Arkor
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Posts
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Posts posted by Arkor
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The counter is bugged for the Tubemen of Regor it said 9/4 for me and now i logged back in it now says 1/4 wth this is a never winning thing with the counter broken .
I have done them all more times then i can count and the counter still saying 1/4 for me i have already got the badge and it still says i have not done enough to get the badge or the the guns i have done them over and over about 50 times now each and still no change .
Please fix and recount are winnings.
Just letting you know that I have the same problem. The counter says 1/4 even though I completed the mission like 6 or 7 times.
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Same probleme here - it's been a few days since Ordis hasn't showed up on my screen. Nor when I'm "afk" or anything. Did they disable it or what ?
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I have an active affinity booster which is going to end very soon, and I would like to take advantage of it...
I'm hoping for some kind of reimbursement since it's been down for a little while now.
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Immortal skin for Trinity and Zephyr. And maybe Hydroid.
Even if I don't care about Trinity and Hydroid. Their immortal skins are still missing.
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Still no Trinity and Zephyr's immortal skins ? :'(
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*new sentinel skins |...]*
Meanwhile, Trinity & Zephyr's Immortal skins are still missing :(
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Up. The recent hotfixes haven't fixed the problem.
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After reading this in the 13.4 :
"Revised the positions of accessories on the Nami Skyla."
I think it's time to inform you that this bug is also found on the Kestrel (accessories are floating) :
I also saw this :
"Improved the Glaive parry movement animations."
I haven't tested myself to see if the Kestrel needs improvements too, but I hope it gets done if needed. :)
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Improved the Glaive parry movement animations.Revised the positions of accessories on the Nami Skyla.The same things need to be applied to the Kestrel. Or at least the positions of accessories, they don't match at all with the Kestrel. (they're just floating, not even near the weapon)Edit : I made a post in the bug section.
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It happens way too often to me too...
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We already have a backflip animation by pressing back + aim, then tapping roll.
Well, this is true. But the ground slam radius is a little too big for this backflip animation to really be efficient. So that's why I suggested some kind of "hidden" evasive QTE !
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I think what would work, is the possibility to execute a backflip animation (or something the same style) by pressing JUMP less than a second after you've received the slam hit (right before the Tenno hits the ground).
This way, players with reflexes, aswell as those who wish to fight in melee range would have a way to avoid a few ground slams. However, the time allowed to react must be a second at max, so an unaware player who would be surprised by a Heavy wouldn't manage to avoid the hit so easily.
Mods such as Constitution, Sure footed and Handspring would still be "useful" (if you consider Handspring and Sure footed to be useful), and melee fighters would be able to defend themselves against Heavies with a bit more efficiency with some skills and reflexes.
I'm convinced that backflips should be implemented for Melee 2.0, for it to reach its awesomeness potential !
But I guess we should try it first, and then come back here to rant :P
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who cares? We gained 90 votes in that last 10 min vote
6652 vote leadI care. I was just noticing. Not saying they were going to take the lead in like 5 minutes, heh.
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They just gained 0.1% ! D:
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Can someone please tell me where I can find this Megathread on Maginobi's forum ? The only one I found doesn't seem to be the one everyone's talking about :o
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Lol
Blockin Dem Tears!
I lol'd so hard.
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where did you find the specific vote count for both side?
I think you're looking for this : http://home.comcast.net/~1twonky/poll2.html?nxid=10
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Looks like we need another red text announcement sometime soon.
This, aswell as an announcement pop-up with a clickable link on login screen for all the ignorant Tenno...
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We need to advertise on the chat, aswell as in game sessions... because if you can get 1 or 2 Tenno vote from each game played, it might actually be enough to catch up our lack of votes !
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Where do you see any "proof" ? It's called teasing, and I don't see any "proof" here.
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It's April.
Thanks for your useful intervention, Sherlock.
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Since almost all signs point to U13 being tomorrow [...]
Somehow, I highly doubt that... since it's supposed to include Melee 2.0, and they recently said that they were "hoping" to be able to release it "sometime" in April.
Wait & see !
Update 16.5: Tubemen Of Regor
in PC Update Notes
Posted · Edited by Arkor
Damn, are you serious ? Since the very first events and quests of Warframe, I always had A LOT of trouble to find out what to actually do in-game. I always spend hours trying to find out. The clarity lack is real. Not even talking about the bugs and such. Anyway, THANKS for the help - really appreciate it ! That would indeed explain why I (and many others according to the forums / reddit) still have 1-2 points. Now I hope I'll have enough time to complete the event since there's now less than one day left.
Thanks again !