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Betriex77

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Posts posted by Betriex77

  1. The last few days I only played Empyrean. Of course I found a few bugs. Now I want to share what I found, and what I think would be nice improvements.

    Bugs:

    -Gunnery 2 perk not working properly. Black screen where the railjack used to be.

    -Upon entering the artillary cannon the textures (maybe even camera placement) tend to fall apart.

    -Messed up artillary dmg. It shows damages like a 180k redcrit, but barely scratches crewships.

    -Laggy railjack movement.

    -Forges not showing their cooldown.

    -While sitting in a sidecannon the map and the teleports in tactical screen are not properly aligned.

    -In case of multiple railjack objectives, markers forgets to show the location of the second objective.

    -Getting stuck in the entrance room of crewships. (I havent experienced this recently. Maybe fixed?)

    -Getting stuck in objective's ship. (The ship in the objective, where you have to steal something from an enemy ship in a grineer asteroid.)

    -In some grineer bases doors could be "lock downed". Thus making the mission impossible to finish, cuz the consoles are on the other side of the closed door.

    -Respawning without archwing in space.

    -Not spawning the requied number of crewships./Last crewship(s) hardly spawns.

    - Using Warframe abilities from the tactical screen feels wierd. Like it shows a huge range for ensnare, but it doesnt really have that range. Its just work in a wierd way.

    -Heard from someone recall doesnt always work in space. (Havent experienced this myself, but maybe true.)

    -Railjack wall textures and hitboxes disappears sometimes in missions

    Possible improvements:

    -Invincibility frames for leaving railjack, grineer bases (and entering them.) Its not fun vetting instakilled upon leaving railjack or getting downed while entering a base because they killed you in while in the entering cutscenes.

    -Hull breach palcements. Some is just utterly difficult to get fixed.

    -Better avionics scrapping screen. (Or just nore details on the avionics.) In this state of the scrapping screen, it's just too easy to sell avionics you dont want to/you are using. (I accidently sold my Lavan Bulkhead, because it doesnt shows that I am using that. Rip me.)

    -IMO loot should be shared in the grineer bases as well. Mainly the weapon blueprints

    May add more bugs/possible improvement based on further Empyrian experiences. 

    Ps.: Great job DE. Empyrean is amazing, and its only going to get better from now on. 

    • Like 1
  2. Not sure if anyone found this already. If choose to vanquish your lich, your lich can also come to your aid in the battle. Like if you converted him. I don't think that you reproduce this bug, since it's kind of a random event.

    (Forgot to take a screen shot. Sry. :sad:)

     

  3. On 2019-07-20 at 1:47 AM, ArcKnight9202 said:

    I've wondered if these guys have any interactions with Pherliac Pods. This is infested in theme so I was curious.

    Actually I think they are doing something with the Pherliac Pods. Just done the sortie and in the end of the mission there was a Pherliac Pod. Not sure if that was one of my teammate or the devotee, but they might be up to something bad. Maybe thats how the Zealots (or whatever its name) will spawn to hunt us down.

  4. My opinion of the Exploiter fight is its really good. Deffinitely the best boss so far in the game. (Not counting Tyl Regor's amazing personality.) The fight itself has very good and fun mechanics, and I really like the Exploiter's voice and personality.

    And here comes my opinion, what should be changed.

    • Make the vents markable/waypointable (which one makes sense.) So we can mark which one should we focus.
    • Change the Coolant Raknoid spawn rate depending on how many players are in the lobby.
    • Change the cooling amount of the Coolant Raknoids. (It just doesnt feels fair having almost reaching overheat then it jumps back to almost 0, cuz some spider with a fish tank shoots it.)
    • Make the Coolant Raknoids more visible. Or atleast their coolant shooting "attack".
    • The placing of canisters after interacting with a fracture. (Why behind the warframe?)
    • I would really like if the Coolant Raknoids would have their own kind of toroid. It doesnt need a high value, just make it worth like 100 standing if you exchange it. And it should drop only while you fight the Exploiter with like 10-20% dropchance.
    • Fix the Ui not showing the progress of the 1. stage of the 2. phase. (After going out of Deck12)
    • (I would really like to see a bazooka or rocket lancher that shoots those thermia canisters. I think it should be sold by Zuud as a gear item.)

    That is all my ideas. Hope someone from the devs will see it, and consider changing any of those.

    Made an own topic with more ideas: 

     

  5. We 3 were doing a bounty in Orb Vallis. It was the excavation stage. The bounty started with 4 excavator, because we started as 3. Then a 4. player joined and no excavator spawned. The bounty's stage started as 4 required, then become 5, cuz someone joined. Since no excavator spawned, but the required digs completed jumped from 4 to 5, we were not able to finish it. The bounty stuck, so we had to leave. I think it's quite a gamebreaking bug. DE please fix this bug asap. Thanks. https://imgur.com/GXTYc2E

    P.s. Please fix the voting on mission thingy in Orb Vallis bounties.

  6. 1 minute ago, tucker_d_dawg said:

    Anyone who still believes release dates put forth during twitch streams should be forced to watch all prior streams with their eyes pinned open A Clockwork Orange style and be forced to write "I will not believe the hype" 1000 times on the blackboard.

    Did anyone really think Nov 1 was going to happen?

    After yesterday's Biz message/"conversation" I kinda thought/hoped they were able to deploy Fortuna today. Especially after the "He will try to find a different route" message.

  7. 20 minutes ago, puciate said:

    It's definitely not this week because with big updates like that, DE sets up hype on their main page. It lasts at least 3-4 days and would start on Monday. Nothing showed up there. Update is not coming this week.

    Actually on Devstream 118 they said they are planning to release it before the next devstream. So according to the usual streaming the next devstream is this Friday. So the are two options. Either they release it before devstream 119 or there will be no devstream this week. 

     

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