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Ceasary123

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Posts posted by Ceasary123

  1. While the title might be off, I put it in bug report because it wasn't mentioned in patch notes and doesn't make sense balance-wise.

    Now most - if not all - corpus and infested are weak to impact. Since when is flesh weak to impact and RESISTANT to slash?

    I found it out while preparing for sortie. I was double-checking enemy weaknesses in the codex and noticed Grineer armor being weak to slash (not puncture), and flesh being weak to impact, with several more changes, some of which I mentioned above.

    I went to simulacurum to check it on corpus flesh as it seemed easiest to take off, and my unmodded dread (10 puncture, 180 slash, 10 impact) did just 202 (or 220, don't remember) damage, while vulkar (11,2 slash, 33,8 puncture, 180 impact) did a whooping 280 damage to flesh.

    Is it a bug, or planned on DE's side? Because if so, it was a bad, bad idea.

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