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Peraion

Grand Master
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Posts posted by Peraion

  1. On 1.5.2017 at 9:11 PM, [DE]Dmitri said:

    Also, would either of you happen to be running DX11 through a display port to DVI adapter?

    We are curious if there could possibly be a pattern related to that setup.

    I had that problem with this exact setup on the 17.4.3 and 17.5.1 drivers until the most recent Warframe update, now I can play the game again. (Note that I didn't try the 17.4.4 drivers, and tried installing drivers normally as well as doing a clean install with DDU before.)

    Thanks for fixing this! :thumbup:

  2. Codex bugs:

    - Djinn appears twice for me, once at max level and once unranked.

    http://steamcommunity.com/sharedfiles/filedetails/?id=308392421

     

    - Death Orb diorama is not displayed correctly.

    http://steamcommunity.com/sharedfiles/filedetails/?id=308392814

     

    Visual bugs with Rhino Prime, Iron Skin active, Vanguard Helmet and Scanner:

    - With Iron Skin active and the Scanner equipped and held in hand, zooming in can occasionally cause parts of the Iron Skin texture to be visible while zoomed in.

    http://steamcommunity.com/sharedfiles/filedetails/?id=308394898

     

    - Even when the previous bug does not occur: always after zooming out with the Scanner in hand, parts of the Iron Skin texture disappear while standing still, only to reappear with the slightest movement in any direction.

    http://steamcommunity.com/sharedfiles/filedetails/?id=308395330

    http://steamcommunity.com/sharedfiles/filedetails/?id=308395688

  3. Spawning issues with 14.2.2: In Sabotage missions on Setebos (Uranus) I've had enemies only spawn in the rooms with the mining machines, no respawning occuring at all during the entire mission, and the enemies not attempting to activate the alarms at all - even when I deliberately alerted them to my presence and waited while not doing anything. I had Enemy Radar (maxed) and Enemy Sense (maxed) equipped. This has happened three times to me today out of five or six missions there, so I haven't been able to reproduce this issue consistently.

     

    Crash issue with 14.2.2: After successfully ending a mission, the game became unresponsive (-> Windows message) in the loading screen with the progress bar being at ~10%-15%. This has only happened once so far, so I haven't been able to reproduce this issue.

  4. Bug with Kubrow loyalty loss: Yesterday my Raksa Kubrow's loyalty was at 100% when I logged in, and he didn't die or bleed out or completely failed to spawn in any of the missions I played. Today I logged in and his loyalty had dropped to 60%. I haven't been able to reproduce this bug.

     

    Follow-up: In the meantime this has happened twice again, which is especially strange because it's now happening to my second Kubrow (Sahasa) even when I haven't taken her on any missions and she's just been idling on the ship for days. It happens seemingly at random between log-ins (so far only on the first log-in of the day), and I cannot reproduce it reliably; once on consecutive days and once with a 1-day break.

  5. Added screenshot evidence to previously reported persisting bug from the other megathread:

    Occasionally, enemies are alerted at start of the mission or immediately after entering the mission despite having no line of sight and no sounds being made by the player, just by having entered the map. When reaching a control console, enemies proceed to cause lockdown, skipping the usual "alert" stage. On the minimap I see them spawn in adjacent rooms and they start moving fast immediately.

    http://steamcommunity.com/sharedfiles/filedetails/?id=292595180

    http://steamcommunity.com/sharedfiles/filedetails/?id=292595267

    http://steamcommunity.com/sharedfiles/filedetails/?id=292595355

    http://steamcommunity.com/sharedfiles/filedetails/?id=292595451

     

    With Hall of Mirrors active, Soma magazine is visible at all times on the clones. (Soma has Day of the Dead skin.)

    http://steamcommunity.com/sharedfiles/filedetails/?id=292599229

    http://steamcommunity.com/sharedfiles/filedetails/?id=292599300

     

    Grineer can shoot through a wall and the floor and stairs of a certain section on the Grineer Asteroid tileset. In the screenshot, I'm taking damage from the Grineer to the upper right below me, this also happens on the floor when I go up the stairs.

    http://steamcommunity.com/sharedfiles/filedetails/?id=292596008

     

    Strun Wraith's status chance as displayed in the Arsenal drops to 0% when increased to more than 100% with the combined elemental damage & status chance mods.

    http://steamcommunity.com/sharedfiles/filedetails/?id=292596813

    http://steamcommunity.com/sharedfiles/filedetails/?id=292596913

     

    Mod picture & text in the left column of the Arsenal obscured by shadow from Dragon Nikana.

    http://steamcommunity.com/sharedfiles/filedetails/?id=292597774

  6. Bug with Kubrow loyalty loss: Yesterday my Raksa Kubrow's loyalty was at 100% when I logged in, and he didn't die or bleed out or completely failed to spawn in any of the missions I played. Today I logged in and his loyalty had dropped to 60%. I haven't been able to reproduce this bug.

  7. Pet Kubrow got stuck inside Kubrow Den during combat.

    http://steamcommunity.com/sharedfiles/filedetails/?id=290224042

    http://steamcommunity.com/sharedfiles/filedetails/?id=290224104

     

    Arsenal visual bug with Pyra Syandana, the energy streaks aren't displayed correctly when turning the warframe to look at its back.

    http://steamcommunity.com/sharedfiles/filedetails/?id=290227841

    http://steamcommunity.com/sharedfiles/filedetails/?id=290227916

  8. I seem to be having an issue while I am changing the color of my Nyx...the palette slider gets stuck and pretty much freezes the game, as in I can't escape out of the color options screen.

