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Jhaerik

PC Member
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Posts posted by Jhaerik

  1. 20 hours ago, Firetrucksrule said:

    It comes up severely short of PoE and Fortuna bounties, kuva floods, arbitration, eso, high level index, sorties, endless runs and I'd be surprised if I'm not forgetting something. Level 35 is middling regardless of how seriously you play the game. Calling level 35s middling was considering the perspectives of a casual player. By any other measure its downright low. 

    Or we could just provide feedback to content being teased so we hopefully don't have to complain when it launches? 🤷‍♂️ 

    Hell I'm fairly casual (only MR10).... and I don't even bother playing with both hands until stuff hits 85-100.

    Even a Rubico with a few formas can 1-2 shot level 130s.

  2. 4 hours ago, MidToster3800 said:

    I am loving the new melee combat. It's much more smoother and has a much better transition between melee and primary weapon. The ground pound is awesome, i can now choose

    where i can slam, and it also opens a new way of traverse maps. Especially large maps like the planes or fortune. Anyways good job so far on how this game has progressed and i hope you guys can keep bettering yourselves and the game.

                                                                                                   Good Job, and good luck on your future endeavors.

    Man nothing has really changed other than automatic block, and and so many things just being outright unplayble due to bugs.

    Gun users still just spam quick melee attacks on low level stuff. Melee builds still just spam slide attack with maining strike.

    So for changes that changed nothing we lost block glide, and outright broke any frame with an exulted weapon. We lost visibility in a game where it's already hard to see at times with frames like Nidus/Frost/ect around due to the addition of even flasher melee attacks. Melee attacks often don't register. Constant bugs where we are stuck weaponless, or locked into archwing on Plains. Also all non heavy ability based frames feel very "same-y" now with the changes.

    There is still little reason to do more than spam either quick melee, or slide attacks, and the whole thing feels far more clunky than the old system.

    Personally I just wish they'd abandon the entire thing and focus on more important stuff... like how so many mods that are locked behind 5% spy mission loot, and sabotage cash loot. I (like a lot of people it seems) am not here to play siphon filter/thief. I'm here to take a badass robot space ninja and shred hordes of things. Instead most of my play time seems to be stuck running unfun missions types for mods/relics and playing Pew-Pew Mc Spaceboy. For me I'm just here for long duration defense/survival... which imho is where the game is actually fun.... and frankly the balance is god awful in those.

    • Like 2
  3. Seriously this entire terrible system could have just been better replaced by the removal of quick melee.

    Revert this nonsense please.

    It's sad when you have to turn away from enemies when you don't want to block just so you can make use of rage to get the enegy you need for X ability quickly. Why the heck can't I control my character. Why does he just.... block when not needed.

    Seriously if we are going to go this route.. can you just put a "auto clear spy vault" button so I don't have to keep doing those? Maybe an auto fire option so my gun just shoots itself as well. Cause why not? Right?

    • Like 1
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