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(XBOX)duffy323

Xbox Member
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Posts posted by (XBOX)duffy323

  1. I don't know how prevalent an issue this is, but can something be done about host migration kicking us back to our orbiters? Every time new relics drop, people will join missions, see that not everyone is running their preferred relic and then leave the squad, thus generally derailing the whole mission. It's very frustratting.

     

    I mean, I get that people want better chances at getting the piece they need/want, but for people farming ducats or traces, it's grating and impeding the fun and flow of running missions. I also realize the solution on the deserter's part is to utilize recruiting, but they aren't doing that and it's killing like a solid 50% of the missions someone is farming a rad relic they specifically want to crack.

  2. [[[[Didn't DE say awhile back that they planned on bringing underused weapons and frames UP, rather than nerf everything into a wet pile of garbage? (paraphrasing, of course)

    It's just frustrating to spend all the time and Forma on fun, UNIQUE stuff, only to have that effort rewarded by said gear being rendered borderline useless. Give me a reason to use a freaking Karak or --god forbid -- the Seer! I want choices of OP gear. I DON'T want to constantly feel forced into a neverending pursuit of the next meta. It's exhausting.]]]]

     

    As I had not seen DeMonkey's linked thread and fell victim to some doom and gloom YouTube vids, I recant my previous sentiments. I am, however leaving my original post available in all its gullible glory! Gotta do my research before wallowing, next time. The Karak and Seer are even specifically addressed.. 😆😆😆 

  3. Playing solo on public still has a LOT of crash problems. Now, rather than crashing at the gate, the host crashes MID MISSION. This has yielded mixed results: bounty auto fail, or everyone d/c's.. or the worst one - the bounty stays up and becomes impossible to complete due to not being able to interact with objectives.

    PLEASE fix and extend this event!!! It's so fun when it works!

  4. Soooo many new bugs.. When starting a bounty on public, the game crashes back to the dashboard. Sometimes, after the hostage is saved, there's no prompt to defuse his collar. Also, the hostage binds itself to the furthest player away.. and if that player is dead, the hostage just stands there. I've seen bounty stages auto fail when people join. The datamass still falls through the ground into the void on defense bounties. And upon mission completion, if the host leaves before anyone else, it host migrates forever.. sometimes resulting in losing mission rewards. Aaaaand occasionally, if you leave before the host, you end up on the landing craft loading screen indefinitely.. also resulting in lost rewards.

     

    I LOVE PoE..when it works.. but these bugs are exhausting. 😢😢😢 

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