Jump to content

(PSN)StellarPotato

PSN Member
  • Posts

    43
  • Joined

  • Last visited

Posts posted by (PSN)StellarPotato

  1. 4 hours ago, (PS4)Zelisius said:

    Sharefactory might surprise you. I've made 2 ps4 gmvs using that app and while they aren't as good as a pcs options, it's still (I feel) a viable option.

     

    hmm thanks ill look into it.

     

    i suppose i can just pull the video from youtube for the raw file that i would to send if it gets to that point.

  2. 2 questions.

     

    1. you a pc playerbase only?

    2. got  a place for casual like me. imt not a raid person and i often dont do long runs. 

    or well it seems i dont i tend to leave at 30 or 20. mainly because i fall off in longer stuff. but thats because im a casual and only half decent at the game. haha

    thanks for your time.

  3. Just now, .Zel said:

    If he does want to do well, he needs to put in the time and effort to do well. You won't get any output without any input. We all basically said all there was to say, it's just up to him now if he wants to keep trying to change the game mode or try change himself.

    i do agree but first and foremost i think he would need to work on letting go of defeat.

    each defeat or failure is lesson learned and i feel he doesnt see it like that. it allows to destroy himself with self loathing.

    all the practice in the world wont help you improve if you cant improve your own self control and maintain a balance. its okay to rage bit and feel like that sucked. but to let drag this far down is bad for you as person and will only affect your gameplay negatively.

  4. 2 minutes ago, Ariel19_98 said:

    AAAAAH I just hate to lose! It IS humiliating. Knowing that there is someone better than you and that it was proved there on your face. When you try every approch and die, when you change your bad loadout to something that you think will be better and turns out it was even worst. To me, to lose it to be a failed person. I want to be the best but I can't get any better failing all the time.

    if this is the case. i suggest you dont play pvp. you are never the best at anything in all of your life. someone will always out do you one day.

    strive for enjoyment in where you are. not where you aspire to be.

    you might find that gets you closer to the mountain top then the previous mantra.

  5. 6 minutes ago, Ariel19_98 said:

    Oh well what do we have here, a Mr "I win all my game and that makes me able to look down at other player's complain". Listen here you so good player, why don't you try and give your best at a game and loses? Do you know how humiliating is to lose to another person? Down to the point where you only want to make them suffer the same as you. This is what conclaves causes on me. Disgust and depise. The only thing I am asking is for balance. No one better nor worst than me, just people of the same level fighting each other fairly

    okay so coming from a gal that used get to like salty.

    like real @(*()$ disgusting human  behavior salty.

    i want you to breathe.  its bad for your mental well belong and skews your perception in the moment.

     

    okay so hopefully you have done that. its important to what to say.

     

    PVP is inherently skilled based. you against other players.

    also look at your time in pvp. its small . its nothing. you have barely sipped the gallon that is that.

    now thats not a bad thing but it does make your sense of unfairness unfounded.

     

    take step back and think on the game. in pve the main game you feel powerful, you run around with teammates most of the time,

    supporting each other even without trying to half the time.so your fighting the ai,

    the nature of the games means you kill them in waves of 100's so that feels normal to you.

     

    so in PVP you are now fighting singular opponents who think in ways the ai never does. they adapt and dont fall for the same tricks. they are trying to win on the same level as you.

    they want it as much as you. this requires a very different skill set then the main game.

    accuracy suddenly matters alot more. especially for powers.

    you need to be away of new type of enemy. there is nothing like fighting other tenno in pve. that are players that can adapt on the fly.

    practice is your pal in pvp in any game.

    you need to breathe and not expect to win nonstop.

    your basically playing a totally different game now with new rules. new tactics needed and different stats and mods. so old builds and tactics dont matter here.

    i really suggest you take few breathes and come back to it. take it in small steps. pvp in this is very balanced. its far better then it was on launch, they work hard to keep it that way.

    i can run any of my pvp stuff and do okay ish. some times i even win a free for all or im the team mvp.

    and other times it just wasnt my game.

    its hard to pick yourself back up after defeat and not let that taint you, but you need to learn that skill. otherwise alot of your life will be stress you can avoid.

     

    also if it makes you feel this disgusted and you wanna make other people feel like S#&$.

    maybe pvp just isnt for you, and thats totally okay.

    I hope you have a much better day and experience from here on out.

    good luck fellow tenno

    p.s. remember to breathe and relax.

     

  6. 1 minute ago, NinthAria said:

    Plains of Eidolon has me hyped. The Sentient coming out of the ground at the end was very Shadow of the Colossus. Can't wait to kill one.

    Also, I believe they've already said they plan to do more open-world zones with other tilesets. Some of the Corpus planet-side tilesets (Europa, Venus) would make good candidates. Maybe Mars as well.

    I've always been sort of neutral on Umbra, because while it certainly looks cool, it hasn't really meant anything in the context of the game, because there hasn't been any context. That said, it sounds like The Sacrifice will be delving into what (or perhaps who) the warframes are--and that does interest me. So I'm pretty excited for it in that capacity.

