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SparksterX

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Posts posted by SparksterX


  1. Just gonna paste what I typed on the last patch since nothing on it was fixed:

    Still no fix for the lack of holster animation when switching to the synth scanner.

    edit: since I got first page, I'll post a few other bugs I ran into.

    -Vazarin can no longer heal sentinels. 

    -weapon trail effects and particles persist on melee while holstered when certain requirements are met (I think), requiring a visit to the arsenal in order to fix it.

    -Void blast doesn't work anymore. Like, at all.


  2. Still no fix for the lack of holster animation when switching to the synth scanner.

    edit: since I got first page, I'll post a few other bugs I ran into.

    -Vazarin can no longer heal sentinels. 

    -weapon trail effects and particles persist on melee while holstered when certain requirements are met (I think), requiring a visit to the arsenal in order to fix it.

    -Void blast doesn't work anymore. Like, at all.

    • Upvote 3

  3. Two bugs to report involving umbra but are not spoilers to the sacrifice.

    -Transfering out of Umbra with the operator while Umbra is infected with the infested cyst shows the cyst completely grown on Umbra despite being either recently infected or on another growth stage.

    -Transfering back into Umbra with the operator produces transference static, despite the operator never being downed in the first place.


  4. ✡⚐🕆 💧✌✡ ✡⚐🕆 ✌☼☜ ❄☟☜ ☟☜☼⚐☜💧 ⚐☞ ❄☟✋💧 💧✡💧❄☜💣📬 ❄☟☜ 👌✌💧❄✋⚐☠💧 ⚐☞ ☹✋☝☟❄ ❄☟✌❄ ☜☠👎 ❄☟☜ 🏱✌✋☠ ⚐☞ ❄☟☜ 🕆☠☞⚐☼❄🕆☠✌❄☜📬

    🕈☟✌❄ 😐✋☠👎 ⚐☞ ☟☜☼⚐ ☹☜✌✞☜💧 ❄☟☜✋☼ ⚐🕈☠ 😐✋☠👎 ❄⚐ ☼⚐❄

    ✡⚐🕆☼ 💧✋☠💧 ✌🕈✌✋❄


  5. I may not be the best artist, but I wanted to give this a shot. This idea came to me while I was looking through this thread.

     

    Faction: Tenno

    Brief Description: This is Raksha. This weapon was used by Tenno clans to teach their pupils in the art of hand to hand combat and acrobatic dodging. Utilizing the fist grips/stances (Fracturing Wind), the emitters attach to the backs of a warframes hands to create two spinning plasma disks, capable of effective melee blocking, slash damage hand to hand, and can even be thrown simultaneously to create two ricocheting disks, although they do not do as much damage as the glaive weapons.

    1YdipNM.png

    • Upvote 10

  6. Also need to report an error. My Skana is still on its legacy model despite it showing up on its updated model on the market. No idea why this is the case. I gained the skana before the update and changed one color on it, nothing else.

     

    edit: It might be just the lighting playing tricks on me, but I'm not 100% sure if this is intentional or not.

    • Upvote 1

  7. 1 minute ago, row49382 said:

    Hello! I posted this in the 19.5.5 update but since its still relevant I'll link it here too:

    ---

    Hello!

    I appreciate the fixes and changes introduced in this update. Thank you as well for introducing Nidus as he is probably my favorite frame at the moment. 

    There are a few bugs/possible changes I think should be addressed:

    • Have an alternative way to remove the Helminth Cyst or a way to hide it. I enjoy the new charger but the cyst is a HUGE eye sore and is definitely a point of conversation For most players. Because we spend actual money into deluxe skin and Tennogen, it's annoying to have that ruined by having the cyst with its disgusting hair ruining my runway of fashion frames.
    • Host migrations occur usually 98% of the time when I have a full team ready to crack a relic. They do come back with the relic (atleast to my knowledge the bug where the relic is not equipped after rejoining has been remedied) however having this occur frequently is rather annoying and time consuming.
    • Joining a public party on the first attempt always (or atleast in most cases) displays the warning this "This party is full," or finds a party and then immediately cancels the action. Again, this is annoying and time consuming. Usually ends with me wanting to do solo missions, which is cumbersome for me exp farming since you always want to be in a full party for the exp boost.
    • Glitch with Codex Scanner not costing any scans to scan an object. I will admit that I have been a bit of an abuser with this glitch, but it's probably best to address it since it is a bug.
    • For some reason, changing the cosmetics or loadouts on a frame or weapon at times will not save the change and will instead revert to the previous loadout/cosmetics. The game is obviously playable with this bug. However, bugs are bugs so reporting again.
    • Finishing a mission brings up this invisible screen that has the option in the bottom right to repeat mission or exit. I'm not sure if this was intentional but it seems more like a script error to me.

    Other points of conversation:

    •  In my whole time playing the sorties post TWW, I have only encountered a Riven 2 times (I have literally done one everyday). It doesn't seem like it's a common drop given how many times I get 2k endo and uncommon drops. I'm curious to see what the algorithm is for deciding this and if there is a way to increase the probability of Riven mods in a more favorable direction. I really like the idea of Rivens and want to try them out to make old weapons viable in the late game but they always seem to allude me  ._. . I really hope you take time to read this.
    • Make kuva a rare drop on the Kuva fortress/new raid mission type to get Kuva in a less monotonous way. Referring to a previous post I made:  I would LOVE to have a reason to revisit the Kuva Fortress as the resources don't draw me back to it and there are better places to farm exp. Again, please take this into consideration.

    Thanks again DE for all you do! 

    See this? This is a sane individual that's handling this situation perfectly.

    • Upvote 1
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