     

    This happens most often when I use the mouse wheel to scroll through the palettes or when I hover over a color, but it's not happening every time I do that, so it usually takes a few tries to reproduce that issue on my end. 

    In one case I've had the game hang up while it was loading the colors of a palette:

    http://steamcommunity.com/sharedfiles/filedetails/?id=290186129

    http://steamcommunity.com/sharedfiles/filedetails/?id=290186183

  9. Related to this bug:

     

    Every time I try interacting with my Kubrow my warframe does this weird teleport glitch where it places me back and blacks out and then places me back where I was before that all happened. I did find a way for the glitch to not occur if I just face right after I choose to interact, but I would appreciate for this to get fixed so I don't have to turn right every time I try to play with my kubrow. Though it may not sound like much of a big deal I know it is for many other players who go through this same bug and may not know how to avoid it.

     

    I've had this teleport glitch occur several times while in a Sabotage mission on Mercury with my new Raksa Kubrow. The Kubrow seems to have difficulty "warping in", that is on some tiles I see him warp in for several frames and then he disappears again. When I continue to move I either get reset to my previous location (often multiple times in a row) or I can move on and at some point the Kubrow will warp in again. So far this seems to happen after having moved through ventilation tiles that can only be entered by jumping.

    http://steamcommunity.com/sharedfiles/filedetails/?id=289694554

    http://steamcommunity.com/sharedfiles/filedetails/?id=289694608

    http://steamcommunity.com/sharedfiles/filedetails/?id=289694651

    http://steamcommunity.com/sharedfiles/filedetails/?id=289694718

     

    EDIT: Teleport glitch occurs with Kubrow being present at the start of a ventilation tile. This is in the same mission as above on the way to extraction.

    http://steamcommunity.com/sharedfiles/filedetails/?id=289700102

    http://steamcommunity.com/sharedfiles/filedetails/?id=289700165

    http://steamcommunity.com/sharedfiles/filedetails/?id=289700217

    http://steamcommunity.com/sharedfiles/filedetails/?id=289700309

    http://steamcommunity.com/sharedfiles/filedetails/?id=289700418

  10. Occasional spawning issues observed in Grineer Sabotage missions on Saturn and Uranus while using Enemy Radar & Enemy Sense mods: 

    - 5-6 heavy units spawn in one room when the player is undetected with no previous or current alarms. Happened twice to me, there were more heavies than regular units in that room.
    - Enemies spawn only in the first 3-4 rooms, then no more spawns on the entire map - even after destruction of all mining machines which usually triggers respawning of some units in my experience. Happened twice to me while no alarms had been raised in the entire mission.

    - Lotus reports an enemy assault team on the way, but only 1 enemy spawns, e.g. an eximus in the room before extraction.

    Occasionally, enemies are alerted at start of the mission or immediately after entering the mission despite having no line of sight and no sounds being made by the player, just by having entered the map. When reaching a control console, enemies proceed to cause lockdown, skipping the usual "alert" stage. On the minimap I see them spawn in adjacent rooms and they start moving fast immediately.

     

    Reported by another user, added screenshots: Missing water textures in extraction tile on Earth, containers appear to float in the air as a result (using Nvidia GTX 780 with 337.88 drivers).

    http://steamcommunity.com/sharedfiles/filedetails/?id=289681851

    http://steamcommunity.com/sharedfiles/filedetails/?id=289682200

     

    Destroyed Kubrow dens can be scanned. Working as intended or bug?

    http://steamcommunity.com/sharedfiles/filedetails/?id=289682852

     

    Overlapping text in Arsenal screen with weapon skins.

    http://steamcommunity.com/sharedfiles/filedetails/?id=289684326

  11. Bug: Gear Hotkey 4 was bound to "Z", slot contained Medium Team Energy Restores. Pressing the hotkey did nothing, even though the keybinding was still there. Assigning "Z" to Gear Hotkey 4 again fixed the issue for me.

     

    Bug: Arc Trap doesn't take any damage from Explosive Barrel's explosion in its immediate vicinity.

    http://steamcommunity.com/sharedfiles/filedetails/?id=288480951

     

    Previously reported bug, now with added screenshots: Health damage to sentinel not restored by Medium Team Heal Restore, tested with Wyrm Prime and Carrier.

    http://steamcommunity.com/sharedfiles/filedetails/?id=288483894

    http://steamcommunity.com/sharedfiles/filedetails/?id=288484016

    http://steamcommunity.com/sharedfiles/filedetails/?id=288484135

  12. Yesterday I've had two different Mercury missions in a row crash with 11.0.4, causing me to lose everything acquired during the missions. Missions on Jupiter worked fine, though.

    Today I crashed once on Mercury with 11.0.5, so I disabled multi-threading in the launcher and tried the same mission again, result: no crash to desktop. So for me right now it seems to be a multi-threading issue, but I'll have to do further testing to be reasonably sure that's actually the cause of the crashes.

  13. I've had this happen too, and also in one case so far, a Corpus turret was the last enemy on the map. The waypoint kept pointing me to the area just before you reach the surface, but one room/tile near the exit was shown red on the map. Went there, sprayed a wall with the Ignis, turret exploded, result: all enemies dead.

  14. Since hotfix 9.8.5, I've got this problem every time after I've left the Dojo. When I then log out, sometimes it doesn't log me out and I'm stuck on that screen. The Warframe.exe also has to be shut down using the Task Manager.

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