    Chains of Harrow was really cool. A lot of good lore, and some really good characterization in the form of Rell. Parts of it are a touch repetitive--there's 3 missions or so that basically follow the exact same gameplay pattern--but the dialogue and such helps hold it up. There's also a part that involves using the Operator in combat, which may frustrate you or not depending on how much you like the Operator; regardless, it's pretty forgiving, as any progress you make in between deaths/retries is saved.

     tip tip example of giving me harrow tidbits and not spoiling it at all! thank you for that 

     

    i adore the lore so i feel ill be fine. games by nature are repetitive at some point along the line no matter what they are.

  7. so wow the tennocon stuff huh.

     

    i admit i never saw them taking on a challenge like the planes of eidolon.

     

    im curious to see how this shapes the game going forward. will we end up with more open world spaces of varying styles and locations?

    i feel like that would allow much richer sense of story and connected state of the galaxy.

    it would make it easier to breathe life into the game.

    make it feel like the universe moves.

    what do you think about it?

     

     

    umbra.

    i tend to feel like the odd gal out on this one as i dont care about excal umbra beyond the lore bits.

    im still not sure what to think.

    but i may be misinformed on how umbra will work if we were told anything.

    if its just excals powers ill pass on using it i expect.

    Your thoughts?

     

    HARROW

    harrow. i really want harrow. i think he looks cool and i like his concept alot.

    plus im really keen to get the lore with his quest.

    so far ive enjoyed pretty much every quest for warframe, the more lore the heavy the better.

     

    as pc people may respond to this please no spoilers for harrow quest.

     

     

     

  8. im curious to see what this means long term. if they will doing more open world areas thats are vastly different.

    if they pull this off. they have alot of potential to work with very different tilesets among all the planets to go wild with long term.

  9. 4 minutes ago, Ollnozz said:

    I dislike the difficulty spike DE's put into some of these quests (Octavia's Anthem a prime example, and don't go rattling on about how you can oneshot Sentients with anything in your arsenal, potential skeptics). It overcomplicates things for casual players like yourself, who find themselves up against challenges and enemies they've never even heard of, and find it a herculean task to deal with them. (Juggernaut farming in the Jordas Precept) While I think DE should reduce this wall of difficulty, another problem arises, and that's how the pros find the quest. If we were to replace the Sentients in the Anthem with squishy Infested, it would be much more manageable for casuals, but veteran players would be bored out of their mind, and ask for a challenge. A challenge that may again restrict those with less advanced gear. It's a bit of a crux, really, because in an game like this where big numbers mean everything, the difference between a casual and a competitive player makes it almost impossible to fully implement balance in terms of combat in Quests. 

    you bring up very good points.

    and while i a casual player who loves this game. wants to have my place in it. 

    i certainly dont want hardcore players to feel there is no place in it for them.

     

    i gave it a go with val. her ult made it easy.

     

    its tricky for DE. they made beast of game that has grown far more complicated and diverse then they ever expected.

  10. Just now, Ollnozz said:

    I'm really sorry to hear that you're drowning in worry like this, I don't think anyone should be left behind. I know how it feels to try taking on Sentients like this; and how advice from people far, far above your league doesn't help at all. (For example, advising you to take a Sancti Tigris on them, which you likely don't have)

    My solution to the Sentients was Valkyr, because she packs a punch and is invincible while in Hysteria. Excalibur is great as well, but risks dying if you don't have enough energy reserves. 

    thanks.

    its frustrating for sure. im not a hardcore  mastery chaser . i dont do the raids.

    i feel like that shouldnt get me left behind. and so far ive managed to find a way through it all.

    but ive never felt so helpless as this one right here. 

    im gonna give it ago with val

  11. so im on the find the second fragment of octavia anthem.

     

    i do not see a way through this.

    i struggle to fight one sentient. let alone two at time.

    then two more.

    then 3 more!

    i just dont see how i can possible do this solo.

    im running out of ammo.

    im running out of energy.

    switching between weapons to try and do more damage when they become immune isnt helping.

     

    ive never hit point in this entire game where i see no freaking way out.

     

    how the hell has anyone done this solo.

     

     

  12. Just now, Dakari_Voident said:

    In terms of how Limbo behaves with the rework, it honestly seems like it really made him useful again.  Though, the cataclysm nuking issue did arise, and is subsequently being fixed.

    from what i saw when they first showed it. it seemed like it would be more up my alley. ill have to wait and see for myself hands of course.

    i  only keep frames and stuff i have fun using regardless of them being like the meta or watever.

  13. oberon is one im truly looking forward to.

     

    for ones i expect to be further away.

     

    mesa. shes just my gal.

     

    chroma and nidus are two id really like to see.

     

    limbo depends on how much i like him after rework.

    i wasnt a fan before

  14. Just now, Kuestenjung said:

    DE never said this, like they never said anything like this

     

     

    They said every Frame is eligible to get primed, not that everyone will be primed. That´s a difference.

    its a free to play game.

    prime is easily the biggest market of money.

     

    they have no reason to not prime them.

    in fact they have a million reasons to prime them all.

     

    and no im pretty sure they have answered all frames will be primed.

    again even if they said eligable your nitpicking.

     

    it makes zero sense to not prime every frame.

    it would be the single dumbest thing they could do.

     

  15. 23 hours ago, (PS4)Knirhim said:

    Really looks like my kind of game. Definitely going to buy it.

    Besides, you don't open doors, you KICK them open. 

    hahaha yeah. im really into the style of its art and the sense of the world and the really in tune martial arts.

     

    i may get it for pc and ps4 so i kick doors with everyone 

×
×
  • Create New...