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Dr.Evil.

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Posts posted by Dr.Evil.

  1. On 2023-10-23 at 6:05 PM, aMoKhAhN said:

    For the issues with the new drop system from twitch:

    It seems like twitch now recognizes when viewers have multiple streams open at the same time and reduces the drop progress accordingly. Doesn't matter if the other open stream(s) have drops or not. I experimented with this a little and I was able to replicate it. As soon as I opened a second stream my progress got slower. As soon as I closed the second stream my progress returned to normal again.

    I confirmed this 2 using 2 profiles and 2 twitch accounts and multiple tabs on one of them.

  2. From what I understand at this point RTX is the NVidia Implementation of Ray Tracing, in it's very generic implementation.
    Very resource intensive.
    So while it doesn't implement RTX or DLSS, it does implement Dynamic Lighting already (a ray tracing implementation).

    Warframe's engine does not need to implement RTX or DLSS to have Ray Traced effects.
    Effects that are actually available if you have the Enhanced Graphics Engine enabled in the options of the game.
    This may even be the default now.

    Old article on the changes they were working on back then... https://overclock3d.net/news/software/digital_extremes_details_warframe_s_next-gen_engine_upgrades/1
    Of which are basically completed now...

    If you go into any map with reflections, you will see now, if the Enhanced Graphics engine is enabled and you have settings cranked, the full dynamic lighting reflections have been implemented using there in house evolution graphics engine.
    AND its very efficient.
    This is most noticeable when you look into a reflective surface on the void/orokin maps and see the entire room behind your character in the reflection.
    This is not possible with screen space reflections.

    You may also have heard Unreal Engine 5 is implementing there own version of Dynamic Lighting (ray tracing) because they stated that "NVidias RTX is too inefficient".

  3. Purchased a Prism Shade in the Void Trader (which I already had one of) with the sole purpose to give to another user who could not afford it.

    In the Trader it clearly shows as Tradable via the square bracket style Icons [] .

    Instead you cannot trade it and for me this means I just threw away 500 ducats and 400K Credits (plus prime stuff I may have preferred to have kept).

    This needs to be fixed either way (remove icon or make it tradeable).

  4. I don't mind the auto switching, its quite nice, especially for weapons like the Zenistar which is so much better for deploying the disk.
    but there should be some option to "opt-out" of the fully equipped stance for the melee.

    Polearms are my big example, I HATE, no DETEST, the equipped stance animations.
    They are horribly slow and ruin the game.
    Un-equipping the stance mod makes it worse (you'd think it would revert to how the quick melee worked, but no)
    Having built like 13 different polearms I now really hate them all.

    At this point I basically stopped using melee except in rare cases and just carry my Zenistar for choke points.

    NEED TO FIX.

  5. I have found this bug hits you under the following condition and I was able to reproduce it reliably.

    • Open chat during a mission
    • Enter a Riven mod as a clickable link
    • Complete the mission
    • During the first displayed games stats screen (where you see kills and such) open chat and click on the Riven to display it
    • leave it open during the transition to the second display of the stats screen
    • exit mission to orbiter
    • try to use chat (it won't open and you will need to restart)

    Hopefully this can give them enough to reproduce it to make a fix for it.
    (and for future reference this is how to communicate with a developer if you want your bug fixed, I re-read the original poster and finally realized this is what he was saying but it was horridly unclear/unspecific)

    Does anyone know how to get someone from the Dev Team to actually read this information?

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