and going hands-across the world and just running out of resources (ammo/energy) in solo play.

     

    [edit]Grammar is hard :([/edit]

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