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ArktinenSieni

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Posts posted by ArktinenSieni

  1. To make stealth more appealable, perhaps the mod, sentinel route

    would have some merit.

     

    I agree on sentinel route-part. If they will not turn invisible, at least they could follow more the movement of the player. In example crouching, sentinel doesn't simply hover as high as it would be while standing.

  2. One thing that I've harped on and need to keep saying is this

     

    If invisibility affects the sentinel, then decoy has to be incredibly tough.  The reason being is that if you drop aggro with invisibility, the hostage/pod gets insta killed.

     

    Alternatively, if Invisibility is usable on the hostage/pod, then you have (for 100 energy) a few seconds to get your &#! out of trouble.

     

    The sentinel not going invisible allows you to hold aggro as you move and hopefully keep the hostage/pod alive while you invis.

     

    Good point. (Even I usually end up killing my sentinel >.< )

  3. I'd just change the following:

     

    - Invisibility: now cloaks the sentinel too

    - Radial Disarm: goes through walls, covers, etc... add a stun effect X seconds

    - Switch Teleport: after switching the enemy it will have your same aspect and the enemies will shoot him thinking it's you!! (for X seconds)

     

    the last one would perfectly suite the Loki theme imho

     

    Agreed. The changes on Radial Disarm and Switch Teleport Phoenix suggested does fit in to Loki's "trickster" role. 

    In my opinion making Invisibility affect your sentinel should be also balanced so that sentinel can't attack during Invisibility. 

  4. Override graphics in graphic board panel, level of detail, texture detail, ansitropic filtering mode and multiplier, temporal anti alising, adaptive anti alising, anti alising mode and multiplier, mipmap detail,............,.................,...................

     

    That and many more things should be available. The ingame settings are only a portion of what you can change.

     

    If you want i can decrease texture quality and take a screenshot at how bad i can make things look.

     

    That would be great, and also explaining how to do this wouldn't be a bad idea.

  5. Hey!

     

    Short word from the laptop users! 

    The game is awesome. But some of our computers can't stand the amount of awesomeness the game is offering. 

     

    Simply said, I'd hope there would be few more options to increase your performance, even the surroundings would look like crap. Graphics are not why I've became to like this game, it's every other aspect of the game. The heaviest stress is caused by the void, and water (which is quite common in the void). Usually when Lotus says "Odds were against us..." I think "FPS were against us...." instead.

     

    Thankyou for reading

    Arctic Mushroom

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