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CommanderDC

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About CommanderDC

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  1. Thank you for putting some of the concerns here into numbers, this is very illustrative.
  2. Yes, I did say 'cap on spore damage ramp' rather than infected count. The growth rate is really bad as it currently stands. The rest I'd need to see before judging, I think.
  3. I can see the idea behind this, but the cap on spore damage ramp is incredibly low and needs to either be far higher per enemy or have a far higher cap, likely both, in order to not slow Saryn down massively. Being a little slower since you can keep your buildup is fine, but that's more than a little heavy handed. Ability strength scaling won't save that - even with 300% strength, that's still 6 per enemy to a maximum of 10 enemies, which is not good in the slightest.
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